Player Matchup

Baron Samedi
Baron Samedi
AstroDoodie
Baron Samedi
Level 72
God Stats
4W - 4L
1,816 SR
Queue Stats
241W - 213L
1,379 Elo+
Solo
Sobek
Sobek
Dope cK
Sobek
Level 99
God Stats
12W - 18L
1,550 SR
Queue Stats
470W - 422L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
Gentle cK
Zhong Kui
Level 56
God Stats
1W - 1L
1,750 SR
Queue Stats
220W - 233L
1,424 Elo+
Party 1
Artemis
Artemis
Psychoslass
Artemis
Level 105
God Stats
12W - 8L
1,706 SR
Queue Stats
178W - 188L
1,400 Elo+
Solo
Ares
Ares
WaxthenWane
Ares
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 18L
1,361 Elo+
Party 1
Team Averages
Level 70
1,665 SR
1,418 Elo+

VS

Team Averages
Level 67
1,615 SR
1,488 Elo+
Nox
Nox
ClapTheseCheeeks
Nox
Level 148
God Stats
11W - 16L
1,441 SR
Queue Stats
408W - 448L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
Colonelcrunch22
Gilgamesh
Level 49
God Stats
2W - 2L
1,633 SR
Queue Stats
69W - 53L
1,499 Elo+
Party 2
Loki
Loki
IzzyDuzer
Loki
Level 62
God Stats
7W - 0L
1,879 SR
Queue Stats
90W - 65L
1,511 Elo+
Party 2
Ymir
Ymir
LtPickelman69
Ymir
Level 65
God Stats
1W - 4L
1,624 SR
Queue Stats
32W - 27L
1,552 Elo+
Party 2
Hou Yi
Hou Yi
brxg77
Hou Yi
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 9L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AstroDoodie
Baron Samedi
15
2 / 2 / 1
8,524
501
3,997
8,568
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Dope cK
Sobek
13
2 / 4 / 2
7,560
445
4,414
14,057
7,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Gentle cK
Zhong Kui
13
0 / 7 / 1
7,551
444
5,622
12,735
13,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Psychoslass
Artemis
12
2 / 8 / 2
7,513
442
7,785
13,156
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 8 / 4
8,117
477
4,035
16,456
11,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,885
523
3,486
5,700
2,335
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Colonelcrunch22
Gilgamesh
16
5 / 1 / 3
10,126
596
9,013
13,335
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
17
5 / 0 / 8
9,905
583
6,746
7,955
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 2 / 8
8,403
494
10,398
13,184
9,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
brxg77
Hou Yi
16
11 / 4 / 5
9,963
586
15,170
10,522
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
27
29
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AstroDoodie
Baron Samedi
2
2
1
1.25
W
1
1
0
1
W
Gilgamesh
Colonelcrunch22
Gilgamesh
5
1
3
6.5
L
Sobek
Dope cK
Sobek
2
4
2
0.75
L
Zhong Kui
Gentle cK
Zhong Kui
0
7
1
0.07
W
Loki
5
0
8
9
W
5
2
8
4.5
L
Artemis
Psychoslass
Artemis
2
8
2
0.38
L
2
8
4
0.5
W
Hou Yi
brxg77
Hou Yi
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,853
Damage
44,813
64,972
Taken
50,696
39,691
Mitigated
32,078
13,279
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AstroDoodie
Baron Samedi
3,997
188
233
2,697
8,568
3,427
452
2,625
5,943
52,965
0
W
3,486
96
0
0
5,700
2,335
618
1,111
4,589
69,495
0
W
Gilgamesh
Colonelcrunch22
Gilgamesh
9,013
2,468
0
1,952
13,335
13,939
478
7,445
5,890
0
56,261
L
Sobek
Dope cK
Sobek
4,414
547
0
6,524
14,057
7,278
0
3,365
10,511
43,919
0
L
Zhong Kui
Gentle cK
Zhong Kui
5,622
1,328
0
1,771
12,735
13,129
36
1,645
10,296
39,172
0
W
Loki
6,746
1,974
0
3,506
7,955
2,815
0
1,223
6,732
0
66,945
W
10,398
3,595
0
1,919
13,184
9,812
144
5,512
7,672
29,759
0
L
Artemis
Psychoslass
Artemis
7,785
3,447
0
2,054
13,156
4,178
0
1,893
11,263
0
49,537
L
4,035
399
0
0
16,456
11,679
0
4,490
11,966
12,214
0
W
Hou Yi
brxg77
Hou Yi
15,170
7,926
0
1,206
10,522
3,177
534
3,269
7,253
0
52,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
47,282
342
Minions Killed
461
0
Camps Cleared
0
1,483,542
Distance Traveled
1,612,304
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,524
501
106
6
0
322,879
2
W
Nox
8,885
523
123
7
0
307,399
2
W
Gilgamesh
10,126
596
121
7
0
322,177
1
L
Sobek
7,560
445
78
5
0
329,868
2
L
Zhong Kui
7,551
444
77
5
0
261,174
1
W
Loki
9,905
583
113
7
0
372,224
0
W
Ymir
8,403
494
30
2
0
308,345
0
L
Artemis
7,513
442
67
4
0
266,752
3
L
Ares
8,117
477
14
1
0
302,869
0
W
Hou Yi
9,963
586
74
4
0
302,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role