Player Matchup

Ra
Ra
Jelieee
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 49L
1,814 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ToBy-v22
Tsukuyomi
Level 27
God Stats
35W - 39L
1,454 SR
Queue Stats
94W - 108L
1,359 Elo+
Party 2
Sobek
Sobek
stemytreedimy
Sobek
Level 5
God Stats
8W - 6L
1,398 SR
Queue Stats
8W - 8L
1,509 Elo+
Party 2
Scylla
Scylla
vQ Kumaicita
Scylla
Level 28
God Stats
85W - 98L
1,513 SR
Queue Stats
128W - 155L
1,478 Elo+
Party 3
Raijin
Raijin
z iSm0ke z
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 145L
1,396 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,511 Elo+

VS

Team Averages
Level 41
1,533 SR
1,518 Elo+
Ra
Ra
CERTBERUS
Ra
Level 140
God Stats
39W - 45L
1,421 SR
Queue Stats
407W - 411L
1,542 Elo+
Party 4
King Arthur
King Arthur
GrzzedKing
King Arthur
Level 25
God Stats
7W - 5L
1,549 SR
Queue Stats
127W - 106L
1,609 Elo+
Party 1
Geb
Geb
Kamiman01
Geb
Level 16
God Stats
9W - 4L
1,682 SR
Queue Stats
55W - 65L
1,397 Elo+
Solo
Skadi
Skadi
Kisholee
Skadi
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 38L
1,500 Elo+
Party 4
Anubis
Anubis
ShoogaBear
Anubis
Level 20
God Stats
3W - 5L
1,516 SR
Queue Stats
113W - 108L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,357
936
5,226
10,449
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ToBy-v22
Tsukuyomi
16
4 / 7 / 4
10,103
1,010
12,288
12,615
4,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 2 / 5
10,209
1,021
5,584
15,309
18,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
16
1 / 1 / 5
9,588
959
9,135
6,376
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
z iSm0ke z
Raijin
16
3 / 6 / 3
10,201
1,020
13,065
16,044
9,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

163

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 14
11,257
1,126
15,006
5,942
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GrzzedKing
King Arthur
17
8 / 2 / 6
11,427
1,143
7,841
11,503
14,987
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 0 / 14
9,815
982
8,236
12,664
12,421
Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Kisholee
Skadi
17
2 / 5 / 13
10,366
1,037
5,818
9,653
3,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
ShoogaBear
Anubis
17
6 / 1 / 12
11,148
1,115
17,137
10,675
4,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
9
Kills
22
22
Deaths
9
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
W
King Arthur
GrzzedKing
King Arthur
8
2
6
5.5
L
1
6
4
0.5
W
1
0
14
8
W
Skadi
Kisholee
Skadi
2
5
13
1.7
W
Anubis
ShoogaBear
Anubis
6
1
12
12
L
Tsukuyomi
ToBy-v22
Tsukuyomi
4
7
4
0.86
L
0
2
5
1.25
L
Scylla
1
1
5
3.5
L
Raijin
z iSm0ke z
Raijin
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,298
Damage
54,038
60,793
Taken
50,437
38,099
Mitigated
38,290
5,691
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,006
1,321
2,150
739
5,942
2,086
0
4,044
1,898
29,179
0
W
King Arthur
GrzzedKing
King Arthur
7,841
437
0
0
11,503
14,987
0
5,083
6,420
0
28,478
L
5,226
1,140
259
539
10,449
3,957
0
5,775
4,520
16,900
0
W
8,236
328
0
1,000
12,664
12,421
0
9,305
3,359
16,522
0
W
Skadi
Kisholee
Skadi
5,818
2,493
0
310
9,653
3,855
0
6,756
2,897
0
20,137
W
Anubis
ShoogaBear
Anubis
17,137
509
774
4,574
10,675
4,941
0
7,822
2,853
35,536
0
L
Tsukuyomi
ToBy-v22
Tsukuyomi
12,288
2,850
0
138
12,615
4,112
0
8,896
3,453
0
22,766
L
5,584
338
41
3,328
15,309
18,635
0
10,101
4,922
27,333
0
L
Scylla
9,135
944
0
0
6,376
1,917
0
4,953
1,363
28,591
0
L
Raijin
z iSm0ke z
Raijin
13,065
1,611
148
1,238
16,044
9,478
0
9,616
6,156
33,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,458
Gold Earned
54,013
184
Minions Killed
195
5
Camps Cleared
7
971,760
Distance Traveled
1,031,608
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,257
1,126
57
6
2
199,214
0
W
King Arthur
11,427
1,143
40
4
4
223,632
1
L
Ra
9,357
936
28
3
0
179,657
0
W
Geb
9,815
982
15
2
1
252,611
1
W
Skadi
10,366
1,037
29
3
0
155,312
2
W
Anubis
11,148
1,115
54
5
0
200,839
0
L
Tsukuyomi
10,103
1,010
16
2
1
221,731
0
L
Sobek
10,209
1,021
44
4
0
200,454
2
L
Scylla
9,588
959
57
6
1
196,348
0
L
Raijin
10,201
1,020
39
4
3
173,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role