Player Matchup

Fenrir
Fenrir
CombatMedicABN88
Fenrir
Level 6
God Stats
0W - 1L
1,641 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Neatstew156320
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,263 Elo+
Solo
Gilgamesh
Gilgamesh
Ninjapro104910
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
940 Elo+
Solo
Nemesis
Nemesis
RealTayvin
Nemesis
Level 21
God Stats
7W - 5L
1,374 SR
Queue Stats
44W - 42L
1,298 Elo+
Solo
Arachne
Arachne
fou-koala201
Arachne
Level 7
God Stats
25W - 24L
1,330 SR
Queue Stats
40W - 52L
1,189 Elo+
Solo
Team Averages
Level 9
1,469 SR
1,238 Elo+

VS

Team Averages
Level 17
1,515 SR
1,408 Elo+
Arachne
Arachne
Aopel
Arachne
Level 20
God Stats
13W - 12L
1,356 SR
Queue Stats
115W - 87L
1,289 Elo+
Solo
Danzaburou
Danzaburou
JimmyJohnsCEO
Danzaburou
Level 6
God Stats
4W - 5L
1,718 SR
Queue Stats
31W - 54L
1,637 Elo+
Party 1
Gilgamesh
Gilgamesh
SinisterGamer69
Gilgamesh
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 57L
1,303 Elo+
Party 1
Ra
Ra
The_qaucken
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
arsenalrivera
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 10 / 4
8,241
485
8,074
11,676
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 4 / 1
6,720
395
5,979
14,302
7,302
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Ninjapro104910
Gilgamesh
10
1 / 9 / 2
6,154
362
3,442
10,795
5,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
RealTayvin
Nemesis
15
6 / 4 / 2
9,420
554
12,045
13,885
6,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
fou-koala201
Arachne
7
0 / 6 / 1
5,686
334
1,567
6,158
1,647
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aopel
Arachne
14
18 / 1 / 1
10,356
609
12,059
12,137
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
JimmyJohnsCEO
Danzaburou
12
4 / 4 / 2
7,475
440
7,863
9,925
3,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
SinisterGamer69
Gilgamesh
13
6 / 3 / 4
8,383
493
5,879
9,414
4,402
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 5 / 0
8,027
472
2,215
6,123
4,030
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
arsenalrivera
Sylvanus
13
3 / 2 / 8
9,256
544
8,807
11,329
12,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
15
Kills
32
33
Deaths
15
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aopel
Arachne
18
1
1
18.5
L
5
10
4
0.7
W
Danzaburou
JimmyJohnsCEO
Danzaburou
4
4
2
1.25
L
3
4
1
0.88
L
Gilgamesh
Ninjapro104910
Gilgamesh
1
9
2
0.22
L
Nemesis
RealTayvin
Nemesis
6
4
2
1.75
W
Gilgamesh
SinisterGamer69
Gilgamesh
6
3
4
2.67
W
1
5
0
0.2
W
Sylvanus
arsenalrivera
Sylvanus
3
2
8
3.5
L
Arachne
fou-koala201
Arachne
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,107
Damage
36,823
56,816
Taken
48,928
24,728
Mitigated
28,840
7,535
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aopel
Arachne
12,059
9,235
0
5,039
12,137
4,073
39
0
12,137
0
40,119
L
8,074
2,191
0
668
11,676
3,559
0
1,438
10,193
0
19,302
W
Danzaburou
JimmyJohnsCEO
Danzaburou
7,863
4,541
0
1,978
9,925
3,577
696
0
9,925
0
33,124
L
5,979
1,846
0
3,882
14,302
7,302
0
4,356
9,558
0
22,360
L
Gilgamesh
Ninjapro104910
Gilgamesh
3,442
836
0
47
10,795
5,505
17
3,255
7,497
0
16,178
L
Nemesis
RealTayvin
Nemesis
12,045
7,875
184
2,115
13,885
6,715
352
1,087
12,702
0
66,788
W
Gilgamesh
SinisterGamer69
Gilgamesh
5,879
2,118
0
669
9,414
4,402
483
0
9,414
0
31,992
W
2,215
827
0
299
6,123
4,030
1,823
0
6,123
39,349
0
W
Sylvanus
arsenalrivera
Sylvanus
8,807
3,310
1,481
3,812
11,329
12,758
600
0
11,329
30,423
0
L
Arachne
fou-koala201
Arachne
1,567
901
0
639
6,158
1,647
326
659
5,456
0
14,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,221
Gold Earned
43,497
219
Minions Killed
275
0
Camps Cleared
0
1,493,669
Distance Traveled
1,352,451
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,356
609
45
3
0
328,362
0
L
Fenrir
8,241
485
23
1
0
321,673
0
W
Danzaburou
7,475
440
55
3
0
250,925
0
L
Bellona
6,720
395
30
2
0
292,200
3
L
Gilgamesh
6,154
362
22
1
0
317,181
1
L
Nemesis
9,420
554
115
7
0
304,415
3
W
Gilgamesh
8,383
493
55
3
0
280,099
0
W
Ra
8,027
472
59
3
0
238,883
1
W
Sylvanus
9,256
544
61
4
0
254,182
1
L
Arachne
5,686
334
29
2
0
258,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role