Player Matchup

Zhong Kui
Zhong Kui
AWOLVC
Zhong Kui
Level 89
God Stats
2W - 5L
1,582 SR
Queue Stats
36W - 36L
1,611 Elo+
Party 1
Jing Wei
Jing Wei
Dfrederick99
Jing Wei
Level 144
God Stats
5W - 2L
1,600 SR
Queue Stats
44W - 45L
1,590 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RelentlessKrAm
Morgan Le Fay
Level 145
God Stats
0W - 1L
1,726 SR
Queue Stats
33W - 31L
1,667 Elo+
Party 1
Osiris
Osiris
RozcakLoki
Osiris
Level 122
God Stats
0W - 2L
1,492 SR
Queue Stats
31W - 28L
1,571 Elo+
Party 1
Team Averages
Level 125
1,600 SR
1,610 Elo+

VS

Team Averages
Level 155
1,552 SR
1,612 Elo+
Medusa
Medusa
Letterror
Medusa
Level 158
God Stats
1W - 0L
1,329 SR
Queue Stats
7W - 7L
1,657 Elo+
Solo
Scylla
Scylla
Matts ADC
Scylla
Level 149
God Stats
1W - 0L
1,704 SR
Queue Stats
18W - 14L
1,583 Elo+
Party 2
Merlin
Merlin
Puffball198
Merlin
Level 156
God Stats
13W - 9L
1,601 SR
Queue Stats
78W - 98L
1,564 Elo+
Solo
Tyr
Tyr
ShuperStar
Tyr
Level 157
God Stats
1W - 2L
1,575 SR
Queue Stats
15W - 9L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AWOLVC
Zhong Kui
15
3 / 5 / 5
9,282
774
7,279
10,829
10,087
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Dfrederick99
Jing Wei
16
4 / 10 / 5
9,971
831
8,035
13,037
4,564
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
RelentlessKrAm
Morgan Le Fay
16
4 / 6 / 4
9,638
803
12,515
13,322
6,703
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
RozcakLoki
Osiris
15
3 / 4 / 7
10,263
855
6,852
18,527
17,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Letterror
Medusa
19
13 / 3 / 4
12,260
1,022
18,846
10,288
4,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Matts ADC
Scylla
17
7 / 2 / 10
10,977
915
12,877
10,955
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
14
2 / 7 / 9
9,829
819
7,173
9,012
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 2 / 14
10,223
852
10,731
17,648
16,139
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
14
Kills
25
25
Deaths
14
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AWOLVC
Zhong Kui
3
5
5
1.1
L
Jing Wei
Dfrederick99
Jing Wei
4
10
5
0.65
W
Medusa
Letterror
Medusa
13
3
4
5
W
Scylla
Matts ADC
Scylla
7
2
10
6
W
Merlin
2
7
9
0.93
L
Morgan Le Fay
RelentlessKrAm
Morgan Le Fay
4
6
4
1
L
Osiris
RozcakLoki
Osiris
3
4
7
1.63
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,681
Damage
49,627
55,715
Taken
47,903
39,180
Mitigated
28,552
4,533
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AWOLVC
Zhong Kui
7,279
570
0
884
10,829
10,087
732
3,795
6,683
18,146
0
L
Jing Wei
Dfrederick99
Jing Wei
8,035
5,230
0
282
13,037
4,564
0
4,359
8,678
0
32,211
W
Medusa
Letterror
Medusa
18,846
9,110
0
57
10,288
4,497
993
3,422
6,866
0
55,829
W
Scylla
Matts ADC
Scylla
12,877
1,298
0
1,723
10,955
4,577
1,682
4,669
6,286
36,648
0
W
Merlin
7,173
383
0
666
9,012
3,339
50
2,748
6,264
31,691
0
L
Morgan Le Fay
RelentlessKrAm
Morgan Le Fay
12,515
315
151
3,216
13,322
6,703
484
4,866
8,456
36,874
0
L
Osiris
RozcakLoki
Osiris
6,852
1,279
0
0
18,527
17,826
0
7,502
11,025
0
19,967
W
10,731
1,174
0
6,518
17,648
16,139
53
9,328
8,320
0
27,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
43,289
168
Minions Killed
220
10
Camps Cleared
12
758,865
Distance Traveled
969,230
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,282
774
38
3
1
175,143
1
L
Jing Wei
9,971
831
42
4
3
156,908
2
W
Medusa
12,260
1,022
70
6
7
263,810
0
W
Scylla
10,977
915
53
4
3
240,562
0
W
Merlin
9,829
819
59
5
1
196,581
1
L
Morgan Le Fay
9,638
803
64
5
4
189,456
2
L
Osiris
10,263
855
24
2
2
237,358
3
W
Tyr
10,223
852
38
3
1
268,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role