Player Matchup

Ullr
Ullr
Gajeel0_0Stalker
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 58L
1,308 Elo+
Party 1
Hades
Hades
Irmmin-Rose_
Hades
Level 25
God Stats
7W - 9L
1,410 SR
Queue Stats
45W - 62L
1,228 Elo+
Party 1
Yemoja
Yemoja
LieblingLicht
Yemoja
Level 16
God Stats
3W - 6L
1,512 SR
Queue Stats
58W - 57L
1,394 Elo+
Party 1
Merlin
Merlin
Lord_Titopolis
Merlin
Level 27
God Stats
24W - 21L
1,465 SR
Queue Stats
71W - 81L
1,346 Elo+
Party 1
Chernobog
Chernobog
TheRealNeckGod
Chernobog
Level 21
God Stats
24W - 21L
1,462 SR
Queue Stats
226W - 219L
1,497 Elo+
Solo
Team Averages
Level 22
1,470 SR
1,355 Elo+

VS

Team Averages
Level 18
1,584 SR
1,464 Elo+
Bakasura
Bakasura
Dreydreydrey
Bakasura
Level 19
God Stats
40W - 43L
1,469 SR
Queue Stats
122W - 119L
1,457 Elo+
Solo
Ares
Ares
ScabieGravy
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,665 Elo+
Solo
Hades
Hades
TuNeSqUaD6256
Hades
Level 18
God Stats
96W - 87L
1,894 SR
Queue Stats
199W - 226L
1,350 Elo+
Party 2
Hera
Hera
VeinyImpaler
Hera
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,375 Elo+
Solo
Artemis
Artemis
kevSant29
Artemis
Level 27
God Stats
11W - 5L
1,559 SR
Queue Stats
227W - 228L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,174
378
1,794
9,099
2,807
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 3 / 2
8,025
422
5,887
12,821
12,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 4 / 6
9,897
521
7,096
12,098
6,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 5 / 1
8,966
472
8,976
10,323
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
TheRealNeckGod
Chernobog
17
5 / 5 / 4
11,073
583
13,606
16,010
5,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dreydreydrey
Bakasura
15
4 / 4 / 3
10,003
526
6,412
18,740
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 2 / 11
11,258
593
10,996
15,877
16,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 3 / 4
9,867
519
4,207
14,798
8,840
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 3 / 3
10,274
541
8,815
8,812
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
kevSant29
Artemis
17
5 / 3 / 4
10,927
575
12,596
13,172
5,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
14
Kills
23
23
Deaths
15
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dreydreydrey
Bakasura
4
4
3
1.38
L
1
6
4
0.5
L
2
3
2
1
L
1
4
6
1
L
5
5
1
1.1
W
6
2
11
5.75
L
Chernobog
TheRealNeckGod
Chernobog
5
5
4
1.4
W
1
3
4
1
W
7
3
3
2.83
W
Artemis
kevSant29
Artemis
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,359
Damage
43,026
60,351
Taken
71,399
30,583
Mitigated
39,899
16,768
Healing
19,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dreydreydrey
Bakasura
6,412
5,299
0
8,620
18,740
6,584
0
2,644
15,908
0
65,760
L
1,794
1,030
0
564
9,099
2,807
186
3,181
5,708
0
19,584
L
5,887
356
52
3,173
12,821
12,153
0
4,601
8,220
31,327
0
L
7,096
1,097
871
1,280
12,098
6,889
408
5,480
6,523
37,092
0
L
8,976
522
0
3,074
10,323
3,388
372
7,045
3,113
38,053
0
W
10,996
983
0
490
15,877
16,072
0
6,834
8,632
28,277
0
L
Chernobog
TheRealNeckGod
Chernobog
13,606
9,223
0
7,754
16,010
5,346
893
3,711
11,879
0
71,080
W
4,207
557
0
4,519
14,798
8,840
1,974
4,046
10,545
45,627
0
W
8,815
2,612
0
1,647
8,812
3,393
183
3,596
4,918
63,534
0
W
Artemis
kevSant29
Artemis
12,596
6,463
0
3,964
13,172
5,010
286
3,398
9,295
0
87,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,135
Gold Earned
52,329
320
Minions Killed
437
0
Camps Cleared
0
1,708,169
Distance Traveled
1,634,933
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,003
526
93
5
0
354,625
0
L
Ullr
7,174
378
35
2
0
324,762
3
L
Hades
8,025
422
65
3
0
340,013
0
L
Yemoja
9,897
521
42
2
0
315,960
5
L
Merlin
8,966
472
58
3
0
361,017
0
W
Ares
11,258
593
27
1
0
360,373
0
L
Chernobog
11,073
583
120
6
0
366,417
5
W
Hades
9,867
519
88
5
0
263,160
0
W
Hera
10,274
541
96
5
0
321,983
6
W
Artemis
10,927
575
133
7
0
334,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role