Player Matchup

Sun Wukong
Sun Wukong
Jose_14_12_4
Sun Wukong
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,395 Elo+
Party 2
Kuzenbo
Kuzenbo
SpaCemaNJeRa
Kuzenbo
Level 27
God Stats
5W - 1L
1,655 SR
Queue Stats
340W - 380L
1,368 Elo+
Solo
Discordia
Discordia
emilyy is weird
Discordia
Level 29
God Stats
6W - 6L
1,641 SR
Queue Stats
46W - 51L
1,337 Elo+
Solo
Olorun
Olorun
jacob_spikey
Olorun
Level 8
God Stats
4W - 1L
1,625 SR
Queue Stats
8W - 10L
1,446 Elo+
Solo
Loki
Loki
josemega1234
Loki
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,395 Elo+
Party 2
Team Averages
Level 19
1,584 SR
1,388 Elo+

VS

Team Averages
Level 26
1,523 SR
1,314 Elo+
Neith
Neith
BhabiBoo123
Neith
Level 23
God Stats
74W - 82L
1,424 SR
Queue Stats
99W - 114L
1,314 Elo+
Solo
Odin
Odin
ThexHollowxLord
Odin
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
241W - 397L
1,368 Elo+
Party 1
Susano
Susano
UCSSR
Susano
Level 13
God Stats
0W - 1L
1,463 SR
Queue Stats
17W - 19L
1,339 Elo+
Solo
Yemoja
Yemoja
Virodief
Yemoja
Level 18
God Stats
28W - 20L
1,485 SR
Queue Stats
61W - 80L
1,250 Elo+
Solo
Medusa
Medusa
zombiekat420
Medusa
Level 7
God Stats
12W - 16L
1,745 SR
Queue Stats
187W - 353L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jose_14_12_4
Sun Wukong
20
5 / 1 / 15
13,397
957
10,882
16,807
16,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
SpaCemaNJeRa
Kuzenbo
20
4 / 1 / 12
12,689
906
9,638
13,377
21,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
emilyy is weird
Discordia
20
8 / 1 / 11
14,212
1,015
33,329
10,979
4,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
20
4 / 2 / 10
13,622
973
8,350
8,083
3,234
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 3 / 9
13,184
942
16,021
12,478
10,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 3
11,653
832
7,450
17,058
6,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 0 / 1
11,814
844
6,620
10,009
10,320
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
UCSSR
Susano
18
2 / 10 / 4
12,391
885
16,264
22,070
9,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Virodief
Yemoja
19
2 / 5 / 3
12,352
882
10,737
22,523
21,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
18
1 / 5 / 4
12,034
860
7,844
12,668
4,861
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
27
Kills
8
8
Deaths
28
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Sun Wukong
Jose_14_12_4
Sun Wukong
5
1
15
12.5
W
Kuzenbo
SpaCemaNJeRa
Kuzenbo
4
1
12
10
L
2
0
1
2.5
L
Susano
UCSSR
Susano
2
10
4
0.4
L
Yemoja
Virodief
Yemoja
2
5
3
0.7
W
Discordia
emilyy is weird
Discordia
8
1
11
13.5
W
Olorun
4
2
10
4.5
W
6
3
9
3.5
L
Medusa
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,220
Damage
48,915
61,724
Taken
84,328
55,380
Mitigated
52,179
4,664
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,450
3,857
0
2,094
17,058
6,807
0
11,609
5,449
0
22,467
W
Sun Wukong
Jose_14_12_4
Sun Wukong
10,882
1,860
0
668
16,807
16,734
0
1,373
15,434
0
34,792
W
Kuzenbo
SpaCemaNJeRa
Kuzenbo
9,638
3,458
0
0
13,377
21,104
0
2,710
10,451
16,713
0
L
6,620
1,539
0
0
10,009
10,320
0
4,579
5,430
0
20,299
L
Susano
UCSSR
Susano
16,264
2,888
212
1,400
22,070
9,126
0
10,252
11,818
0
43,752
L
Yemoja
Virodief
Yemoja
10,737
1,617
1,497
359
22,523
21,065
0
17,321
5,202
27,682
0
W
Discordia
emilyy is weird
Discordia
33,329
3,192
0
318
10,979
4,162
0
2,740
8,239
54,242
0
W
Olorun
8,350
5,322
299
2,900
8,083
3,234
0
1,711
6,372
38,020
0
W
16,021
5,709
0
479
12,478
10,146
0
2,635
9,843
0
33,006
L
Medusa
7,844
5,128
0
1,354
12,668
4,861
0
7,556
5,112
444
23,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,104
Gold Earned
60,244
241
Minions Killed
190
7
Camps Cleared
4
1,344,753
Distance Traveled
1,074,361
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,653
832
37
3
1
182,304
0
W
Sun Wukong
13,397
957
61
4
2
315,819
0
W
Kuzenbo
12,689
906
7
1
2
244,911
0
L
Odin
11,814
844
33
2
0
257,179
0
L
Susano
12,391
885
57
4
3
250,248
0
L
Yemoja
12,352
882
24
2
0
216,051
0
W
Discordia
14,212
1,015
57
4
0
303,380
0
W
Olorun
13,622
973
78
6
3
222,783
0
W
Loki
13,184
942
38
3
0
257,860
1
L
Medusa
12,034
860
39
3
0
168,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role