Player Matchup

Ymir
Ymir
Cheemms
Ymir
Level 10
God Stats
11W - 16L
1,473 SR
Queue Stats
32W - 44L
1,462 Elo+
Party 1
Anhur
Anhur
ChickeyWing
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,402 Elo+
Solo
Tyr
Tyr
GabrielMM2001
Tyr
Level 20
God Stats
17W - 27L
1,218 SR
Queue Stats
400W - 426L
1,359 Elo+
Party 1
Pele
Pele
H2Ohmlyde145
Pele
Level 15
God Stats
0W - 5L
1,196 SR
Queue Stats
52W - 53L
1,410 Elo+
Party 4
Anubis
Anubis
SUCKSCEED
Anubis
Level 14
God Stats
12W - 8L
1,258 SR
Queue Stats
28W - 28L
1,393 Elo+
Party 4
Team Averages
Level 16
1,329 SR
1,405 Elo+

VS

Team Averages
Level 30
1,443 SR
1,425 Elo+
Morgan Le Fay
Morgan Le Fay
DimuNet
Morgan Le Fay
Level 14
God Stats
4W - 2L
1,285 SR
Queue Stats
16W - 26L
1,204 Elo+
Party 3
Loki
Loki
ElPatroN284
Loki
Level 15
God Stats
14W - 21L
1,241 SR
Queue Stats
23W - 51L
1,128 Elo+
Party 3
Chernobog
Chernobog
MemeJungleOnly
Chernobog
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 15L
1,656 Elo+
Party 2
Ymir
Ymir
SupportOrFeedz
Ymir
Level 89
God Stats
41W - 27L
1,623 SR
Queue Stats
579W - 486L
1,573 Elo+
Party 2
Chaac
Chaac
暮雨幽魂
Chaac
Level 22
God Stats
3W - 3L
1,565 SR
Queue Stats
27W - 30L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cheemms
Ymir
13
0 / 7 / 2
8,496
472
5,567
16,465
11,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 8 / 2
6,798
378
3,978
12,743
2,879
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 6 / 1
8,359
464
4,605
12,943
6,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 6 / 2
8,463
470
9,283
16,230
12,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
SUCKSCEED
Anubis
13
6 / 5 / 1
8,667
482
7,322
12,174
5,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DimuNet
Morgan Le Fay
12
0 / 5 / 2
7,884
438
1,881
7,463
2,307
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 2
8,871
493
6,152
9,405
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
MemeJungleOnly
Chernobog
19
22 / 1 / 1
12,760
709
29,224
14,271
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 1 / 15
11,091
616
6,440
14,505
15,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 0 / 4
11,019
612
9,650
12,812
10,745
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
9
Kills
32
32
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cheemms
Ymir
0
7
2
0.14
L
0
8
2
0.13
W
Morgan Le Fay
DimuNet
Morgan Le Fay
0
5
2
0.2
W
4
2
2
2.5
L
0
6
1
0.08
L
3
6
2
0.67
W
Chernobog
MemeJungleOnly
Chernobog
22
1
1
22.5
L
Anubis
SUCKSCEED
Anubis
6
5
1
1.3
W
2
1
15
9.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,755
Damage
53,347
70,555
Taken
58,456
38,473
Mitigated
38,257
12,431
Healing
19,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cheemms
Ymir
5,567
1,472
0
2,461
16,465
11,328
482
2,040
14,425
29,794
0
L
3,978
1,902
0
0
12,743
2,879
710
1,389
11,354
0
28,258
W
Morgan Le Fay
DimuNet
Morgan Le Fay
1,881
198
0
289
7,463
2,307
527
2,537
4,926
20,388
0
W
6,152
1,643
0
1,829
9,405
2,875
736
1,322
8,083
0
37,441
L
4,605
892
0
2,171
12,943
6,309
492
513
12,430
0
47,561
L
9,283
3,244
0
4,728
16,230
12,269
0
2,090
14,140
0
55,327
W
Chernobog
MemeJungleOnly
Chernobog
29,224
21,261
0
10,144
14,271
6,527
5,366
5,038
9,233
0
97,226
L
Anubis
SUCKSCEED
Anubis
7,322
222
0
3,071
12,174
5,688
185
2,289
9,885
38,634
0
W
6,440
1,485
0
2,480
14,505
15,803
320
4,088
10,417
39,067
0
W
9,650
1,936
0
4,887
12,812
10,745
734
157
12,655
0
61,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,783
Gold Earned
51,625
353
Minions Killed
430
0
Camps Cleared
0
1,548,912
Distance Traveled
1,662,273
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,496
472
28
2
0
299,755
0
L
Anhur
6,798
378
59
3
0
289,397
0
W
Morgan Le Fay
7,884
438
32
2
0
260,857
0
W
Loki
8,871
493
67
4
0
351,078
0
L
Tyr
8,359
464
94
5
0
335,360
0
L
Pele
8,463
470
91
5
0
329,105
2
W
Chernobog
12,760
709
141
8
0
356,845
0
L
Anubis
8,667
482
81
5
0
295,295
1
W
Ymir
11,091
616
42
2
0
345,662
7
W
Chaac
11,019
612
148
8
0
347,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role