Player Matchup

Sylvanus
Sylvanus
Inuendooo
Sylvanus
Level 159
God Stats
6W - 9L
1,633 SR
Queue Stats
173W - 152L
1,602 Elo+
Party 1
Osiris
Osiris
OlMusty
Osiris
Level 160
God Stats
8W - 2L
1,402 SR
Queue Stats
145W - 109L
1,603 Elo+
Party 1
Chaac
Chaac
Scrybed
Chaac
Level 103
God Stats
1W - 0L
1,555 SR
Queue Stats
35W - 24L
1,563 Elo+
Party 1
Izanami
Izanami
newplayer696969
Izanami
Level 3
God Stats
7W - 0L
1,876 SR
Queue Stats
11W - 2L
1,767 Elo+
Party 1
Discordia
Discordia
yeetdhab
Discordia
Level 117
God Stats
11W - 5L
1,662 SR
Queue Stats
49W - 27L
1,585 Elo+
Party 1
Team Averages
Level 108
1,626 SR
1,624 Elo+

VS

Team Averages
Level 104
1,501 SR
1,619 Elo+
Neith
Neith
Derpcake99
Neith
Level 41
God Stats
0W - 3L
1,174 SR
Queue Stats
72W - 66L
1,555 Elo+
Solo
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 146
God Stats
350W - 338L
1,558 SR
Queue Stats
438W - 414L
1,542 Elo+
Solo
Chaac
Chaac
TheGodlyGoat818
Chaac
Level 158
God Stats
3W - 3L
1,563 SR
Queue Stats
376W - 274L
1,657 Elo+
Party 2
Zeus
Zeus
XxGusterdxX
Zeus
Level 29
God Stats
31W - 15L
1,670 SR
Queue Stats
104W - 42L
1,677 Elo+
Party 2
Fenrir
Fenrir
xLoopss
Fenrir
Level 145
God Stats
4W - 5L
1,541 SR
Queue Stats
281W - 176L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Inuendooo
Sylvanus
15
4 / 3 / 14
11,042
613
8,516
15,340
15,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
OlMusty
Osiris
19
14 / 3 / 4
12,314
684
22,809
17,152
17,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Scrybed
Chaac
16
3 / 2 / 6
10,457
581
10,776
15,699
11,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
10 / 3 / 2
12,532
696
16,693
13,086
5,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
yeetdhab
Discordia
15
6 / 6 / 3
10,503
584
7,366
11,042
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 6 / 3
10,101
561
7,569
15,315
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
13
1 / 7 / 4
7,977
443
11,022
16,842
7,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 6 / 3
10,241
569
12,318
18,285
15,311
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 10 / 5
9,438
524
6,234
13,880
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
xLoopss
Fenrir
13
4 / 8 / 2
8,543
475
8,510
21,538
7,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
37
Kills
16
17
Deaths
37
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
4
6
3
0.92
W
Sylvanus
Inuendooo
Sylvanus
4
3
14
3.67
W
Osiris
OlMusty
Osiris
14
3
4
5.33
W
Chaac
Scrybed
Chaac
3
2
6
3
L
Sylvanus
1
7
4
0.43
L
6
6
3
1.25
L
1
10
5
0.35
W
10
3
2
3.67
L
Fenrir
xLoopss
Fenrir
4
8
2
0.63
W
Discordia
yeetdhab
Discordia
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,160
Damage
45,653
72,319
Taken
85,860
53,529
Mitigated
39,185
22,394
Healing
28,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,569
2,392
0
4,645
15,315
4,821
0
1,361
13,954
0
70,364
W
Sylvanus
Inuendooo
Sylvanus
8,516
2,006
3,407
4,789
15,340
15,009
354
4,317
11,023
20,700
0
W
Osiris
OlMusty
Osiris
22,809
12,035
0
3,535
17,152
17,186
0
2,917
14,235
0
91,818
W
Chaac
Scrybed
Chaac
10,776
1,639
0
6,123
15,699
11,881
370
3,230
12,469
8,412
48,813
L
Sylvanus
11,022
3,823
3,863
4,637
16,842
7,624
0
3,272
13,404
32,685
8,087
L
12,318
4,118
0
6,562
18,285
15,311
0
3,676
14,559
0
47,108
L
6,234
392
0
1,563
13,880
3,765
659
5,341
8,097
54,422
0
W
16,693
9,201
0
2,923
13,086
5,345
11,665
1,377
11,709
0
124,225
L
Fenrir
xLoopss
Fenrir
8,510
3,172
0
6,866
21,538
7,664
1,479
4,240
17,232
0
32,201
W
Discordia
yeetdhab
Discordia
7,366
179
0
1,617
11,042
4,108
142
4,249
6,793
53,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,848
Gold Earned
46,300
580
Minions Killed
430
0
Camps Cleared
0
1,709,565
Distance Traveled
1,517,794
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,101
561
113
6
0
303,968
1
W
Sylvanus
11,042
613
18
1
0
336,779
0
W
Osiris
12,314
684
130
7
0
383,126
1
W
Chaac
10,457
581
124
7
0
371,108
6
L
Sylvanus
7,977
443
70
4
0
255,548
0
L
Chaac
10,241
569
87
5
0
319,980
1
L
Zeus
9,438
524
101
6
0
290,985
1
W
Izanami
12,532
696
208
12
0
321,096
1
L
Fenrir
8,543
475
59
3
0
347,313
4
W
Discordia
10,503
584
100
6
0
297,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role