Player Matchup

Apollo
Apollo
Gold II
AMRlIT
Apollo
Gold II
Level 89
God Stats
38W - 44L
1,552 SR
Queue Stats
510W - 502L
1,515 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
RASEK_MDFK
Zhong Kui
Silver I
Level 141
God Stats
11W - 8L
1,935 SR
Queue Stats
14W - 22L
1,618 MMR
Party 2
Arachne
Arachne
Gold II
Squanchy2495
Arachne
Gold II
Level 154
God Stats
4W - 1L
1,439 SR
Queue Stats
48W - 51L
1,544 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
Zurgo8679
Kuzenbo
Gold II
Level 130
God Stats
1W - 4L
1,228 SR
Queue Stats
88W - 96L
1,559 MMR
Party 1
Chaac
Chaac
Gold IV
coolvivin
Chaac
Gold IV
Level 120
God Stats
4W - 3L
1,462 SR
Queue Stats
152W - 145L
1,386 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,523 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,587 SR
1,527 MMR
Chiron
Chiron
Bronze III
BliuDabi
Chiron
Bronze III
Level 32
God Stats
0W - 1L
1,749 SR
Queue Stats
4W - 6L
1,510 MMR
Solo
Set
Set
Gold IV
MessyPig766366
Set
Gold IV
Level 99
God Stats
123W - 56L
1,757 SR
Queue Stats
191W - 163L
1,505 MMR
Party 3
Fafnir
Fafnir
Gold III
Nelferatu
Fafnir
Gold III
Level 99
God Stats
1W - 4L
1,391 SR
Queue Stats
457W - 456L
1,559 MMR
Solo
Agni
Agni
Gold II
ZK Afro
Agni
Gold II
Level 123
God Stats
4W - 3L
1,674 SR
Queue Stats
171W - 165L
1,567 MMR
Party 3
Baron Samedi
Baron Samedi
Gold II
harry_KND
Baron Samedi
Gold II
Level 142
God Stats
0W - 2L
1,363 SR
Queue Stats
278W - 268L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AMRlIT
Apollo
20
10 / 3 / 8
14,305
596
17,705
16,142
6,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
RASEK_MDFK
Zhong Kui
19
1 / 5 / 12
12,393
516
16,409
21,762
17,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Squanchy2495
Arachne
20
8 / 4 / 11
13,386
558
13,081
20,196
9,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Zurgo8679
Kuzenbo
18
5 / 5 / 13
13,976
582
14,697
17,780
22,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
coolvivin
Chaac
19
1 / 4 / 9
12,880
537
11,774
22,579
16,680
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Morgan Le FayTsukuyomiAthenaScyllaCu Chulainn

VS

Bans
GilgameshLokiKing ArthurKaliTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BliuDabi
Chiron
20
3 / 3 / 7
12,991
541
10,340
19,917
9,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 8 / 6
14,037
585
21,509
25,719
11,567
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Nelferatu
Fafnir
17
2 / 5 / 9
11,308
471
10,618
30,932
15,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
ZK Afro
Agni
20
7 / 6 / 3
13,160
548
18,229
17,471
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
harry_KND
Baron Samedi
17
2 / 3 / 6
11,266
469
9,003
9,965
11,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
25
Kills
21
21
Deaths
25
53
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Apollo
AMRlIT
Apollo
10
3
8
4.67
L
Chiron
BliuDabi
Chiron
3
3
7
2.17
L
7
8
6
1.25
L
Fafnir
Nelferatu
Fafnir
2
5
9
1.3
W
Zhong Kui
RASEK_MDFK
Zhong Kui
1
5
12
1.4
W
Arachne
Squanchy2495
Arachne
8
4
11
3.38
L
Agni
ZK Afro
Agni
7
6
3
1.42
W
Kuzenbo
Zurgo8679
Kuzenbo
5
5
13
2.3
W
Chaac
coolvivin
Chaac
1
4
9
1.38
L
Baron Samedi
harry_KND
Baron Samedi
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,666
Damage
69,699
98,459
Taken
104,004
71,852
Mitigated
54,131
33,669
Healing
39,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AMRlIT
Apollo
17,705
11,940
0
6,598
16,142
6,442
2,222
4,855
11,287
0
106,913
L
Chiron
BliuDabi
Chiron
10,340
4,322
487
9,938
19,917
9,481
3,495
3,057
16,817
0
121,285
L
21,509
8,042
0
6,488
25,719
11,567
0
5,022
20,697
0
120,053
L
Fafnir
Nelferatu
Fafnir
10,618
4,185
520
12,558
30,932
15,369
0
13,392
17,118
45,163
0
W
Zhong Kui
RASEK_MDFK
Zhong Kui
16,409
1,649
0
9,583
21,762
17,211
1,428
10,622
11,140
95,153
0
W
Arachne
Squanchy2495
Arachne
13,081
8,443
0
9,694
20,196
9,049
2,562
7,234
12,962
0
99,006
L
Agni
ZK Afro
Agni
18,229
630
136
5,142
17,471
6,208
389
6,532
10,939
111,664
0
W
Kuzenbo
Zurgo8679
Kuzenbo
14,697
3,354
0
405
17,780
22,470
700
7,401
10,379
41,368
0
W
Chaac
coolvivin
Chaac
11,774
3,220
0
7,389
22,579
16,680
525
7,738
14,841
0
89,379
L
Baron Samedi
harry_KND
Baron Samedi
9,003
1,290
518
3,512
9,965
11,506
0
3,179
6,786
61,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,940
Gold Earned
62,762
673
Minions Killed
730
0
Camps Cleared
0
2,239,644
Distance Traveled
2,051,010
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,305
596
171
7
0
449,830
4
L
Chiron
12,991
541
190
8
0
436,813
5
L
Set
14,037
585
175
7
0
402,653
2
L
Fafnir
11,308
471
67
3
0
405,550
6
W
Zhong Kui
12,393
516
161
7
0
382,846
8
W
Arachne
13,386
558
125
5
0
506,541
2
L
Agni
13,160
548
185
8
0
432,682
3
W
Kuzenbo
13,976
582
41
2
0
456,045
5
W
Chaac
12,880
537
175
7
0
444,382
3
L
Baron Samedi
11,266
469
113
5
0
373,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role