Player Matchup

Mulan
Mulan
Aistrai
Mulan
Level 139
God Stats
3W - 0L
1,894 SR
Queue Stats
163W - 30L
1,961 Elo+
Party 2
Kukulkan
Kukulkan
Dysm19
Kukulkan
Level 85
God Stats
4W - 0L
1,674 SR
Queue Stats
91W - 24L
1,844 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Subtlemon
Kumbhakarna
Level 29
God Stats
3W - 0L
1,832 SR
Queue Stats
145W - 19L
2,001 Elo+
Party 2
Awilix
Awilix
sun5etcrayfi5h4
Awilix
Level 129
God Stats
1W - 0L
1,943 SR
Queue Stats
409W - 212L
1,840 Elo+
Party 2
Jing Wei
Jing Wei
thatguyy 1234
Jing Wei
Level 125
God Stats
1W - 1L
1,248 SR
Queue Stats
198W - 137L
1,737 Elo+
Party 2
Team Averages
Level 101
1,718 SR
1,877 Elo+

VS

Team Averages
Level 86
1,658 SR
1,570 Elo+
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GreenSabbath153
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,704 SR
Queue Stats
61W - 63L
1,489 Elo+
Solo
Kali
Kali
PlayboiSerg-
Kali
Level 109
God Stats
46W - 25L
1,680 SR
Queue Stats
607W - 455L
1,604 Elo+
Party 1
Ra
Ra
SergRequiem
Ra
Level 21
God Stats
8W - 4L
1,692 SR
Queue Stats
32W - 13L
1,719 Elo+
Party 1
Khepri
Khepri
theothore
Khepri
Level 125
God Stats
144W - 65L
1,717 SR
Queue Stats
664W - 532L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aistrai
Mulan
17
6 / 1 / 19
10,628
1,063
15,429
14,329
17,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Dysm19
Kukulkan
17
1 / 2 / 18
9,665
967
7,998
4,911
1,717
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Subtlemon
Kumbhakarna
18
5 / 0 / 25
11,592
1,159
5,837
11,186
11,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
21 / 2 / 12
13,467
1,347
28,420
9,997
5,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
thatguyy 1234
Jing Wei
18
7 / 1 / 23
11,163
1,116
14,059
7,824
3,463
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

297

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 12 / 3
9,132
913
12,353
20,478
8,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
GreenSabbath153
Ah Muzen Cab
15
2 / 6 / 3
9,746
975
13,585
13,323
5,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

16
1 / 7 / 4
9,382
938
9,531
18,568
9,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 10 / 3
8,599
860
2,813
12,049
4,492
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
theothore
Khepri
15
1 / 5 / 2
9,360
936
6,497
13,824
15,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
21
40
Kills
6
6
Deaths
40
97
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
12
3
0.29
W
Mulan
Aistrai
Mulan
6
1
19
15.5
W
Kukulkan
Dysm19
Kukulkan
1
2
18
5
L
Ah Muzen Cab
GreenSabbath153
Ah Muzen Cab
2
6
3
0.58
L
1
7
4
0.43
L
0
10
3
0.15
W
Kumbhakarna
Subtlemon
Kumbhakarna
5
0
25
17.5
W
21
2
12
13.5
W
Jing Wei
thatguyy 1234
Jing Wei
7
1
23
18.5
L
Khepri
theothore
Khepri
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,743
Damage
44,779
48,247
Taken
78,242
39,285
Mitigated
43,116
6,792
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,353
2,711
0
30
20,478
8,053
0
3,952
15,382
0
18,158
W
Mulan
Aistrai
Mulan
15,429
2,234
387
4,301
14,329
17,557
0
2,549
11,780
0
27,375
W
Kukulkan
Dysm19
Kukulkan
7,998
592
0
6
4,911
1,717
0
170
4,741
34,507
0
L
Ah Muzen Cab
GreenSabbath153
Ah Muzen Cab
13,585
5,026
0
2,261
13,323
5,497
0
1,445
11,644
0
47,628
L
9,531
4,954
0
2,712
18,568
9,819
0
3,978
14,198
0
21,548
L
2,813
108
428
361
12,049
4,492
0
1,688
10,224
20,616
0
W
Kumbhakarna
Subtlemon
Kumbhakarna
5,837
811
0
228
11,186
11,485
0
2,866
8,320
9,187
0
W
28,420
14,025
0
643
9,997
5,063
0
1,713
8,284
0
38,340
W
Jing Wei
thatguyy 1234
Jing Wei
14,059
11,947
0
1,227
7,824
3,463
0
2,012
5,812
0
28,804
L
Khepri
theothore
Khepri
6,497
225
0
260
13,824
15,255
0
2,744
10,740
17,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,515
Gold Earned
46,219
181
Minions Killed
153
7
Camps Cleared
5
971,772
Distance Traveled
877,424
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,132
913
13
1
1
173,134
2
W
Mulan
10,628
1,063
22
2
2
187,756
0
W
Kukulkan
9,665
967
78
8
0
195,336
0
L
Ah Muzen Cab
9,746
975
68
7
1
190,208
0
L
Kali
9,382
938
26
3
2
206,535
0
L
Ra
8,599
860
32
3
0
114,744
0
W
Kumbhakarna
11,592
1,159
5
1
0
185,869
0
W
Awilix
13,467
1,347
33
3
5
202,514
0
W
Jing Wei
11,163
1,116
43
4
0
200,297
1
L
Khepri
9,360
936
14
1
1
192,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role