Player Matchup

Morgan Le Fay
Morgan Le Fay
DioXAsmodian
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,481 Elo+
Party 2
Loki
Loki
HempCloud420
Loki
Level 155
God Stats
0W - 1L
1,512 SR
Queue Stats
7W - 6L
1,569 Elo+
Party 1
Neith
Neith
Megcx
Neith
Level 25
God Stats
3W - 4L
1,510 SR
Queue Stats
43W - 58L
1,406 Elo+
Party 2
Kukulkan
Kukulkan
RumpleForskin69
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,574 Elo+
Party 1
Nemesis
Nemesis
Xcatus
Nemesis
Level 29
God Stats
16W - 23L
1,421 SR
Queue Stats
128W - 179L
1,286 Elo+
Solo
Team Averages
Level 48
1,489 SR
1,463 Elo+

VS

Team Averages
Level 13
1,512 SR
1,365 Elo+
Artio
Artio
Ignition57
Artio
Level 11
God Stats
1W - 1L
1,561 SR
Queue Stats
4W - 8L
1,144 Elo+
Solo
Aphrodite
Aphrodite
MorbidlyPeachy
Aphrodite
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
Suspence0
Tsukuyomi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,362 Elo+
Solo
Neith
Neith
payzen1
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,377 Elo+
Solo
Freya
Freya
thevorpalsword
Freya
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DioXAsmodian
Morgan Le Fay
20
0 / 12 / 9
12,646
903
20,732
23,584
11,516
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
15 / 10 / 2
16,883
1,206
26,599
23,537
9,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Megcx
Neith
20
0 / 4 / 9
12,496
893
9,065
11,820
4,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
20
0 / 2 / 9
12,895
921
17,151
11,134
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Xcatus
Nemesis
20
5 / 13 / 6
14,768
1,055
18,974
32,313
13,858
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
5 / 1 / 27
15,753
1,125
5,829
21,786
32,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
MorbidlyPeachy
Aphrodite
20
4 / 5 / 21
14,135
1,010
6,801
18,183
16,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Suspence0
Tsukuyomi
20
15 / 8 / 9
15,572
1,112
28,295
20,106
8,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
payzen1
Neith
20
4 / 3 / 21
13,474
962
20,146
17,400
7,502
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 3 / 15
16,268
1,162
36,270
22,568
10,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
134
20
Kills
41
41
Deaths
20
35
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DioXAsmodian
Morgan Le Fay
0
12
9
0.38
L
15
10
2
1.6
W
Artio
5
1
27
18.5
L
Neith
Megcx
Neith
0
4
9
1.13
W
Aphrodite
MorbidlyPeachy
Aphrodite
4
5
21
2.9
L
Kukulkan
0
2
9
2.25
W
Tsukuyomi
Suspence0
Tsukuyomi
15
8
9
2.44
L
Nemesis
Xcatus
Nemesis
5
13
6
0.62
W
Neith
payzen1
Neith
4
3
21
4.83
W
13
3
15
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,521
Damage
97,341
102,388
Taken
100,043
43,604
Mitigated
75,313
7,605
Healing
30,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DioXAsmodian
Morgan Le Fay
20,732
3,478
0
239
23,584
11,516
0
13,331
10,253
35,151
0
L
26,599
6,997
0
1,562
23,537
9,368
0
14,500
9,037
0
53,995
W
Artio
5,829
1,044
200
1,176
21,786
32,490
0
9,871
11,573
15,653
0
L
Neith
Megcx
Neith
9,065
1,538
0
1,909
11,820
4,643
0
3,280
8,540
0
24,758
W
Aphrodite
MorbidlyPeachy
Aphrodite
6,801
2,076
5,926
6,049
18,183
16,323
0
7,666
10,397
22,522
0
L
Kukulkan
17,151
1,474
0
1,214
11,134
4,219
0
3,655
7,479
43,818
0
W
Tsukuyomi
Suspence0
Tsukuyomi
28,295
9,486
0
415
20,106
8,232
0
5,670
14,298
0
43,515
L
Nemesis
Xcatus
Nemesis
18,974
8,071
0
2,681
32,313
13,858
0
14,134
18,179
0
33,837
W
Neith
payzen1
Neith
20,146
13,920
0
5,368
17,400
7,502
0
6,241
11,035
0
40,596
W
36,270
10,569
1,156
9,721
22,568
10,766
0
7,553
14,857
78,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,688
Gold Earned
75,202
206
Minions Killed
252
7
Camps Cleared
13
1,318,331
Distance Traveled
1,300,793
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,646
903
29
2
1
243,129
1
L
Loki
16,883
1,206
50
4
0
280,404
0
W
Artio
15,753
1,125
12
1
1
316,224
0
L
Neith
12,496
893
21
2
1
267,629
0
W
Aphrodite
14,135
1,010
38
3
2
221,804
0
L
Kukulkan
12,895
921
83
6
1
268,867
0
W
Tsukuyomi
15,572
1,112
24
2
4
249,729
1
L
Nemesis
14,768
1,055
23
2
4
258,302
1
W
Neith
13,474
962
70
5
0
241,396
1
W
Freya
16,268
1,162
108
8
6
271,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role