Player Matchup

Ymir
Ymir
IISHONEII
Ymir
Level 16
God Stats
16W - 12L
1,502 SR
Queue Stats
18W - 23L
1,280 Elo+
Party 1
Chernobog
Chernobog
MikeJargon
Chernobog
Level 87
God Stats
23W - 21L
1,545 SR
Queue Stats
248W - 262L
1,382 Elo+
Party 1
Ra
Ra
Outlaw67406248
Ra
Level 27
God Stats
22W - 20L
1,503 SR
Queue Stats
89W - 116L
1,377 Elo+
Party 1
Thanatos
Thanatos
ReaperXD4897
Thanatos
Level 107
God Stats
13W - 15L
1,490 SR
Queue Stats
365W - 394L
1,415 Elo+
Party 1
Ullr
Ullr
zRoSyx
Ullr
Level 98
God Stats
9W - 11L
1,677 SR
Queue Stats
150W - 161L
1,471 Elo+
Party 1
Team Averages
Level 67
1,543 SR
1,385 Elo+

VS

Team Averages
Level 37
1,273 SR
1,412 Elo+
Khepri
Khepri
Cracker Jack SI
Khepri
Level 59
God Stats
3W - 3L
1,250 SR
Queue Stats
7W - 5L
1,466 Elo+
Party 2
Thor
Thor
EggyHalo0746
Thor
Level 44
God Stats
0W - 5L
1,221 SR
Queue Stats
105W - 123L
1,476 Elo+
Party 3
Ra
Ra
EpicWinVelozin
Ra
Level 18
God Stats
0W - 3L
1,274 SR
Queue Stats
42W - 48L
1,384 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Fn Carloss
Cu Chulainn
Level 36
God Stats
3W - 4L
1,346 SR
Queue Stats
158W - 165L
1,425 Elo+
Party 3
Cernunnos
Cernunnos
i Am x Legende
Cernunnos
Level 27
God Stats
1W - 2L
1,274 SR
Queue Stats
3W - 3L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 4 / 12
9,933
432
7,116
24,150
19,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
MikeJargon
Chernobog
18
5 / 3 / 11
12,055
524
15,356
22,566
9,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 0 / 17
13,798
600
16,160
12,864
6,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ReaperXD4897
Thanatos
19
12 / 5 / 6
13,209
574
13,219
17,603
7,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
zRoSyx
Ullr
20
15 / 4 / 7
14,634
636
17,534
17,355
9,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
9,800
426
10,101
19,864
20,167
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 11 / 5
11,122
484
9,888
21,004
11,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 10 / 2
10,316
449
9,070
14,374
4,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Fn Carloss
Cu Chulainn
16
4 / 8 / 0
10,882
473
13,873
20,565
19,874
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
i Am x Legende
Cernunnos
14
3 / 8 / 5
9,214
401
16,698
18,190
7,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
42
Kills
16
16
Deaths
42
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
5
11
5
0.68
L
2
10
2
0.3
L
Cu Chulainn
Fn Carloss
Cu Chulainn
4
8
0
0.5
W
Ymir
1
4
12
1.75
W
Chernobog
MikeJargon
Chernobog
5
3
11
3.5
W
9
0
17
17.5
W
Thanatos
ReaperXD4897
Thanatos
12
5
6
3
L
Cernunnos
i Am x Legende
Cernunnos
3
8
5
0.69
W
Ullr
zRoSyx
Ullr
15
4
7
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,385
Damage
59,630
94,538
Taken
93,997
52,204
Mitigated
64,206
49,300
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,101
1,303
957
1,428
19,864
20,167
0
4,833
14,931
40,040
0
L
9,888
3,361
0
3,504
21,004
11,838
0
4,883
15,843
0
61,101
L
9,070
1,716
638
1,036
14,374
4,975
661
4,938
9,278
61,703
0
L
Cu Chulainn
Fn Carloss
Cu Chulainn
13,873
3,182
0
1,550
20,565
19,874
309
4,684
15,739
11,604
55,094
W
Ymir
7,116
1,840
0
7,029
24,150
19,255
242
8,510
15,640
23,368
0
W
Chernobog
MikeJargon
Chernobog
15,356
8,089
1,059
10,492
22,566
9,667
1,957
8,077
14,489
0
92,639
W
16,160
1,750
5,213
6,288
12,864
6,082
846
2,209
10,655
94,022
0
W
Thanatos
ReaperXD4897
Thanatos
13,219
4,406
0
13,611
17,603
7,468
868
3,844
13,759
0
83,960
L
Cernunnos
i Am x Legende
Cernunnos
16,698
10,597
0
3,396
18,190
7,352
433
3,436
14,662
0
58,432
W
Ullr
zRoSyx
Ullr
17,534
8,646
0
5,608
17,355
9,732
2,771
1,780
15,575
0
116,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,629
Gold Earned
51,334
575
Minions Killed
433
0
Camps Cleared
0
2,092,981
Distance Traveled
1,891,406
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,800
426
50
2
0
413,111
9
L
Thor
11,122
484
86
4
0
385,054
6
L
Ra
10,316
449
100
4
0
361,868
0
L
Cu Chulainn
10,882
473
111
5
0
378,507
3
W
Ymir
9,933
432
37
2
0
401,674
5
W
Chernobog
12,055
524
122
5
0
367,333
0
W
Ra
13,798
600
158
7
0
455,735
6
W
Thanatos
13,209
574
97
4
0
436,765
1
L
Cernunnos
9,214
401
86
4
0
352,866
0
W
Ullr
14,634
636
161
7
0
431,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role