Player Matchup

Ares
Ares
Gamemythboy21
Ares
Level 8
God Stats
1W - 2L
1,239 SR
Queue Stats
5W - 13L
1,175 Elo+
Solo
Hades
Hades
H1N1-FallenDemon
Hades
Level 4
God Stats
3W - 4L
1,063 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Nu Wa
Nu Wa
carosmos
Nu Wa
Level 26
God Stats
22W - 18L
1,462 SR
Queue Stats
88W - 103L
1,289 Elo+
Party 1
Kukulkan
Kukulkan
pxtorican
Kukulkan
Level 25
God Stats
34W - 24L
1,515 SR
Queue Stats
55W - 58L
1,303 Elo+
Party 1
Scylla
Scylla
skeletonXjoker
Scylla
Level 16
God Stats
5W - 2L
1,445 SR
Queue Stats
18W - 23L
1,267 Elo+
Solo
Team Averages
Level 16
1,345 SR
1,307 Elo+

VS

Team Averages
Level 20
1,558 SR
1,398 Elo+
Artemis
Artemis
ASAP ERNIE SMIF
Artemis
Level 17
God Stats
14W - 12L
1,499 SR
Queue Stats
26W - 36L
1,342 Elo+
Solo
Yemoja
Yemoja
BIGBEANSBLESSED
Yemoja
Level 12
God Stats
16W - 31L
1,277 SR
Queue Stats
31W - 57L
986 Elo+
Solo
Fenrir
Fenrir
narckid
Fenrir
Level 61
God Stats
0W - 1L
1,820 SR
Queue Stats
24W - 17L
1,662 Elo+
Party 2
Cthulhu
Cthulhu
taka_jessy
Cthulhu
Level 8
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 3L
1,336 Elo+
Solo
Chang'e
Chang'e
ughh its sky
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 15
13,879
816
7,855
23,573
21,423
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 9 / 16
15,992
941
15,943
25,232
17,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
carosmos
Nu Wa
20
10 / 2 / 16
16,483
970
34,276
12,045
4,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
pxtorican
Kukulkan
20
9 / 6 / 18
17,351
1,021
40,750
17,138
8,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 9 / 17
16,150
950
24,855
21,874
8,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 11 / 16
14,725
866
22,162
28,086
7,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
0 / 7 / 13
14,831
872
5,315
29,686
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
narckid
Fenrir
20
23 / 6 / 8
19,850
1,168
36,937
33,745
28,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
taka_jessy
Cthulhu
20
3 / 4 / 18
15,862
933
14,120
20,317
29,738
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
ughh its sky
Chang'e
20
6 / 5 / 13
15,698
923
14,010
21,403
6,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
102
33
Kills
34
34
Deaths
33
82
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
11
16
0.91
L
0
7
13
0.93
W
1
8
15
1.06
W
5
9
16
1.44
W
Nu Wa
carosmos
Nu Wa
10
2
16
9
L
Fenrir
narckid
Fenrir
23
6
8
4.5
W
Kukulkan
pxtorican
Kukulkan
9
6
18
3
W
8
9
17
1.83
L
Cthulhu
taka_jessy
Cthulhu
3
4
18
3
L
Chang'e
ughh its sky
Chang'e
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,679
Damage
92,544
99,862
Taken
133,237
61,301
Mitigated
83,381
6,437
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,162
12,340
0
3,243
28,086
7,082
0
26,955
1,131
0
48,011
L
5,315
754
2,652
2,553
29,686
11,186
0
27,095
2,591
24,718
0
W
7,855
894
0
0
23,573
21,423
0
10,870
12,703
15,445
0
W
15,943
2,502
65
2,594
25,232
17,999
0
7,292
17,940
40,528
0
W
Nu Wa
carosmos
Nu Wa
34,276
7,413
314
1,944
12,045
4,787
0
4,706
7,339
68,657
0
L
Fenrir
narckid
Fenrir
36,937
11,816
0
2,213
33,745
28,600
0
29,938
3,807
0
66,739
W
Kukulkan
pxtorican
Kukulkan
40,750
3,328
0
1,520
17,138
8,170
0
5,339
11,799
83,556
0
W
24,855
1,942
0
0
21,874
8,922
0
5,238
16,636
31,695
0
L
Cthulhu
taka_jessy
Cthulhu
14,120
1,357
0
0
20,317
29,738
0
19,041
1,276
46,916
0
L
Chang'e
ughh its sky
Chang'e
14,010
3,154
3,247
2,185
21,403
6,775
0
20,650
753
29,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,855
Gold Earned
80,966
248
Minions Killed
253
2
Camps Cleared
5
1,371,468
Distance Traveled
1,477,304
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,725
866
59
3
1
211,157
0
L
Yemoja
14,831
872
22
1
0
261,408
0
W
Ares
13,879
816
6
0
0
245,514
1
W
Hades
15,992
941
72
4
0
235,469
0
W
Nu Wa
16,483
970
59
3
0
261,415
1
L
Fenrir
19,850
1,168
59
3
2
326,731
0
W
Kukulkan
17,351
1,021
101
6
2
331,846
0
W
Scylla
16,150
950
10
1
0
297,224
1
L
Cthulhu
15,862
933
82
5
1
354,029
0
L
Chang'e
15,698
923
31
2
1
323,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role