Player Matchup

Apollo
Apollo
Byrgensnurf
Apollo
Level 69
God Stats
3W - 2L
1,381 SR
Queue Stats
10W - 10L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
Gregormortis
Gilgamesh
Level 62
God Stats
5W - 4L
1,560 SR
Queue Stats
11W - 12L
1,374 Elo+
Party 2
Scylla
Scylla
Maddogruss
Scylla
Level 108
God Stats
1W - 0L
1,347 SR
Queue Stats
9W - 6L
1,637 Elo+
Party 2
Baron Samedi
Baron Samedi
Perenil
Baron Samedi
Level 25
God Stats
4W - 1L
1,704 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Team Averages
Level 66
1,498 SR
1,475 Elo+

VS

Team Averages
Level 81
1,533 SR
1,392 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TwentyoneJokers
Baron Samedi
Level 83
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 5L
1,168 Elo+
Party 1
Chaac
Chaac
XxDARKSTARxX45
Chaac
Level 73
God Stats
1W - 2L
1,682 SR
Queue Stats
31W - 34L
1,550 Elo+
Solo
Hachiman
Hachiman
ridge322
Hachiman
Level 29
God Stats
0W - 3L
1,470 SR
Queue Stats
0W - 3L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
6 / 2 / 5
9,288
1,032
11,470
8,778
3,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Gregormortis
Gilgamesh
12
0 / 0 / 5
7,292
810
1,858
3,650
2,259
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Maddogruss
Scylla
14
5 / 0 / 4
8,676
964
8,858
5,966
1,911
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Perenil
Baron Samedi
12
1 / 2 / 4
7,689
854
4,268
4,688
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 0 / 0
6,081
676
1,726
2,987
1,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
TwentyoneJokers
Baron Samedi
12
2 / 4 / 1
7,047
783
3,729
7,359
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 4 / 2
7,754
862
5,490
15,208
17,626
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
ridge322
Hachiman
10
0 / 4 / 1
6,310
701
2,157
4,869
1,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
4
4
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Apollo
6
2
5
4.25
W
Gilgamesh
Gregormortis
Gilgamesh
0
0
5
2.5
W
Scylla
Maddogruss
Scylla
5
0
4
7
W
Baron Samedi
Perenil
Baron Samedi
1
2
4
1.5
L
Baron Samedi
TwentyoneJokers
Baron Samedi
2
4
1
0.63
L
2
4
2
0.75
L
Hachiman
ridge322
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,454
Damage
13,102
23,082
Taken
30,423
9,385
Mitigated
24,321
7,392
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,726
542
0
545
2,987
1,593
0
1,020
1,967
8,566
0
W
Apollo
11,470
7,557
0
2,884
8,778
3,238
4,943
2,121
6,197
0
37,916
W
Gilgamesh
Gregormortis
Gilgamesh
1,858
498
0
1,099
3,650
2,259
474
1,042
2,561
0
9,534
W
Scylla
Maddogruss
Scylla
8,858
963
0
1,861
5,966
1,911
1,179
1,304
4,561
37,767
0
W
Baron Samedi
Perenil
Baron Samedi
4,268
266
437
1,111
4,688
1,977
318
1,418
2,955
14,689
0
L
Baron Samedi
TwentyoneJokers
Baron Samedi
3,729
150
305
1,754
7,359
3,514
0
1,685
5,614
19,975
0
L
5,490
168
0
4,599
15,208
17,626
0
7,296
7,355
0
18,964
L
Hachiman
ridge322
Hachiman
2,157
1,259
0
193
4,869
1,588
0
3,098
1,729
0
15,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
27,192
169
Minions Killed
114
8
Camps Cleared
5
686,747
Distance Traveled
544,599
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,081
676
12
1
2
110,932
0
W
Apollo
9,288
1,032
62
7
3
155,880
0
W
Gilgamesh
7,292
810
17
2
2
197,681
0
W
Scylla
8,676
964
74
8
2
179,153
0
W
Baron Samedi
7,689
854
16
2
1
154,033
1
L
Baron Samedi
7,047
783
46
5
1
140,988
1
L
Chaac
7,754
862
35
4
2
155,954
1
L
Hachiman
6,310
701
21
2
0
136,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role