Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
GremlinAxel
Vulcan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 9L
1,796 Elo+
Party 3
Anhur
Anhur
MisakaTactica
Anhur
Level 128
God Stats
4W - 0L
1,907 SR
Queue Stats
105W - 16L
1,925 Elo+
Party 3
Arachne
Arachne
iZoncui
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 5L
1,939 Elo+
Party 3
Nu Wa
Nu Wa
kRRITOwO
Nu Wa
Level 159
God Stats
2W - 1L
1,259 SR
Queue Stats
106W - 47L
1,688 Elo+
Party 3
Team Averages
Level 114
1,533 SR
1,770 Elo+

VS

Team Averages
Level 52
1,516 SR
1,416 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ARIELPRO325
Loki
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,286 Elo+
Party 1
Athena
Athena
aanafn
Athena
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 213L
1,450 Elo+
Party 2
Chaac
Chaac
emosupersensible
Chaac
Level 29
God Stats
20W - 17L
1,528 SR
Queue Stats
308W - 342L
1,413 Elo+
Party 1
Anhur
Anhur
santibarni
Anhur
Level 29
God Stats
11W - 10L
1,550 SR
Queue Stats
61W - 74L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
6 / 0 / 2
6,563
656
5,621
6,821
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
10
3 / 1 / 3
5,774
577
4,444
3,803
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
6 / 1 / 3
5,812
581
5,859
4,257
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
iZoncui
Arachne
12
8 / 0 / 1
6,868
687
7,822
6,459
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
kRRITOwO
Nu Wa
9
1 / 2 / 2
5,443
544
3,089
4,822
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 5 / 0
4,877
488
3,074
5,880
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 7 / 0
4,104
410
2,621
7,763
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
aanafn
Athena
8
1 / 3 / 3
5,185
519
1,357
6,107
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 5 / 0
4,427
443
3,016
7,442
5,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
7
1 / 4 / 2
4,628
463
804
5,437
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
24
Kills
3
4
Deaths
24
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
0
2
7
L
Kukulkan
 
Kukulkan
0
5
0
0
L
0
7
0
0
W
Vulcan
3
1
3
4.5
W
6
1
3
7.5
L
Athena
aanafn
Athena
1
3
3
0.83
L
1
5
0
0.2
W
Arachne
iZoncui
Arachne
8
0
1
8.5
W
Nu Wa
kRRITOwO
Nu Wa
1
2
2
1
L
Anhur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,835
Damage
10,872
26,162
Taken
32,629
10,291
Mitigated
11,612
8,549
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,621
3,749
0
3,479
6,821
3,179
42
1,013
5,676
0
34,420
L
Kukulkan
 
Kukulkan
3,074
266
0
668
5,880
1,440
0
1,971
3,488
29,400
0
L
2,621
529
0
877
7,763
1,531
0
342
7,153
0
13,021
W
Vulcan
4,444
2,083
0
125
3,803
1,324
118
271
3,532
29,991
0
W
5,859
2,721
0
684
4,257
1,505
0
936
3,291
0
20,039
L
Athena
aanafn
Athena
1,357
682
0
835
6,107
2,431
0
3,055
3,052
14,878
0
L
3,016
839
0
1,142
7,442
5,163
0
240
7,082
0
11,409
W
Arachne
iZoncui
Arachne
7,822
4,641
0
3,703
6,459
2,728
454
231
5,765
0
32,208
W
Nu Wa
kRRITOwO
Nu Wa
3,089
1,181
0
558
4,822
1,555
33
1,734
2,886
25,086
2,830
L
Anhur
804
171
0
838
5,437
1,047
948
1,503
3,850
0
13,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,460
Gold Earned
23,221
267
Minions Killed
177
0
Camps Cleared
0
1,016,905
Distance Traveled
882,199
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,563
656
88
9
0
243,498
3
L
Kukulkan
4,877
488
55
6
0
156,918
2
L
Loki
4,104
410
41
4
0
172,709
0
W
Vulcan
5,774
577
57
6
0
199,785
0
W
Anhur
5,812
581
36
4
0
194,076
3
L
Athena
5,185
519
34
3
0
206,202
0
L
Chaac
4,427
443
26
3
0
176,282
0
W
Arachne
6,868
687
48
5
0
198,150
3
W
Nu Wa
5,443
544
38
4
0
181,396
1
L
Anhur
4,628
463
21
2
0
170,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role