Player Matchup

Medusa
Medusa
CowasockyNinja
Medusa
Level 34
God Stats
3W - 8L
1,347 SR
Queue Stats
95W - 88L
1,463 Elo+
Solo
Raijin
Raijin
Dustin
Raijin
Level 146
God Stats
8W - 6L
1,910 SR
Queue Stats
91W - 75L
1,507 Elo+
Party 2
Hel
Hel
MaliciousTaco
Hel
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,706 Elo+
Party 2
Arachne
Arachne
Messiah
Arachne
Level 120
God Stats
5W - 8L
1,500 SR
Queue Stats
171W - 176L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
TuckMYLlama
Gilgamesh
Level 26
God Stats
0W - 1L
2,014 SR
Queue Stats
2W - 4L
1,706 Elo+
Party 2
Team Averages
Level 84
1,654 SR
1,598 Elo+

VS

Team Averages
Level 41
1,489 SR
1,462 Elo+
Ra
Ra
Cyanninja913
Ra
Level 66
God Stats
2W - 2L
1,713 SR
Queue Stats
148W - 151L
1,462 Elo+
Party 3
Neith
Neith
Incomiing
Neith
Level 25
God Stats
2W - 6L
1,051 SR
Queue Stats
42W - 65L
1,332 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ljosma
Tsukuyomi
Level 40
God Stats
4W - 8L
1,543 SR
Queue Stats
104W - 128L
1,396 Elo+
Party 1
Cabrakan
Cabrakan
Rikka7
Cabrakan
Level 28
God Stats
6W - 6L
1,525 SR
Queue Stats
72W - 61L
1,549 Elo+
Party 3
Osiris
Osiris
VerrueckterPanda
Osiris
Level 47
God Stats
9W - 3L
1,611 SR
Queue Stats
61W - 24L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,317
483
6,263
8,020
2,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Dustin
Raijin
12
3 / 2 / 0
7,090
645
2,406
4,428
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,406
401
1,734
4,830
1,205
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Messiah
Arachne
9
0 / 1 / 2
5,602
509
1,637
6,262
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
TuckMYLlama
Gilgamesh
9
0 / 2 / 0
4,611
419
596
3,566
1,587
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,776
616
1,530
4,663
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Incomiing
Neith
10
3 / 1 / 2
5,959
542
5,799
5,030
1,417
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Ljosma
Tsukuyomi
12
6 / 0 / 0
6,980
635
2,890
4,584
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Rikka7
Cabrakan
9
0 / 0 / 4
5,328
484
2,382
7,185
3,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 2
7,114
647
3,191
4,771
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
11
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
0
3
3
0.5
L
Raijin
Dustin
Raijin
3
2
0
1.5
W
Neith
Incomiing
Neith
3
1
2
4
W
Tsukuyomi
Ljosma
Tsukuyomi
6
0
0
6
L
0
3
0
0
L
Arachne
Messiah
Arachne
0
1
2
1
W
Cabrakan
Rikka7
Cabrakan
0
0
4
2
L
Gilgamesh
TuckMYLlama
Gilgamesh
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,636
Damage
15,792
27,106
Taken
26,233
8,589
Mitigated
10,650
9,333
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,263
2,707
0
2,321
8,020
2,089
0
1,508
6,512
0
34,752
W
1,530
136
0
998
4,663
1,226
712
1,732
2,751
40,196
0
L
Raijin
Dustin
Raijin
2,406
349
0
472
4,428
1,313
0
1,244
3,004
44,404
0
W
Neith
Incomiing
Neith
5,799
2,788
177
1,629
5,030
1,417
0
362
4,668
0
28,457
W
Tsukuyomi
Ljosma
Tsukuyomi
2,890
506
0
623
4,584
1,416
0
0
4,584
0
40,898
L
1,734
463
884
1,066
4,830
1,205
0
677
4,153
7,797
0
L
Arachne
Messiah
Arachne
1,637
871
0
3,487
6,262
2,395
0
263
5,959
0
35,599
W
Cabrakan
Rikka7
Cabrakan
2,382
545
45
2,375
7,185
3,870
0
1,372
5,813
18,686
0
L
Gilgamesh
TuckMYLlama
Gilgamesh
596
174
0
1,103
3,566
1,587
0
0
3,566
0
14,205
W
3,191
754
0
3,806
4,771
2,721
134
481
4,277
0
37,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,026
Gold Earned
32,157
294
Minions Killed
373
0
Camps Cleared
0
1,024,431
Distance Traveled
1,062,264
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,317
483
67
6
0
192,089
4
W
Ra
6,776
616
101
9
0
219,879
2
L
Raijin
7,090
645
118
11
0
209,025
5
W
Neith
5,959
542
53
5
0
185,031
4
W
Tsukuyomi
6,980
635
77
7
0
243,700
0
L
Hel
4,406
401
19
2
0
190,842
2
L
Arachne
5,602
509
64
6
0
235,472
0
W
Cabrakan
5,328
484
36
3
0
200,951
2
L
Gilgamesh
4,611
419
26
2
0
197,003
0
W
Osiris
7,114
647
106
10
0
212,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role