Player Matchup

Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Entxnzity
Sun Wukong
Gold V
Level 153
God Stats
5W - 7L
1,689 SR
Queue Stats
160W - 165L
1,374 MMR
Solo
The Morrigan
The Morrigan
Bronze III
HA Im Acting
The Morrigan
Bronze III
Level 106
God Stats
0W - 1L
1,592 SR
Queue Stats
5W - 9L
1,447 MMR
Party 3
Bakasura
Bakasura
Gold V
SkinnyMinnie0908
Bakasura
Gold V
Level 105
God Stats
0W - 1L
1,351 SR
Queue Stats
23W - 23L
1,382 MMR
Solo
Neith
Neith
Silver III
XxBroV20xX
Neith
Silver III
Level 144
God Stats
1W - 1L
1,439 SR
Queue Stats
43W - 42L
1,278 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,514 SR
1,396 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,625 SR
1,373 MMR
Arachne
Arachne
Gold III
Anton__Chigur
Arachne
Gold III
Level 153
God Stats
35W - 19L
1,728 SR
Queue Stats
192W - 184L
1,428 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
AttachedMovie51
Zhong Kui
Gold V
Level 85
God Stats
1W - 0L
1,590 SR
Queue Stats
23W - 25L
1,403 MMR
Party 2
Hera
Hera
Gold IV
Nihkoute
Hera
Gold IV
Level 146
God Stats
12W - 10L
1,510 SR
Queue Stats
296W - 300L
1,311 MMR
Party 1
Cupid
Cupid
Gold V
TheDiglet
Cupid
Gold V
Level 125
God Stats
4W - 5L
1,502 SR
Queue Stats
31W - 34L
1,381 MMR
Party 2
Fenrir
Fenrir
Silver I
maxflaco1
Fenrir
Silver I
Level 127
God Stats
2W - 3L
1,795 SR
Queue Stats
71W - 56L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 11 / 3
9,313
423
10,067
19,897
19,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Entxnzity
Sun Wukong
16
5 / 5 / 1
10,620
483
11,311
18,569
13,925
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
HA Im Acting
The Morrigan
13
0 / 13 / 3
8,862
403
10,353
9,385
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 5 / 1
10,936
497
9,052
17,804
8,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
17
3 / 6 / 3
11,229
510
9,320
14,763
5,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FayAthenaCu ChulainnGilgameshAnubis

VS

Bans
DanzaburouTiamatSkadiChironTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
9 / 3 / 14
13,156
598
14,680
19,953
10,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
AttachedMovie51
Zhong Kui
18
4 / 5 / 8
12,309
560
8,914
14,173
14,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
19
9 / 3 / 18
13,507
614
12,593
12,573
6,343
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
TheDiglet
Cupid
20
10 / 2 / 8
14,402
655
14,397
15,691
6,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
maxflaco1
Fenrir
17
7 / 3 / 23
12,620
574
10,686
21,992
29,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
110
16
Kills
39
40
Deaths
16
11
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
11
3
0.5
W
Arachne
9
3
14
5.33
W
Zhong Kui
AttachedMovie51
Zhong Kui
4
5
8
1.6
L
Sun Wukong
Entxnzity
Sun Wukong
5
5
1
1.1
L
The Morrigan
HA Im Acting
The Morrigan
0
13
3
0.12
W
Hera
9
3
18
6
L
4
5
1
0.9
W
Cupid
TheDiglet
Cupid
10
2
8
7
L
Neith
3
6
3
0.75
W
Fenrir
maxflaco1
Fenrir
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,103
Damage
61,270
80,418
Taken
84,382
50,505
Mitigated
68,331
11,695
Healing
34,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,067
1,216
0
710
19,897
19,567
17
5,424
14,473
33,579
0
W
Arachne
14,680
8,496
0
9,922
19,953
10,861
2,778
6,268
12,719
0
100,321
W
Zhong Kui
AttachedMovie51
Zhong Kui
8,914
778
0
5,808
14,173
14,745
820
3,211
10,723
61,060
0
L
Sun Wukong
Entxnzity
Sun Wukong
11,311
1,945
0
4,744
18,569
13,925
0
7,492
11,077
0
51,644
L
The Morrigan
HA Im Acting
The Morrigan
10,353
1,107
0
341
9,385
3,372
0
3,077
6,072
39,792
0
W
Hera
12,593
3,946
821
4,181
12,573
6,343
4,173
5,595
6,230
100,113
0
L
9,052
6,353
0
2,232
17,804
8,150
22
3,390
14,414
0
74,543
W
Cupid
TheDiglet
Cupid
14,397
8,048
340
9,179
15,691
6,954
5,570
1,567
13,868
0
135,575
L
Neith
9,320
4,744
0
3,668
14,763
5,491
2,463
2,025
12,738
0
76,895
W
Fenrir
maxflaco1
Fenrir
10,686
2,878
510
3,811
21,992
29,428
887
5,004
15,578
0
41,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,960
Gold Earned
65,994
515
Minions Killed
640
0
Camps Cleared
0
1,883,506
Distance Traveled
2,106,623
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,313
423
43
2
0
358,609
9
W
Arachne
13,156
598
115
5
0
491,640
4
W
Zhong Kui
12,309
560
123
6
0
363,258
3
L
Sun Wukong
10,620
483
99
5
0
373,280
6
L
The Morrigan
8,862
403
80
4
0
334,996
3
W
Hera
13,507
614
154
7
0
424,877
4
L
Bakasura
10,936
497
147
7
0
453,914
7
W
Cupid
14,402
655
203
9
0
399,489
1
L
Neith
11,229
510
146
7
0
362,707
1
W
Fenrir
12,620
574
45
2
0
427,359
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role