Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BlurBMDZ
Sobek
Level 109
God Stats
10W - 10L
1,432 SR
Queue Stats
335W - 291L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
BlurChimp
Gilgamesh
Level 94
God Stats
38W - 20L
1,732 SR
Queue Stats
155W - 130L
1,581 Elo+
Party 1
Skadi
Skadi
BlurJxse
Skadi
Level 77
God Stats
27W - 28L
1,601 SR
Queue Stats
37W - 38L
1,519 Elo+
Party 1
Loki
Loki
MissionToTheLoot
Loki
Level 101
God Stats
15W - 15L
1,472 SR
Queue Stats
131W - 116L
1,575 Elo+
Party 1
Team Averages
Level 85
1,547 SR
1,534 Elo+

VS

Team Averages
Level 81
1,689 SR
1,609 Elo+
Artemis
Artemis
Clappin Yu
Artemis
Level 105
God Stats
1W - 3L
1,801 SR
Queue Stats
185W - 125L
1,633 Elo+
Party 2
Guan Yu
Guan Yu
Its A Crisis348
Guan Yu
Level 149
God Stats
10W - 6L
1,625 SR
Queue Stats
360W - 264L
1,680 Elo+
Party 2
Chang'e
Chang'e
OTWBrucie
Chang'e
Level 62
God Stats
45W - 18L
1,783 SR
Queue Stats
247W - 190L
1,608 Elo+
Party 2
Susano
Susano
Steriotyped
Susano
Level 48
God Stats
7W - 9L
1,549 SR
Queue Stats
196W - 185L
1,373 Elo+
Solo
Cthulhu
Cthulhu
xEnergyKillz
Cthulhu
Level 42
God Stats
14W - 11L
1,685 SR
Queue Stats
58W - 32L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 1 / 7
9,271
441
4,616
12,348
10,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
BlurBMDZ
Sobek
18
3 / 1 / 4
11,694
557
8,622
15,644
18,886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
BlurChimp
Gilgamesh
19
10 / 1 / 11
12,523
596
20,814
13,146
9,040
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
BlurJxse
Skadi
17
2 / 7 / 3
10,571
503
5,288
13,207
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 4 / 9
10,869
518
14,015
13,622
7,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Clappin Yu
Artemis
20
7 / 4 / 3
12,018
572
15,451
12,996
4,702
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 3 / 3
12,049
574
9,688
18,127
21,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
OTWBrucie
Chang'e
15
1 / 7 / 3
9,428
449
7,558
16,812
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
15
0 / 9 / 1
8,874
423
3,783
17,001
5,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
xEnergyKillz
Cthulhu
16
5 / 2 / 5
10,496
500
7,093
15,906
13,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
25
Kills
14
14
Deaths
25
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
7
6.5
W
Sobek
BlurBMDZ
Sobek
3
1
4
5
W
Gilgamesh
BlurChimp
Gilgamesh
10
1
11
15.5
W
Skadi
BlurJxse
Skadi
2
7
3
0.5
L
Artemis
Clappin Yu
Artemis
7
4
3
2.13
L
1
3
3
0.83
W
7
4
9
2.88
L
Chang'e
OTWBrucie
Chang'e
1
7
3
0.36
L
Susano
0
9
1
0.06
L
Cthulhu
xEnergyKillz
Cthulhu
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,355
Damage
43,573
67,967
Taken
80,842
49,900
Mitigated
50,054
18,252
Healing
20,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,616
187
0
2,389
12,348
10,556
0
2,208
10,140
36,642
0
W
Sobek
BlurBMDZ
Sobek
8,622
1,681
0
10,283
15,644
18,886
130
3,188
12,456
81,240
0
W
Gilgamesh
BlurChimp
Gilgamesh
20,814
6,976
0
4,088
13,146
9,040
576
5,318
7,828
0
75,434
W
Skadi
BlurJxse
Skadi
5,288
2,856
0
1,090
13,207
3,753
0
1,741
11,466
0
52,297
L
Artemis
Clappin Yu
Artemis
15,451
8,243
0
3,858
12,996
4,702
0
1,891
11,105
0
104,678
L
9,688
1,648
840
6,288
18,127
21,163
0
5,766
12,361
0
95,020
W
14,015
5,000
0
402
13,622
7,665
0
2,196
11,426
0
91,984
L
Chang'e
OTWBrucie
Chang'e
7,558
538
1,154
4,720
16,812
5,190
96
1,500
15,312
57,190
0
L
Susano
3,783
738
0
985
17,001
5,838
0
921
16,080
0
68,540
L
Cthulhu
xEnergyKillz
Cthulhu
7,093
743
547
2,201
15,906
13,161
90
3,160
12,746
45,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,928
Gold Earned
52,865
622
Minions Killed
692
0
Camps Cleared
0
1,961,088
Distance Traveled
1,984,895
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,271
441
78
4
0
395,334
0
W
Sobek
11,694
557
184
9
0
386,673
5
W
Gilgamesh
12,523
596
135
6
0
431,675
8
W
Skadi
10,571
503
109
5
0
345,670
0
L
Artemis
12,018
572
158
8
0
358,166
4
L
Guan Yu
12,049
574
223
11
0
451,672
5
W
Loki
10,869
518
116
6
0
401,736
5
L
Chang'e
9,428
449
110
5
0
379,715
5
L
Susano
8,874
423
110
5
0
370,162
7
L
Cthulhu
10,496
500
91
4
0
425,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role