Player Matchup

Ravana
Ravana
Brujeria420
Ravana
Level 27
God Stats
2W - 3L
1,186 SR
Queue Stats
44W - 34L
1,555 Elo+
Party 1
Ymir
Ymir
BrunoBrag
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,770 Elo+
Party 1
Tyr
Tyr
DJ_Marquinhos20
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 132L
1,450 Elo+
Party 2
Hachiman
Hachiman
LordGuiz
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,370 Elo+
Solo
Hera
Hera
Robson00072
Hera
Level 16
God Stats
2W - 4L
1,520 SR
Queue Stats
35W - 36L
1,429 Elo+
Party 2
Team Averages
Level 20
1,441 SR
1,515 Elo+

VS

Team Averages
Level 25
1,577 SR
1,522 Elo+
Hel
Hel
EIizabethDeWitt
Hel
Level 63
God Stats
1W - 0L
1,728 SR
Queue Stats
12W - 26L
1,445 Elo+
Party 3
Ratatoskr
Ratatoskr
ElCheni
Ratatoskr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,435 Elo+
Party 3
Ullr
Ullr
FrankMartin14918
Ullr
Level 28
God Stats
2W - 2L
1,655 SR
Queue Stats
10W - 10L
1,526 Elo+
Solo
Guan Yu
Guan Yu
Sebu2pac
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,690 Elo+
Party 3
Vulcan
Vulcan
TheBaxBan
Vulcan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
11 / 9 / 3
11,471
499
18,899
19,701
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
0 / 12 / 8
9,863
429
5,900
24,944
24,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 3 / 6
9,843
428
9,013
18,792
18,794
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
LordGuiz
Hachiman
16
3 / 8 / 5
10,743
467
18,153
21,502
5,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 7 / 4
11,055
481
19,117
13,889
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 3 / 19
14,257
620
27,077
28,927
29,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
ElCheni
Ratatoskr
20
17 / 5 / 8
13,711
596
22,754
20,882
11,568
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 6
10,756
468
4,607
12,044
4,133
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Sebu2pac
Guan Yu
16
2 / 3 / 17
10,679
464
8,094
17,247
22,881
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
TheBaxBan
Vulcan
16
3 / 3 / 11
10,848
472
14,605
14,940
6,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
19
Kills
39
39
Deaths
20
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ravana
11
9
3
1.39
L
Ymir
0
12
8
0.33
L
1
3
6
1.33
W
15
3
19
8.17
W
Ratatoskr
ElCheni
Ratatoskr
17
5
8
4.2
W
2
6
6
0.83
L
Hachiman
LordGuiz
Hachiman
3
8
5
0.69
L
4
7
4
0.86
W
Guan Yu
Sebu2pac
Guan Yu
2
3
17
3.5
W
Vulcan
TheBaxBan
Vulcan
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,082
Damage
77,137
98,828
Taken
94,040
60,704
Mitigated
74,407
18,276
Healing
46,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
18,899
6,153
0
4,258
19,701
7,378
0
8,302
11,296
0
70,542
L
Ymir
5,900
1,710
0
426
24,944
24,407
0
9,573
15,092
16,860
0
L
9,013
951
0
2,360
18,792
18,794
570
6,657
11,995
0
46,100
W
27,077
3,668
14,664
19,603
28,927
29,160
1,679
5,324
23,603
66,385
0
W
Ratatoskr
ElCheni
Ratatoskr
22,754
7,673
0
664
20,882
11,568
1,465
4,978
15,112
0
91,128
W
4,607
2,816
0
671
12,044
4,133
6,535
4,265
7,779
0
44,682
L
Hachiman
LordGuiz
Hachiman
18,153
13,000
0
8,118
21,502
5,973
1,234
10,667
10,699
0
62,452
L
19,117
5,826
0
3,114
13,889
4,152
460
5,678
7,934
75,711
0
W
Guan Yu
Sebu2pac
Guan Yu
8,094
1,612
3,628
4,317
17,247
22,881
888
5,494
11,753
170
31,135
W
Vulcan
TheBaxBan
Vulcan
14,605
2,002
0
3,166
14,940
6,665
1,115
4,956
9,984
52,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
60,251
403
Minions Killed
427
0
Camps Cleared
0
1,918,623
Distance Traveled
2,066,409
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,471
499
107
5
0
346,507
4
L
Ymir
9,863
429
13
1
0
381,406
0
L
Tyr
9,843
428
73
3
0
475,411
2
W
Hel
14,257
620
81
4
0
441,169
3
W
Ratatoskr
13,711
596
111
5
0
474,429
1
W
Ullr
10,756
468
89
4
0
371,974
7
L
Hachiman
10,743
467
98
4
0
316,928
0
L
Hera
11,055
481
112
5
0
398,371
5
W
Guan Yu
10,679
464
53
2
0
353,201
3
W
Vulcan
10,848
472
93
4
0
425,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role