Player Matchup

Cthulhu
Cthulhu
Betiwis
Cthulhu
Level 48
God Stats
6W - 3L
1,504 SR
Queue Stats
45W - 93L
1,281 Elo+
Party 2
Zhong Kui
Zhong Kui
MariPapuRex
Zhong Kui
Level 88
God Stats
4W - 1L
1,507 SR
Queue Stats
114W - 216L
1,350 Elo+
Party 2
Neith
Neith
Mr_Diablin
Neith
Level 83
God Stats
13W - 35L
1,339 SR
Queue Stats
55W - 127L
1,184 Elo+
Party 2
Team Averages
Level 73
1,450 SR
1,271 Elo+

VS

Team Averages
Level 78
1,495 SR
1,358 Elo+
Tyr
Tyr
JMauHG
Tyr
Level 105
God Stats
4W - 3L
1,417 SR
Queue Stats
57W - 54L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Juicyx31
Heimdallr
Level 31
God Stats
0W - 2L
1,569 SR
Queue Stats
4W - 7L
1,353 Elo+
Party 1
Nu Wa
Nu Wa
Throu
Nu Wa
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Betiwis
Cthulhu
16
5 / 4 / 9
13,019
651
12,793
20,151
24,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
MariPapuRex
Zhong Kui
18
6 / 3 / 11
13,402
670
20,546
19,832
12,950
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
6 / 4 / 8
12,733
637
15,588
17,629
6,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
JMauHG
Tyr
15
1 / 5 / 8
11,701
585
10,742
25,119
26,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Juicyx31
Heimdallr
16
4 / 7 / 5
12,790
640
18,737
17,535
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Throu
Nu Wa
17
6 / 5 / 3
12,789
639
16,860
14,829
5,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
17
Kills
11
11
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Betiwis
Cthulhu
5
4
9
2.38
L
Tyr
JMauHG
Tyr
1
5
8
1
L
Heimdallr
Juicyx31
Heimdallr
4
7
5
0.93
W
Zhong Kui
MariPapuRex
Zhong Kui
6
3
11
3.83
W
Neith
6
4
8
2.5
L
Nu Wa
Throu
Nu Wa
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,927
Damage
46,339
57,612
Taken
57,483
44,365
Mitigated
39,369
19,164
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Betiwis
Cthulhu
12,793
339
431
4,692
20,151
24,459
145
7,895
11,799
48,124
0
L
Tyr
JMauHG
Tyr
10,742
265
0
2,540
25,119
26,721
0
11,538
12,845
0
36,550
L
Heimdallr
Juicyx31
Heimdallr
18,737
7,698
0
1,127
17,535
7,573
762
11,467
5,629
0
49,084
W
Zhong Kui
MariPapuRex
Zhong Kui
20,546
1,495
312
6,077
19,832
12,950
1,161
6,673
12,624
61,039
0
W
Neith
15,588
9,462
0
7,652
17,629
6,956
1,458
2,292
14,665
0
61,101
L
Nu Wa
Throu
Nu Wa
16,860
5,101
502
2,333
14,829
5,075
488
8,840
5,670
46,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
37,280
224
Minions Killed
174
0
Camps Cleared
0
1,083,571
Distance Traveled
990,796
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,019
651
61
3
0
395,448
4
L
Tyr
11,701
585
40
2
0
380,449
1
L
Heimdallr
12,790
640
72
4
0
319,218
2
W
Zhong Kui
13,402
670
73
4
0
341,886
3
W
Neith
12,733
637
90
5
0
346,237
3
L
Nu Wa
12,789
639
62
3
0
291,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role