Player Matchup

Ymir
Ymir
Gatos_Lex
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,241 Elo+
Solo
Cabrakan
Cabrakan
MikeWizbang
Cabrakan
Level 18
God Stats
3W - 5L
1,413 SR
Queue Stats
14W - 10L
1,466 Elo+
Solo
Cupid
Cupid
Mrblac3k
Cupid
Level 104
God Stats
3W - 2L
1,509 SR
Queue Stats
397W - 380L
1,414 Elo+
Party 1
Olorun
Olorun
RipYourGrenades
Olorun
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,395 Elo+
Party 1
Zhong Kui
Zhong Kui
xXlLovebugXx
Zhong Kui
Level 19
God Stats
5W - 4L
1,538 SR
Queue Stats
39W - 35L
1,300 Elo+
Solo
Team Averages
Level 30
1,492 SR
1,363 Elo+

VS

Team Averages
Level 14
1,406 SR
1,306 Elo+
Pele
Pele
MatronxMalice
Pele
Level 9
God Stats
13W - 5L
1,552 SR
Queue Stats
25W - 13L
1,433 Elo+
Party 2
Medusa
Medusa
TWS_Nicolas
Medusa
Level 16
God Stats
3W - 6L
1,352 SR
Queue Stats
95W - 97L
1,314 Elo+
Solo
Chaac
Chaac
W33B GO BRRT
Chaac
Level 14
God Stats
1W - 1L
1,702 SR
Queue Stats
26W - 13L
1,449 Elo+
Party 2
Mercury
Mercury
Wyp0
Mercury
Level 4
God Stats
43W - 34L
1,097 SR
Queue Stats
81W - 73L
1,075 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cbillig
Morgan Le Fay
Level 28
God Stats
3W - 3L
1,325 SR
Queue Stats
43W - 43L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 2 / 8
10,774
513
6,464
11,811
13,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
MikeWizbang
Cabrakan
15
5 / 1 / 11
10,246
488
11,182
9,054
10,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Mrblac3k
Cupid
20
15 / 1 / 2
13,114
624
19,956
14,646
6,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
11 / 4 / 3
11,341
540
18,360
18,155
7,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
xXlLovebugXx
Zhong Kui
13
0 / 4 / 8
8,372
399
7,999
12,904
7,558
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
9,958
474
3,319
16,670
7,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
15
2 / 11 / 3
9,723
463
7,857
17,098
6,153
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 6
8,765
417
12,733
25,328
32,462
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Wyp0
Mercury
11
0 / 10 / 0
7,825
373
2,785
14,150
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
cbillig
Morgan Le Fay
16
8 / 7 / 2
10,898
519
19,148
18,380
8,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
37
Kills
12
12
Deaths
40
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
2
8
5
L
1
6
3
0.42
W
Cabrakan
MikeWizbang
Cabrakan
5
1
11
10.5
W
Cupid
Mrblac3k
Cupid
15
1
2
16
W
11
4
3
3.13
L
Medusa
2
11
3
0.32
L
1
6
6
0.67
L
Mercury
Wyp0
Mercury
0
10
0
0
L
Morgan Le Fay
cbillig
Morgan Le Fay
8
7
2
1.29
W
Zhong Kui
xXlLovebugXx
Zhong Kui
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,961
Damage
45,842
66,570
Taken
91,626
45,347
Mitigated
59,195
28,231
Healing
16,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,464
1,564
0
2,411
11,811
13,354
622
3,377
8,434
42,987
0
L
3,319
1,202
0
4,277
16,670
7,645
0
4,694
11,976
0
76,121
W
Cabrakan
MikeWizbang
Cabrakan
11,182
1,039
0
2,051
9,054
10,126
518
1,313
7,741
36,048
0
W
Cupid
Mrblac3k
Cupid
19,956
14,972
931
9,479
14,646
6,695
3,340
577
14,069
0
110,640
W
18,360
10,209
553
8,619
18,155
7,614
4,340
8,894
9,261
65,083
7,594
L
Medusa
7,857
3,853
0
951
17,098
6,153
108
6,540
10,558
0
55,473
L
12,733
1,862
609
8,066
25,328
32,462
0
13,307
12,021
1,140
32,843
L
Mercury
Wyp0
Mercury
2,785
1,463
0
110
14,150
4,853
649
5,395
8,755
0
34,505
L
Morgan Le Fay
cbillig
Morgan Le Fay
19,148
2,792
0
2,052
18,380
8,082
0
12,184
6,196
70,439
0
W
Zhong Kui
xXlLovebugXx
Zhong Kui
7,999
1,172
0
4,187
12,904
7,558
1,479
6,434
6,470
26,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,847
Gold Earned
47,169
444
Minions Killed
418
0
Camps Cleared
0
1,773,125
Distance Traveled
1,725,171
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,774
513
79
4
0
352,564
2
L
Pele
9,958
474
117
6
0
370,788
0
W
Cabrakan
10,246
488
41
2
0
385,144
3
W
Cupid
13,114
624
155
7
0
350,484
0
W
Olorun
11,341
540
131
6
0
356,892
0
L
Medusa
9,723
463
93
4
0
319,336
5
L
Chaac
8,765
417
45
2
0
376,637
2
L
Mercury
7,825
373
58
3
0
317,840
0
L
Morgan Le Fay
10,898
519
105
5
0
340,570
2
W
Zhong Kui
8,372
399
38
2
0
328,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role