Player Matchup

Chaac
Chaac
PeaceOfMind024
Chaac
Level 127
God Stats
17W - 4L
1,718 SR
Queue Stats
122W - 72L
1,685 Elo+
Party 1
Sylvanus
Sylvanus
SpeedyGrafitti
Sylvanus
Level 127
God Stats
5W - 2L
1,491 SR
Queue Stats
215W - 125L
1,710 Elo+
Party 1
Erlang Shen
Erlang Shen
iUnRated
Erlang Shen
Level 101
God Stats
5W - 2L
1,855 SR
Queue Stats
134W - 68L
1,690 Elo+
Party 1
Bacchus
Bacchus
srahman10
Bacchus
Level 126
God Stats
25W - 13L
1,645 SR
Queue Stats
217W - 120L
1,703 Elo+
Party 1
Team Averages
Level 120
1,677 SR
1,697 Elo+

VS

Team Averages
Level 98
1,627 SR
1,464 Elo+
Fenrir
Fenrir
DROP THE TEAM
Fenrir
Level 116
God Stats
2W - 6L
1,608 SR
Queue Stats
25W - 33L
1,395 Elo+
Party 2
Chaac
Chaac
SpaceNarwhal 4
Chaac
Level 49
God Stats
6W - 12L
1,478 SR
Queue Stats
22W - 41L
1,407 Elo+
Party 2
Ares
Ares
USB HardDrive
Ares
Level 106
God Stats
0W - 1L
1,964 SR
Queue Stats
7W - 6L
1,619 Elo+
Party 2
Poseidon
Poseidon
vJink
Poseidon
Level 122
God Stats
0W - 1L
1,457 SR
Queue Stats
7W - 9L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 3
6,916
1,153
5,019
6,137
3,468
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
12
4 / 1 / 6
6,880
1,147
5,672
7,027
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
iUnRated
Erlang Shen
12
6 / 0 / 3
6,618
1,103
4,836
5,487
2,614
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
srahman10
Bacchus
11
1 / 1 / 10
6,086
1,014
3,398
4,565
2,721
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
5,806
968
5,008
7,484
3,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 5 / 2
5,834
972
5,271
7,020
5,569
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
1 / 5 / 0
5,620
937
2,271
7,335
4,961
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poseidon
vJink
Poseidon
10
0 / 2 / 1
5,449
908
1,123
3,309
933
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
19
Kills
4
4
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
8
2
3
4.75
L
1
5
2
0.4
W
Sylvanus
4
1
6
7
L
1
5
0
0.2
W
Erlang Shen
iUnRated
Erlang Shen
6
0
3
7.5
W
Bacchus
srahman10
Bacchus
1
1
10
6
L
Poseidon
vJink
Poseidon
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,925
Damage
13,673
23,216
Taken
25,148
12,608
Mitigated
14,734
7,824
Healing
2,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,008
1,103
0
213
7,484
3,271
0
3,935
3,549
0
10,971
W
5,019
1,181
301
1,409
6,137
3,468
531
1,165
4,972
0
17,204
L
5,271
548
0
590
7,020
5,569
0
1,432
5,588
2,979
12,028
W
Sylvanus
5,672
1,783
887
3,527
7,027
3,805
773
1,458
5,569
15,839
3,807
L
2,271
89
12
765
7,335
4,961
472
2,140
5,195
8,187
0
W
Erlang Shen
iUnRated
Erlang Shen
4,836
2,747
0
1,130
5,487
2,614
0
1,457
4,030
0
15,668
W
Bacchus
srahman10
Bacchus
3,398
538
32
538
4,565
2,721
108
544
4,021
9,007
0
L
Poseidon
vJink
Poseidon
1,123
69
0
850
3,309
933
38
1,217
2,092
11,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,500
Gold Earned
22,709
104
Minions Killed
76
7
Camps Cleared
3
572,001
Distance Traveled
410,040
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,806
968
10
2
1
98,192
1
W
Chaac
6,916
1,153
37
6
1
138,014
0
L
Chaac
5,834
972
31
5
1
116,909
0
W
Sylvanus
6,880
1,147
31
5
4
136,344
3
L
Ares
5,620
937
5
1
0
115,523
1
W
Erlang Shen
6,618
1,103
27
5
2
150,408
0
W
Bacchus
6,086
1,014
9
2
0
147,235
0
L
Poseidon
5,449
908
30
5
1
79,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role