Player Matchup

Gilgamesh
Gilgamesh
Hedz_Zaha
Gilgamesh
Level 27
God Stats
19W - 20L
1,484 SR
Queue Stats
121W - 142L
1,368 Elo+
Solo
Cerberus
Cerberus
champ10n_hunt3r5
Cerberus
Level 17
God Stats
4W - 2L
1,197 SR
Queue Stats
43W - 72L
1,156 Elo+
Party 3
Skadi
Skadi
doc_marcix7
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,023 Elo+
Solo
Ymir
Ymir
euphoric-owl5
Ymir
Level 11
God Stats
1W - 3L
1,174 SR
Queue Stats
28W - 45L
1,184 Elo+
Party 3
Ra
Ra
f3lizombie91
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 12
1,371 SR
1,246 Elo+

VS

Team Averages
Level 15
1,500 SR
1,267 Elo+
Morgan Le Fay
Morgan Le Fay
AceCase4566
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,199 Elo+
Party 1
Fenrir
Fenrir
Gdog34
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 53L
1,259 Elo+
Party 2
Hercules
Hercules
Han5010
Hercules
Level 11
God Stats
6W - 6L
1,486 SR
Queue Stats
13W - 18L
1,272 Elo+
Solo
Thor
Thor
KDaddy911
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,284 Elo+
Party 1
Vulcan
Vulcan
fulks2054
Vulcan
Level 27
God Stats
22W - 19L
1,515 SR
Queue Stats
38W - 50L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hedz_Zaha
Gilgamesh
20
17 / 1 / 17
17,985
1,124
38,143
20,264
9,268
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
1 / 3 / 20
13,836
865
13,918
22,990
14,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
16 / 3 / 15
18,334
1,146
48,478
20,518
9,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 5 / 26
16,020
1,001
17,274
18,966
12,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 10 / 17
14,340
896
19,386
15,434
5,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AceCase4566
Morgan Le Fay
20
5 / 11 / 9
14,835
927
24,822
30,566
15,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Gdog34
Fenrir
20
5 / 11 / 6
14,140
884
8,281
26,967
12,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
Han5010
Hercules
20
3 / 4 / 8
14,496
906
13,985
34,129
44,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thor
20
5 / 14 / 7
14,343
896
19,028
31,108
13,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
fulks2054
Vulcan
20
4 / 3 / 7
14,457
904
19,692
22,533
9,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
59
43
Kills
22
22
Deaths
43
95
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AceCase4566
Morgan Le Fay
5
11
9
0.86
L
Fenrir
Gdog34
Fenrir
5
11
6
0.73
L
Hercules
Han5010
Hercules
3
4
8
1.75
W
Gilgamesh
Hedz_Zaha
Gilgamesh
17
1
17
25.5
L
Thor
5
14
7
0.61
W
1
3
20
3.67
W
16
3
15
7.83
W
6
5
26
3.8
W
3
10
17
1.15
L
Vulcan
fulks2054
Vulcan
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,199
Damage
85,808
98,172
Taken
145,303
52,083
Mitigated
95,412
15,660
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AceCase4566
Morgan Le Fay
24,822
5,601
0
1,010
30,566
15,493
0
8,719
21,847
45,661
0
L
Fenrir
Gdog34
Fenrir
8,281
2,164
0
1,057
26,967
12,102
0
11,358
15,528
0
22,248
L
Hercules
Han5010
Hercules
13,985
5,247
0
8,680
34,129
44,398
0
8,353
25,776
0
47,760
W
Gilgamesh
Hedz_Zaha
Gilgamesh
38,143
14,594
0
4,609
20,264
9,268
0
7,742
12,522
0
71,192
L
Thor
19,028
9,325
0
0
31,108
13,685
0
12,121
18,880
0
32,604
W
13,918
1,809
1,527
4,063
22,990
14,783
0
10,987
12,003
31,629
0
W
48,478
25,137
0
3,489
20,518
9,643
0
8,665
11,853
0
90,453
W
17,274
3,542
0
1,181
18,966
12,519
0
9,419
9,547
24,405
0
W
19,386
3,816
304
487
15,434
5,870
0
7,701
7,733
37,421
0
L
Vulcan
fulks2054
Vulcan
19,692
10,005
0
2,187
22,533
9,734
0
9,920
12,613
48,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,515
Gold Earned
72,271
263
Minions Killed
261
4
Camps Cleared
0
1,418,709
Distance Traveled
1,336,510
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,835
927
49
3
0
254,042
0
L
Fenrir
14,140
884
34
2
0
241,801
0
L
Hercules
14,496
906
82
5
0
306,249
1
W
Gilgamesh
17,985
1,124
67
4
1
371,038
0
L
Thor
14,343
896
24
2
0
245,521
0
W
Cerberus
13,836
865
40
3
2
293,992
0
W
Skadi
18,334
1,146
85
5
0
280,821
2
W
Ymir
16,020
1,001
22
1
1
273,604
1
W
Ra
14,340
896
49
3
0
199,254
0
L
Vulcan
14,457
904
72
5
0
288,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role