Player Matchup

Gilgamesh
Gilgamesh
Silver III
 
Gilgamesh
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Silver III
ComunistUmbreon
Chronos
Silver III
Level 148
God Stats
1W - 1L
1,367 SR
Queue Stats
10W - 14L
1,397 MMR
Party 2
Ares
Ares
Silver III
SamuraiZoe
Ares
Silver III
Level 38
God Stats
3W - 0L
1,631 SR
Queue Stats
8W - 12L
1,401 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,500 SR
1,433 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,535 SR
1,293 MMR
Hercules
Hercules
Silver II
DЯΛGΩΝ
Hercules
Silver II
Level 139
God Stats
3W - 8L
1,391 SR
Queue Stats
31W - 39L
1,293 MMR
Party 1
Xbalanque
Xbalanque
Silver II
ImLvCmce
Xbalanque
Silver II
Level 109
God Stats
1W - 1L
1,713 SR
Queue Stats
31W - 39L
1,293 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
Nemezeck
Baron Samedi
Silver II
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 39L
1,293 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
7 / 5 / 7
14,371
684
21,216
20,526
20,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 3 / 10
14,143
673
28,162
24,362
12,057
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 3 / 9
12,857
612
10,404
26,452
33,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
OsirisDanzaburouThothAthena

VS

Bans
ChaacMorgan Le FayZeusTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DЯΛGΩΝ
Hercules
15
2 / 4 / 7
12,166
579
11,640
32,138
33,598
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
ImLvCmce
Xbalanque
15
0 / 7 / 8
11,776
561
10,369
21,663
7,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Nemezeck
Baron Samedi
19
9 / 5 / 2
14,505
691
31,829
18,495
8,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
16
Kills
11
11
Deaths
16
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
5
7
2.1
W
6
3
10
3.67
L
Hercules
DЯΛGΩΝ
Hercules
2
4
7
1.38
L
Xbalanque
ImLvCmce
Xbalanque
0
7
8
0.57
L
Baron Samedi
Nemezeck
Baron Samedi
9
5
2
2
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,782
Damage
53,838
71,340
Taken
72,296
66,116
Mitigated
50,081
13,452
Healing
24,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
21,216
6,617
0
2,267
20,526
20,462
526
7,383
12,557
0
68,340
W
28,162
13,879
0
6,674
24,362
12,057
2,630
12,082
11,748
90,993
0
L
Hercules
DЯΛGΩΝ
Hercules
11,640
2,297
0
9,576
32,138
33,598
220
15,963
15,827
0
30,079
L
Xbalanque
ImLvCmce
Xbalanque
10,369
5,529
0
2,510
21,663
7,626
486
11,517
9,978
0
48,438
L
Baron Samedi
Nemezeck
Baron Samedi
31,829
2,573
4,539
7,510
18,495
8,857
695
10,318
7,925
78,224
0
W
10,404
210
357
4,154
26,452
33,597
33
10,542
15,206
33,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,371
Gold Earned
38,447
245
Minions Killed
197
0
Camps Cleared
0
1,182,109
Distance Traveled
1,032,537
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,371
684
74
4
0
405,335
3
W
Chronos
14,143
673
155
7
0
366,790
2
L
Hercules
12,166
579
33
2
0
367,170
4
L
Xbalanque
11,776
561
87
4
0
321,039
0
L
Baron Samedi
14,505
691
77
4
0
344,328
0
W
Ares
12,857
612
16
1
0
409,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role