Player Matchup

Neith
Neith
Blurred Kaos
Neith
Level 32
God Stats
3W - 3L
1,264 SR
Queue Stats
34W - 23L
1,598 Elo+
Party 2
Bakasura
Bakasura
lGrub
Bakasura
Level 123
God Stats
41W - 19L
1,801 SR
Queue Stats
586W - 454L
1,726 Elo+
Party 2
Vulcan
Vulcan
spacepanda23
Vulcan
Level 146
God Stats
28W - 27L
1,496 SR
Queue Stats
747W - 842L
1,436 Elo+
Solo
Team Averages
Level 100
1,520 SR
1,587 Elo+

VS

Team Averages
Level 82
1,512 SR
1,499 Elo+
Athena
Athena
Bean__jamin
Athena
Level 112
God Stats
0W - 3L
1,398 SR
Queue Stats
125W - 88L
1,590 Elo+
Solo
Ne Zha
Ne Zha
KMK Chaos7235
Ne Zha
Level 85
God Stats
5W - 4L
1,560 SR
Queue Stats
487W - 458L
1,505 Elo+
Party 1
Chaac
Chaac
SpSparklesII
Chaac
Level 49
God Stats
27W - 18L
1,579 SR
Queue Stats
304W - 303L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 13
7,651
765
3,689
5,614
1,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
lGrub
Bakasura
14
16 / 1 / 2
9,814
981
15,010
8,676
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
12
2 / 2 / 15
7,864
786
7,196
6,603
2,814
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 6 / 4
6,820
682
5,359
12,824
6,404
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 9 / 1
7,076
708
4,432
11,269
3,700
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 3
6,612
661
5,373
10,313
5,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
20
Kills
5
6
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
2
6
4
0.67
W
2
3
13
2.83
L
2
9
1
0.28
L
1
5
3
0.5
W
Bakasura
lGrub
Bakasura
16
1
2
17
W
Vulcan
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,895
Damage
15,164
20,893
Taken
34,406
8,704
Mitigated
15,727
5,178
Healing
6,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,359
1,096
48
1,639
12,824
6,404
0
2,606
9,132
14,355
0
W
3,689
2,265
0
365
5,614
1,699
0
1,292
4,126
0
14,735
L
4,432
1,130
198
1,512
11,269
3,700
0
2,130
8,436
0
18,000
L
5,373
995
59
2,727
10,313
5,623
0
2,460
7,143
0
23,683
W
Bakasura
lGrub
Bakasura
15,010
9,366
0
3,730
8,676
4,191
1,898
1,288
6,941
0
29,526
W
Vulcan
7,196
4,164
0
1,083
6,603
2,814
641
2,779
3,694
25,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,329
Gold Earned
20,508
110
Minions Killed
79
0
Camps Cleared
0
561,661
Distance Traveled
483,854
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,820
682
12
1
0
154,751
1
W
Neith
7,651
765
22
2
0
163,358
0
L
Ne Zha
7,076
708
28
3
0
152,500
0
L
Chaac
6,612
661
39
4
0
176,603
0
W
Bakasura
9,814
981
52
5
0
218,575
2
W
Vulcan
7,864
786
36
4
0
179,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role