Player Matchup

Eset
Eset
Branlo911
Eset
Level 84
God Stats
20W - 5L
1,892 SR
Queue Stats
548W - 285L
1,748 Elo+
Party 1
Persephone
Persephone
Drager1332
Persephone
Level 29
God Stats
3W - 0L
1,762 SR
Queue Stats
97W - 28L
1,780 Elo+
Party 1
Discordia
Discordia
Kaléb
Discordia
Level 26
God Stats
13W - 1L
1,754 SR
Queue Stats
189W - 40L
1,778 Elo+
Party 1
Hun Batz
Hun Batz
Puckett
Hun Batz
Level 85
God Stats
5W - 2L
1,738 SR
Queue Stats
474W - 208L
1,766 Elo+
Party 1
Ganesha
Ganesha
StraightSimpin
Ganesha
Level 149
God Stats
12W - 5L
1,780 SR
Queue Stats
693W - 391L
1,733 Elo+
Party 1
Team Averages
Level 75
1,785 SR
1,761 Elo+

VS

Team Averages
Level 51
1,449 SR
1,442 Elo+
Bastet
Bastet
 
Bastet
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BoogleGomp
Artio
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
405W - 384L
1,402 Elo+
Party 2
Mercury
Mercury
prob-NOVA2024
Mercury
Level 25
God Stats
0W - 3L
1,291 SR
Queue Stats
147W - 168L
1,458 Elo+
Solo
Cerberus
Cerberus
redfishpks
Cerberus
Level 28
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
saltyskeleton
Ah Puch
Level 22
God Stats
1W - 3L
1,245 SR
Queue Stats
320W - 307L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
7 / 1 / 19
9,596
872
14,325
6,571
2,920
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Drager1332
Persephone
17
8 / 0 / 20
10,042
913
14,777
6,700
3,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Kaléb
Discordia
14
3 / 3 / 13
8,589
781
8,788
5,798
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Puckett
Hun Batz
18
22 / 3 / 11
11,614
1,056
21,027
10,888
5,438
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 2 / 22
9,616
874
4,846
11,779
12,207
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 8 / 2
7,205
655
3,894
13,144
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
13
2 / 7 / 3
7,760
705
5,051
18,739
22,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
14
4 / 10 / 0
9,113
828
3,277
13,134
5,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
redfishpks
Cerberus
13
0 / 6 / 3
7,511
683
6,026
16,027
17,280
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
14
1 / 9 / 2
7,939
722
6,387
12,140
5,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
17
40
Kills
7
9
Deaths
40
85
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
8
2
0.13
L
Artio
2
7
3
0.5
W
Eset
7
1
19
16.5
W
Persephone
Drager1332
Persephone
8
0
20
18
W
Discordia
Kaléb
Discordia
3
3
13
3.17
W
Hun Batz
Puckett
Hun Batz
22
3
11
9.17
W
0
2
22
5.5
L
Mercury
4
10
0
0.4
L
Cerberus
redfishpks
Cerberus
0
6
3
0.25
L
Ah Puch
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,763
Damage
24,635
41,736
Taken
73,184
26,480
Mitigated
58,657
12,541
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,894
373
0
1,428
13,144
8,417
0
5,572
7,572
0
9,165
L
Artio
5,051
347
3,003
4,906
18,739
22,374
0
12,810
5,929
8,872
0
W
Eset
14,325
1,670
1,788
1,469
6,571
2,920
1,213
2,470
4,101
28,652
0
W
Persephone
Drager1332
Persephone
14,777
1,254
317
2,365
6,700
3,676
1,262
3,448
3,252
30,260
0
W
Discordia
Kaléb
Discordia
8,788
279
433
76
5,798
2,239
298
2,794
3,004
16,674
0
W
Hun Batz
Puckett
Hun Batz
21,027
3,223
418
564
10,888
5,438
1,549
3,907
6,981
0
31,552
W
4,846
323
1,468
3,643
11,779
12,207
362
4,845
6,934
10,495
0
L
Mercury
3,277
1,181
754
1,080
13,134
5,258
0
7,040
6,094
0
6,907
L
Cerberus
redfishpks
Cerberus
6,026
259
0
3,327
16,027
17,280
0
10,553
5,474
11,784
0
L
Ah Puch
6,387
257
469
735
12,140
5,328
0
6,761
5,379
24,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,457
Gold Earned
39,528
123
Minions Killed
78
0
Camps Cleared
0
1,044,309
Distance Traveled
846,990
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,205
655
13
1
0
182,222
0
L
Artio
7,760
705
3
0
0
167,981
1
W
Eset
9,596
872
27
2
0
235,203
3
W
Persephone
10,042
913
47
4
0
190,941
3
W
Discordia
8,589
781
21
2
0
211,338
0
W
Hun Batz
11,614
1,056
28
3
0
203,153
0
W
Ganesha
9,616
874
0
0
0
203,674
0
L
Mercury
9,113
828
7
1
0
190,877
2
L
Cerberus
7,511
683
13
1
0
178,438
3
L
Ah Puch
7,939
722
42
4
0
127,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role