Player Matchup

Fenrir
Fenrir
By_ruboWarrior
Fenrir
Level 44
God Stats
1W - 1L
1,698 SR
Queue Stats
437W - 627L
1,372 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hinuvet
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,224 Elo+
Solo
Cthulhu
Cthulhu
JulianBC27
Cthulhu
Level 26
God Stats
66W - 40L
1,568 SR
Queue Stats
161W - 141L
1,427 Elo+
Party 1
Team Averages
Level 32
1,589 SR
1,341 Elo+

VS

Team Averages
Level 17
1,564 SR
1,309 Elo+
Cernunnos
Cernunnos
SGG Eagle5746
Cernunnos
Level 29
God Stats
1W - 0L
1,734 SR
Queue Stats
15W - 23L
1,199 Elo+
Party 2
Sylvanus
Sylvanus
Wistling
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Anubis
Anubis
freephoniex1122
Anubis
Level 17
God Stats
11W - 11L
1,459 SR
Queue Stats
13W - 15L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 10 / 5
11,716
781
16,718
17,816
5,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Hinuvet
Morgan Le Fay
14
0 / 9 / 15
9,785
652
14,329
16,654
5,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
JulianBC27
Cthulhu
13
5 / 4 / 9
10,177
678
7,887
25,656
22,116
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SGG Eagle5746
Cernunnos
16
8 / 5 / 12
11,756
784
26,848
18,078
9,656
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
Wistling
Sylvanus
15
3 / 6 / 14
11,203
747
4,615
13,405
11,162
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
12 / 6 / 7
12,663
844
18,120
19,875
9,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
16
Kills
23
23
Deaths
17
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
11
10
5
1.35
L
Morgan Le Fay
Hinuvet
Morgan Le Fay
0
9
15
0.83
L
Cthulhu
JulianBC27
Cthulhu
5
4
9
2.38
W
Cernunnos
SGG Eagle5746
Cernunnos
8
5
12
2.8
W
Sylvanus
Wistling
Sylvanus
3
6
14
1.67
W
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,934
Damage
49,583
60,126
Taken
51,358
33,677
Mitigated
29,910
9,109
Healing
20,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,718
5,233
0
2,447
17,816
5,936
0
7,784
10,032
0
28,397
L
Morgan Le Fay
Hinuvet
Morgan Le Fay
14,329
1,116
271
2,003
16,654
5,625
0
5,783
10,871
40,724
0
L
Cthulhu
JulianBC27
Cthulhu
7,887
566
0
4,388
25,656
22,116
0
9,168
16,488
30,185
0
W
Cernunnos
SGG Eagle5746
Cernunnos
26,848
14,549
215
4,130
18,078
9,656
1,310
8,507
9,571
0
54,802
W
Sylvanus
Wistling
Sylvanus
4,615
1,573
1,684
2,098
13,405
11,162
656
5,544
7,861
13,843
0
W
18,120
1,760
694
11,562
19,875
9,092
860
8,165
11,710
48,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,678
Gold Earned
35,622
119
Minions Killed
148
0
Camps Cleared
0
706,926
Distance Traveled
643,396
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,716
781
27
2
0
241,370
1
L
Morgan Le Fay
9,785
652
59
4
0
204,315
0
L
Cthulhu
10,177
678
33
2
0
261,241
0
W
Cernunnos
11,756
784
60
4
0
222,054
1
W
Sylvanus
11,203
747
21
1
0
201,338
2
W
Anubis
12,663
844
67
4
0
220,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role