Player Matchup

Neith
Neith
Bezerk_Style
Neith
Level 53
God Stats
2W - 4L
1,386 SR
Queue Stats
8W - 18L
1,243 Elo+
Solo
Ra
Ra
Carlstud99
Ra
Level 148
God Stats
39W - 18L
1,551 SR
Queue Stats
227W - 159L
1,666 Elo+
Party 1
Jormungandr
Jormungandr
DLdoubleG
Jormungandr
Level 83
God Stats
37W - 17L
1,684 SR
Queue Stats
348W - 202L
1,664 Elo+
Party 1
Team Averages
Level 95
1,540 SR
1,525 Elo+

VS

Team Averages
Level 109
1,460 SR
1,479 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Masburtate
King Arthur
Level 109
God Stats
0W - 1L
1,306 SR
Queue Stats
37W - 26L
1,492 Elo+
Solo
Rama
Rama
SovereignArrow
Rama
Level 139
God Stats
2W - 2L
1,576 SR
Queue Stats
20W - 21L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 10
7,161
716
2,671
6,179
2,005
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 1 / 11
8,760
876
7,729
7,624
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
DLdoubleG
Jormungandr
13
14 / 1 / 6
9,739
974
15,941
10,375
5,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
3 / 7 / 0
6,514
651
2,939
8,477
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Masburtate
King Arthur
11
2 / 8 / 5
7,209
721
6,438
13,275
7,291
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 7 / 2
8,216
822
7,504
9,623
2,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
22
Kills
8
8
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
7
0
0.43
W
1
6
10
1
W
7
1
11
12.5
W
Jormungandr
DLdoubleG
Jormungandr
14
1
6
17
L
King Arthur
Masburtate
King Arthur
2
8
5
0.56
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,341
Damage
16,881
24,178
Taken
31,375
10,569
Mitigated
12,782
6,814
Healing
1,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,939
538
0
20
8,477
2,611
0
7,086
1,101
14,291
511
W
2,671
1,358
0
0
6,179
2,005
122
1,195
4,984
0
10,458
W
7,729
495
1,170
3,480
7,624
2,945
425
681
6,943
31,728
0
W
Jormungandr
DLdoubleG
Jormungandr
15,941
4,318
0
2,164
10,375
5,619
267
552
9,823
34,395
0
L
King Arthur
Masburtate
King Arthur
6,438
1,140
0
250
13,275
7,291
0
8,248
4,380
0
19,041
L
7,504
5,396
0
1,317
9,623
2,880
0
6,897
2,224
0
28,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,660
Gold Earned
21,939
122
Minions Killed
102
0
Camps Cleared
0
516,331
Distance Traveled
481,970
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,514
651
26
3
0
170,250
0
W
Neith
7,161
716
12
1
0
136,384
0
W
Ra
8,760
876
64
6
0
188,287
2
W
Jormungandr
9,739
974
46
5
0
191,660
1
L
King Arthur
7,209
721
23
2
0
177,919
3
L
Rama
8,216
822
53
5
0
133,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role