Player Matchup

Heimdallr
Heimdallr
Platinum V
Tempperr
Heimdallr
Platinum V
Level 68
God Stats
9W - 9L
1,809 SR
Queue Stats
214W - 201L
1,716 MMR
Solo
Sylvanus
Sylvanus
Gold III
ToxBan
Sylvanus
Gold III
Level 74
God Stats
3W - 1L
1,580 SR
Queue Stats
35W - 27L
1,692 MMR
Solo
Arachne
Arachne
Platinum II
UmQuan
Arachne
Platinum II
Level 109
God Stats
6W - 3L
1,495 SR
Queue Stats
66W - 61L
1,716 MMR
Solo
Merlin
Merlin
Platinum III
VeIuda
Merlin
Platinum III
Level 160
God Stats
2W - 2L
1,658 SR
Queue Stats
313W - 304L
1,634 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
sebseph
Sun Wukong
Gold V
Level 120
God Stats
4W - 2L
1,648 SR
Queue Stats
6W - 4L
1,670 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 106
1,638 SR
1,685 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,601 SR
1,685 MMR
Xing Tian
Xing Tian
Gold V
Frèn
Xing Tian
Gold V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 147L
1,603 MMR
Party 1
Artemis
Artemis
Gold II
Leeviiss
Artemis
Gold II
Level 107
God Stats
4W - 2L
1,738 SR
Queue Stats
76W - 71L
1,577 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
SirOompaLoompa
Jormungandr
Platinum IV
Level 109
God Stats
82W - 95L
1,550 SR
Queue Stats
402W - 385L
1,704 MMR
Solo
Anubis
Anubis
Platinum IV
legendofwinning
Anubis
Platinum IV
Level 120
God Stats
36W - 20L
1,671 SR
Queue Stats
109W - 108L
1,731 MMR
Solo
Thor
Thor
Gold II
mrbreadfish
Thor
Gold II
Level 147
God Stats
9W - 12L
1,546 SR
Queue Stats
100W - 107L
1,808 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Tempperr
Heimdallr
17
4 / 1 / 3
10,273
571
10,796
10,634
4,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ToxBan
Sylvanus
15
2 / 2 / 8
9,476
526
7,085
17,837
18,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
UmQuan
Arachne
17
10 / 5 / 4
10,890
605
11,402
15,374
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
VeIuda
Merlin
18
7 / 0 / 6
11,309
628
15,182
9,522
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
sebseph
Sun Wukong
17
1 / 1 / 5
10,302
572
9,296
15,499
12,069
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
TiamatMorgan Le FaySolGilgameshAthena

VS

Bans
CthulhuSobekRamaScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Frèn
Xing Tian
11
0 / 6 / 2
7,893
439
6,941
20,306
15,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Leeviiss
Artemis
16
2 / 2 / 1
9,626
535
10,470
8,270
2,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
SirOompaLoompa
Jormungandr
14
2 / 4 / 0
8,830
491
11,312
15,295
15,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 6 / 2
10,135
563
10,719
12,976
5,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 2
8,598
478
6,495
15,804
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
24
Kills
9
9
Deaths
24
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Frèn
Xing Tian
0
6
2
0.17
L
Artemis
Leeviiss
Artemis
2
2
1
1.25
L
Jormungandr
SirOompaLoompa
Jormungandr
2
4
0
0.5
W
Heimdallr
Tempperr
Heimdallr
4
1
3
5.5
W
Sylvanus
ToxBan
Sylvanus
2
2
8
3
W
Arachne
UmQuan
Arachne
10
5
4
2.4
W
Merlin
VeIuda
Merlin
7
0
6
10
L
4
6
2
0.83
L
1
6
2
0.33
W
Sun Wukong
sebseph
Sun Wukong
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,761
Damage
45,937
68,866
Taken
72,651
45,560
Mitigated
43,830
26,278
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Frèn
Xing Tian
6,941
901
0
960
20,306
15,148
0
6,930
13,376
25,406
0
L
Artemis
Leeviiss
Artemis
10,470
5,403
0
2,770
8,270
2,327
0
2,618
5,652
0
84,587
L
Jormungandr
SirOompaLoompa
Jormungandr
11,312
3,842
0
3,012
15,295
15,579
0
3,176
12,119
61,888
0
W
Heimdallr
Tempperr
Heimdallr
10,796
6,290
0
5,500
10,634
4,266
748
1,899
8,735
0
89,674
W
Sylvanus
ToxBan
Sylvanus
7,085
2,692
1,450
5,913
17,837
18,403
218
7,696
10,141
32,219
0
W
Arachne
UmQuan
Arachne
11,402
6,577
0
5,290
15,374
7,290
18
6,249
9,125
0
73,358
W
Merlin
VeIuda
Merlin
15,182
1,409
0
1,106
9,522
3,532
0
5,336
4,186
91,754
0
L
10,719
172
0
4,801
12,976
5,251
0
7,304
5,672
64,646
0
L
6,495
2,182
0
5,182
15,804
5,525
0
2,307
13,497
0
64,806
W
Sun Wukong
sebseph
Sun Wukong
9,296
1,692
0
7,019
15,499
12,069
0
7,843
7,656
0
72,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,250
Gold Earned
45,082
603
Minions Killed
599
0
Camps Cleared
0
1,746,057
Distance Traveled
1,594,841
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,893
439
32
2
0
317,036
9
L
Artemis
9,626
535
171
10
0
358,098
9
L
Jormungandr
8,830
491
130
7
0
300,339
6
W
Heimdallr
10,273
571
154
9
0
339,564
2
W
Sylvanus
9,476
526
41
2
0
315,791
6
W
Arachne
10,890
605
105
6
0
363,874
4
W
Merlin
11,309
628
164
9
0
347,122
4
L
Anubis
10,135
563
137
8
0
299,645
6
L
Thor
8,598
478
129
7
0
319,723
0
W
Sun Wukong
10,302
572
139
8
0
379,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role