Player Matchup

Ullr
Ullr
MahknCheeze
Ullr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 41L
1,518 Elo+
Party 1
Scylla
Scylla
MakoCarries
Scylla
Level 41
God Stats
6W - 9L
1,474 SR
Queue Stats
91W - 71L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
Shingosean
Zhong Kui
Level 125
God Stats
2W - 5L
1,619 SR
Queue Stats
63W - 53L
1,503 Elo+
Party 1
Ganesha
Ganesha
Ultra Pleb
Ganesha
Level 125
God Stats
3W - 5L
1,359 SR
Queue Stats
22W - 24L
1,441 Elo+
Party 1
Loki
Loki
kingdanl
Loki
Level 80
God Stats
15W - 15L
1,410 SR
Queue Stats
96W - 78L
1,512 Elo+
Party 1
Team Averages
Level 80
1,472 SR
1,499 Elo+

VS

Team Averages
Level 55
1,611 SR
1,483 Elo+
Ymir
Ymir
BABYJEFFY
Ymir
Level 29
God Stats
12W - 5L
1,692 SR
Queue Stats
59W - 60L
1,412 Elo+
Party 2
Arachne
Arachne
DaWastedMoose
Arachne
Level 148
God Stats
4W - 0L
1,710 SR
Queue Stats
127W - 127L
1,528 Elo+
Party 2
Tiamat
Tiamat
EatThyMeat
Tiamat
Level 33
God Stats
31W - 17L
1,675 SR
Queue Stats
70W - 52L
1,581 Elo+
Party 2
Neith
Neith
HopsRS
Neith
Level 10
God Stats
1W - 1L
1,602 SR
Queue Stats
3W - 3L
1,461 Elo+
Party 2
Chaac
Chaac
UncleLeslie
Chaac
Level 54
God Stats
2W - 2L
1,378 SR
Queue Stats
144W - 146L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 0
5,264
479
3,305
6,101
1,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
10
1 / 2 / 0
5,498
500
2,758
4,743
1,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Shingosean
Zhong Kui
11
0 / 1 / 0
6,358
578
5,309
7,361
8,315
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Ultra Pleb
Ganesha
9
0 / 2 / 4
5,624
511
2,014
4,562
2,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
8
0 / 3 / 1
5,241
476
1,705
6,698
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
4 / 1 / 3
6,068
552
3,010
5,573
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
12
6 / 0 / 1
7,059
642
5,210
7,016
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
EatThyMeat
Tiamat
10
1 / 1 / 0
6,276
571
2,634
4,430
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
HopsRS
Neith
9
1 / 2 / 2
5,293
481
3,103
4,025
854
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 1
5,846
531
4,634
6,503
3,513
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
12
12
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
3
5.5
W
Arachne
6
0
1
6.5
W
Tiamat
EatThyMeat
Tiamat
1
1
0
1
W
Neith
HopsRS
Neith
1
2
2
1
L
3
4
0
0.75
L
Scylla
1
2
0
0.5
L
Zhong Kui
Shingosean
Zhong Kui
0
1
0
0
L
Ganesha
Ultra Pleb
Ganesha
0
2
4
1
W
0
0
1
0.5
L
Loki
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,091
Damage
18,591
29,465
Taken
27,547
15,680
Mitigated
11,220
7,171
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,010
768
0
723
5,573
2,008
658
1,058
4,515
19,969
0
W
Arachne
5,210
3,093
0
4,060
7,016
3,064
0
998
6,018
0
45,501
W
Tiamat
EatThyMeat
Tiamat
2,634
231
0
1,657
4,430
1,781
762
2,902
1,200
28,108
0
W
Neith
HopsRS
Neith
3,103
1,418
0
619
4,025
854
1,318
412
3,613
0
18,884
L
3,305
846
0
80
6,101
1,766
0
1,539
4,562
0
15,974
L
Scylla
2,758
101
0
1,547
4,743
1,246
0
2,121
2,354
22,655
0
L
Zhong Kui
Shingosean
Zhong Kui
5,309
1,047
0
4,459
7,361
8,315
197
0
7,361
41,434
0
L
Ganesha
Ultra Pleb
Ganesha
2,014
38
0
730
4,562
2,580
0
1,112
3,450
13,884
0
W
4,634
1,257
0
2,910
6,503
3,513
89
4,383
2,120
0
31,282
L
Loki
1,705
352
0
355
6,698
1,773
0
586
6,094
0
31,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,985
Gold Earned
30,542
289
Minions Killed
285
0
Camps Cleared
0
967,170
Distance Traveled
1,095,788
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,068
552
36
3
0
197,106
2
W
Arachne
7,059
642
81
7
0
259,852
0
W
Tiamat
6,276
571
65
6
0
212,857
0
W
Neith
5,293
481
37
3
0
193,220
0
L
Ullr
5,264
479
51
5
0
179,488
0
L
Scylla
5,498
500
69
6
0
200,530
0
L
Zhong Kui
6,358
578
97
9
0
183,295
0
L
Ganesha
5,624
511
5
0
0
204,359
7
W
Chaac
5,846
531
66
6
0
232,753
0
L
Loki
5,241
476
67
6
0
199,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role