Player Matchup

Cthulhu
Cthulhu
Cecildragon
Cthulhu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 49L
1,366 Elo+
Party 1
Erlang Shen
Erlang Shen
CristianXeneize
Erlang Shen
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 60L
1,366 Elo+
Party 1
Arachne
Arachne
UmbraMagdaros
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,163 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,298 Elo+

VS

Team Averages
Level 89
1,199 SR
1,408 Elo+
Gilgamesh
Gilgamesh
BlasLu0
Gilgamesh
Level 139
God Stats
1W - 2L
1,230 SR
Queue Stats
64W - 123L
1,371 Elo+
Party 2
Janus
Janus
LEONlXORM
Janus
Level 119
God Stats
1W - 4L
1,242 SR
Queue Stats
95W - 174L
1,353 Elo+
Party 2
Neith
Neith
jesusT24
Neith
Level 10
God Stats
3W - 10L
1,125 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cecildragon
Cthulhu
15
1 / 6 / 7
11,275
626
14,895
30,352
37,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
CristianXeneize
Erlang Shen
16
9 / 8 / 0
13,681
760
14,934
27,092
19,030
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
14
0 / 10 / 6
10,681
593
4,886
19,235
8,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlasLu0
Gilgamesh
15
10 / 4 / 9
12,858
714
17,856
17,123
23,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
LEONlXORM
Janus
16
6 / 3 / 14
12,580
699
19,820
11,130
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
jesusT24
Neith
17
8 / 3 / 13
13,167
732
24,262
11,510
4,237
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
10
Kills
24
24
Deaths
10
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlasLu0
Gilgamesh
10
4
9
3.63
L
Cthulhu
Cecildragon
Cthulhu
1
6
7
0.75
L
Erlang Shen
CristianXeneize
Erlang Shen
9
8
0
1.13
W
Janus
LEONlXORM
Janus
6
3
14
4.33
L
Arachne
0
10
6
0.3
W
Neith
jesusT24
Neith
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
61,938
76,679
Taken
39,763
64,974
Mitigated
30,725
8,469
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlasLu0
Gilgamesh
17,856
7,347
0
742
17,123
23,015
413
6,103
11,020
0
34,564
L
Cthulhu
Cecildragon
Cthulhu
14,895
1,079
204
310
30,352
37,904
0
5,536
24,816
45,473
0
L
Erlang Shen
CristianXeneize
Erlang Shen
14,934
8,329
0
3,472
27,092
19,030
0
8,919
18,173
0
39,099
W
Janus
LEONlXORM
Janus
19,820
2,292
0
1,592
11,130
3,473
515
3,317
7,813
57,465
0
L
Arachne
4,886
3,400
0
4,483
19,235
8,040
0
5,365
13,870
0
25,384
W
Neith
jesusT24
Neith
24,262
18,066
0
1,156
11,510
4,237
1,155
5,475
6,035
0
48,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,637
Gold Earned
38,605
130
Minions Killed
168
0
Camps Cleared
0
901,581
Distance Traveled
909,012
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,858
714
42
2
0
316,737
1
L
Cthulhu
11,275
626
52
3
0
333,480
0
L
Erlang Shen
13,681
760
49
3
0
296,390
1
W
Janus
12,580
699
60
3
0
325,059
1
L
Arachne
10,681
593
29
2
0
271,711
0
W
Neith
13,167
732
66
4
0
267,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role