Player Matchup

Izanami
Izanami
Beatdownn14
Izanami
Level 14
God Stats
59W - 71L
1,382 SR
Queue Stats
59W - 73L
1,289 Elo+
Solo
Nemesis
Nemesis
Fantred
Nemesis
Level 16
God Stats
3W - 7L
1,500 SR
Queue Stats
110W - 104L
1,333 Elo+
Party 1
Anubis
Anubis
ItsMakita
Anubis
Level 16
God Stats
6W - 9L
1,351 SR
Queue Stats
197W - 206L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
P170Tiezo
Cthulhu
Level 21
God Stats
78W - 70L
1,435 SR
Queue Stats
466W - 453L
1,355 Elo+
Party 1
Gilgamesh
Gilgamesh
WiseCarnival705
Gilgamesh
Level 29
God Stats
89W - 82L
1,620 SR
Queue Stats
536W - 540L
1,585 Elo+
Party 1
Team Averages
Level 19
1,457 SR
1,382 Elo+

VS

Team Averages
Level 25
1,438 SR
1,432 Elo+
Yemoja
Yemoja
DrSteampnk
Yemoja
Level 28
God Stats
116W - 122L
1,477 SR
Queue Stats
282W - 326L
1,349 Elo+
Solo
Pele
Pele
Jasp828
Pele
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,394 Elo+
Party 2
Skadi
Skadi
Juicanator
Skadi
Level 25
God Stats
0W - 2L
1,292 SR
Queue Stats
4W - 5L
1,502 Elo+
Party 2
Sun Wukong
Sun Wukong
My_Name_Talon
Sun Wukong
Level 8
God Stats
3W - 6L
1,419 SR
Queue Stats
10W - 13L
1,468 Elo+
Solo
Ymir
Ymir
WiredTomcat7193
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beatdownn14
Izanami
20
5 / 10 / 12
16,386
468
27,610
32,303
11,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Fantred
Nemesis
17
2 / 11 / 8
13,173
376
9,619
25,877
22,840
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ItsMakita
Anubis
17
2 / 10 / 12
12,992
371
14,982
25,951
13,356
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
P170Tiezo
Cthulhu
20
5 / 9 / 16
16,157
462
24,849
34,857
42,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
WiseCarnival705
Gilgamesh
20
17 / 5 / 6
18,660
533
33,302
30,774
27,816
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DrSteampnk
Yemoja
20
7 / 4 / 15
15,891
454
12,459
27,938
35,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Jasp828
Pele
20
19 / 5 / 10
17,388
497
30,009
28,740
13,863
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
20
16 / 6 / 17
17,804
509
59,720
34,759
15,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
My_Name_Talon
Sun Wukong
20
2 / 10 / 6
14,443
413
10,211
29,960
25,291
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
0 / 7 / 18
15,559
445
6,627
30,973
39,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
110
31
Kills
44
45
Deaths
32
54
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
Beatdownn14
Izanami
5
10
12
1.1
L
Yemoja
DrSteampnk
Yemoja
7
4
15
3.63
W
Nemesis
Fantred
Nemesis
2
11
8
0.55
W
Anubis
ItsMakita
Anubis
2
10
12
0.8
L
Pele
Jasp828
Pele
19
5
10
4.8
L
Skadi
16
6
17
4.08
L
Sun Wukong
My_Name_Talon
Sun Wukong
2
10
6
0.5
W
Cthulhu
P170Tiezo
Cthulhu
5
9
16
1.44
L
0
7
18
1.29
W
Gilgamesh
WiseCarnival705
Gilgamesh
17
5
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,362
Damage
119,026
149,762
Taken
152,370
117,569
Mitigated
130,447
29,352
Healing
34,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Beatdownn14
Izanami
27,610
17,276
0
10,361
32,303
11,230
8,676
5,792
26,511
0
117,780
L
Yemoja
DrSteampnk
Yemoja
12,459
2,037
3,018
3,734
27,938
35,760
6,064
4,258
23,680
67,118
0
W
Nemesis
Fantred
Nemesis
9,619
4,773
0
688
25,877
22,840
2,332
3,172
22,705
0
45,568
W
Anubis
ItsMakita
Anubis
14,982
1,426
0
5,892
25,951
13,356
447
2,747
23,204
48,132
0
L
Pele
Jasp828
Pele
30,009
8,524
0
6,400
28,740
13,863
2,151
7,362
21,378
0
118,369
L
Skadi
59,720
40,343
0
14,877
34,759
15,584
7,825
13,165
21,594
0
156,560
L
Sun Wukong
My_Name_Talon
Sun Wukong
10,211
3,313
0
6,587
29,960
25,291
499
5,603
24,357
0
96,767
W
Cthulhu
P170Tiezo
Cthulhu
24,849
1,519
2,655
7,176
34,857
42,327
1,240
3,555
31,222
79,438
0
L
6,627
1,677
0
0
30,973
39,949
384
9,519
21,454
14,132
0
W
Gilgamesh
WiseCarnival705
Gilgamesh
33,302
9,343
0
2,580
30,774
27,816
1,320
3,820
26,954
0
95,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,368
Gold Earned
81,085
492
Minions Killed
563
0
Camps Cleared
0
2,713,775
Distance Traveled
3,080,133
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,386
468
177
5
0
515,305
0
L
Yemoja
15,891
454
108
3
0
607,602
2
W
Nemesis
13,173
376
57
2
0
478,943
0
W
Anubis
12,992
371
47
1
0
428,973
0
L
Pele
17,388
497
166
5
0
697,267
2
L
Skadi
17,804
509
161
5
0
575,530
4
L
Sun Wukong
14,443
413
116
3
0
603,808
0
W
Cthulhu
16,157
462
109
3
0
645,957
0
L
Ymir
15,559
445
12
0
0
595,926
0
W
Gilgamesh
18,660
533
102
3
0
644,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role