Player Matchup

Yemoja
Yemoja
Chi-Bully773
Yemoja
Level 26
God Stats
1W - 7L
1,329 SR
Queue Stats
91W - 140L
1,209 Elo+
Solo
Chaac
Chaac
CurlyManager702
Chaac
Level 20
God Stats
2W - 7L
1,406 SR
Queue Stats
5W - 13L
1,265 Elo+
Solo
Mercury
Mercury
WarmCupOfNut
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rb408
Morgan Le Fay
Level 26
God Stats
8W - 4L
1,674 SR
Queue Stats
294W - 304L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
xXfatman98xX
Zhong Kui
Level 28
God Stats
0W - 1L
1,615 SR
Queue Stats
0W - 3L
1,049 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,290 Elo+

VS

Team Averages
Level 34
1,663 SR
1,469 Elo+
Sylvanus
Sylvanus
AaronL6e6e6
Sylvanus
Level 28
God Stats
21W - 12L
1,765 SR
Queue Stats
315W - 278L
1,568 Elo+
Party 1
Sol
Sol
DoctorDirty33
Sol
Level 2
God Stats
6W - 3L
1,500 SR
Queue Stats
22W - 8L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GOD Veleford
Amaterasu
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 267L
1,511 Elo+
Party 1
Thor
Thor
MataJotos666
Thor
Level 5
God Stats
1W - 0L
1,731 SR
Queue Stats
163W - 141L
1,286 Elo+
Party 1
Hera
Hera
MaxwellGreen7u7
Hera
Level 112
God Stats
7W - 6L
1,817 SR
Queue Stats
308W - 281L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 5 / 1
8,023
382
4,509
16,003
13,975
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 8 / 5
9,361
446
9,611
25,538
14,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
WarmCupOfNut
Mercury
9
2 / 4 / 1
7,533
359
2,513
8,931
2,918
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
rb408
Morgan Le Fay
11
1 / 11 / 2
7,758
369
12,155
18,483
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
xXfatman98xX
Zhong Kui
15
5 / 10 / 2
10,175
485
13,622
18,388
10,569
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AaronL6e6e6
Sylvanus
15
8 / 4 / 14
11,582
552
12,700
17,678
15,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
11 / 1 / 8
12,821
611
27,144
20,911
9,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
GOD Veleford
Amaterasu
14
2 / 5 / 12
9,418
448
2,498
11,538
7,662
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 6
9,027
430
694
9,209
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
16 / 3 / 11
12,952
617
26,058
12,568
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
13
Kills
37
38
Deaths
14
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AaronL6e6e6
Sylvanus
8
4
14
3.75
L
Yemoja
0
5
1
0.1
L
5
8
5
0.94
W
11
1
8
15
W
Amaterasu
GOD Veleford
Amaterasu
2
5
12
1.6
W
0
1
6
3
W
16
3
11
7.17
L
Mercury
WarmCupOfNut
Mercury
2
4
1
0.63
L
Morgan Le Fay
rb408
Morgan Le Fay
1
11
2
0.18
L
Zhong Kui
xXfatman98xX
Zhong Kui
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,410
Damage
69,094
87,343
Taken
71,904
47,818
Mitigated
42,480
16,451
Healing
33,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AaronL6e6e6
Sylvanus
12,700
3,592
3,148
6,726
17,678
15,383
840
9,663
7,771
48,410
19,082
L
Yemoja
4,509
980
462
3,734
16,003
13,975
806
12,841
3,162
32,274
0
L
9,611
1,371
0
5,228
25,538
14,529
70
20,635
4,903
0
35,626
W
27,144
12,288
0
13,378
20,911
9,433
9,799
7,602
13,001
92,892
0
W
Amaterasu
GOD Veleford
Amaterasu
2,498
1,191
0
1,729
11,538
7,662
0
3,764
7,696
0
22,324
W
694
57
0
3,520
9,209
4,945
689
1,329
7,850
0
37,236
W
26,058
4,991
813
4,066
12,568
5,057
3,418
6,970
5,300
94,699
0
L
Mercury
WarmCupOfNut
Mercury
2,513
1,274
0
201
8,931
2,918
0
4,456
4,091
0
22,845
L
Morgan Le Fay
rb408
Morgan Le Fay
12,155
1,593
0
2,569
18,483
5,827
0
13,893
4,590
34,334
0
L
Zhong Kui
xXfatman98xX
Zhong Kui
13,622
1,228
202
4,055
18,388
10,569
1,127
12,988
5,400
60,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,850
Gold Earned
55,800
284
Minions Killed
476
0
Camps Cleared
0
1,566,722
Distance Traveled
1,838,048
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,582
552
100
5
0
356,342
0
L
Yemoja
8,023
382
39
2
0
248,231
0
L
Chaac
9,361
446
54
3
0
333,979
1
W
Sol
12,821
611
135
6
0
351,947
2
W
Amaterasu
9,418
448
36
2
0
407,013
0
W
Thor
9,027
430
61
3
0
331,679
0
W
Hera
12,952
617
144
7
0
391,067
0
L
Mercury
7,533
359
49
2
0
374,430
1
L
Morgan Le Fay
7,758
369
45
2
0
296,942
0
L
Zhong Kui
10,175
485
97
5
0
313,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role