Player Matchup

Sylvanus
Sylvanus
BostonRobZombie
Sylvanus
Level 64
God Stats
1W - 1L
1,420 SR
Queue Stats
4W - 7L
1,405 Elo+
Party 1
Apollo
Apollo
DerpShawn69
Apollo
Level 56
God Stats
2W - 1L
1,408 SR
Queue Stats
15W - 16L
1,492 Elo+
Party 1
Nox
Nox
STERILENATION
Nox
Level 98
God Stats
10W - 2L
1,899 SR
Queue Stats
107W - 131L
1,447 Elo+
Party 1
Team Averages
Level 73
1,576 SR
1,448 Elo+

VS

Team Averages
Level 72
1,591 SR
1,586 Elo+
Danzaburou
Danzaburou
Blurred Kaos
Danzaburou
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,589 Elo+
Party 2
Anubis
Anubis
LivinLikeLarryR
Anubis
Level 61
God Stats
5W - 8L
1,479 SR
Queue Stats
12W - 12L
1,447 Elo+
Solo
Bakasura
Bakasura
lGrub
Bakasura
Level 123
God Stats
41W - 19L
1,793 SR
Queue Stats
586W - 454L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 3 / 6
9,756
650
5,512
16,825
15,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
14
3 / 7 / 6
10,250
683
12,274
11,145
3,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
7 / 7 / 3
11,239
749
9,052
11,223
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blurred Kaos
Danzaburou
13
1 / 5 / 6
9,489
633
6,879
11,114
3,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 7
10,314
688
8,754
8,642
4,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
lGrub
Bakasura
17
13 / 5 / 1
12,471
831
18,130
16,706
8,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
11
Kills
17
17
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blurred Kaos
Danzaburou
1
5
6
0.8
L
Sylvanus
1
3
6
1.33
L
Apollo
3
7
6
0.86
W
3
1
7
6.5
L
7
7
3
1.21
W
Bakasura
lGrub
Bakasura
13
5
1
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,838
Damage
33,763
39,193
Taken
36,462
23,023
Mitigated
16,974
7,364
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blurred Kaos
Danzaburou
6,879
2,983
0
709
11,114
3,706
779
4,832
6,282
0
26,082
L
Sylvanus
5,512
2,033
1,385
4,978
16,825
15,290
457
3,361
12,299
14,837
0
L
Apollo
12,274
5,384
200
583
11,145
3,722
2,262
2,705
7,724
0
36,649
W
8,754
129
285
3,944
8,642
4,529
613
4,050
4,592
41,185
0
L
9,052
472
0
218
11,223
4,011
285
2,688
7,800
40,819
0
W
Bakasura
lGrub
Bakasura
18,130
11,963
0
5,473
16,706
8,739
1,759
5,682
11,024
0
53,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,245
Gold Earned
32,274
166
Minions Killed
200
0
Camps Cleared
0
673,993
Distance Traveled
789,898
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,489
633
43
3
0
249,412
0
L
Sylvanus
9,756
650
26
2
0
202,614
3
L
Apollo
10,250
683
51
3
0
229,262
2
W
Anubis
10,314
688
73
5
0
249,259
0
L
Nox
11,239
749
89
6
0
242,117
3
W
Bakasura
12,471
831
84
6
0
291,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role