Player Matchup

Fenrir
Fenrir
Puurp Getty
Fenrir
Level 85
God Stats
31W - 56L
1,359 SR
Queue Stats
71W - 113L
1,303 Elo+
Solo
Medusa
Medusa
Trashcanfc69
Medusa
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 72L
1,281 Elo+
Solo
Bellona
Bellona
thawahoo
Bellona
Level 140
God Stats
3W - 3L
1,348 SR
Queue Stats
185W - 288L
1,244 Elo+
Solo
Team Averages
Level 98
1,402 SR
1,276 Elo+

VS

Team Averages
Level 76
1,340 SR
1,284 Elo+
Ah Puch
Ah Puch
Cali_Matt_951
Ah Puch
Level 82
God Stats
0W - 6L
1,235 SR
Queue Stats
3W - 19L
1,284 Elo+
Party 1
Cernunnos
Cernunnos
NinGa IV
Cernunnos
Level 77
God Stats
10W - 19L
1,416 SR
Queue Stats
113W - 177L
1,313 Elo+
Solo
Neith
Neith
Washyamouth1
Neith
Level 69
God Stats
2W - 5L
1,370 SR
Queue Stats
2W - 14L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
8 / 0 / 11
12,975
683
7,116
16,423
15,057
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
19
9 / 3 / 12
13,457
708
16,947
14,768
6,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
thawahoo
Bellona
18
10 / 3 / 9
14,234
749
16,731
19,197
19,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
2 / 8 / 2
11,245
592
13,784
15,976
6,424
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
NinGa IV
Cernunnos
15
2 / 9 / 3
11,446
602
17,608
18,133
7,777
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 10 / 1
11,495
605
8,537
14,120
5,462
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
27
Kills
6
6
Deaths
27
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
2
8
2
0.38
L
Cernunnos
NinGa IV
Cernunnos
2
9
3
0.39
W
Fenrir
8
0
11
13.5
W
Medusa
9
3
12
5
L
2
10
1
0.25
W
Bellona
thawahoo
Bellona
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,794
Damage
39,929
50,388
Taken
48,229
40,873
Mitigated
19,663
11,030
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
13,784
1,194
706
2,940
15,976
6,424
182
0
15,976
52,666
0
L
Cernunnos
NinGa IV
Cernunnos
17,608
8,314
0
1,672
18,133
7,777
764
0
18,133
0
52,432
W
Fenrir
7,116
1,210
487
4,550
16,423
15,057
1,285
4,824
11,599
0
28,171
W
Medusa
16,947
6,381
0
3,634
14,768
6,404
416
5,284
9,484
0
67,438
L
8,537
3,777
633
1,433
14,120
5,462
599
0
14,120
0
26,961
W
Bellona
thawahoo
Bellona
16,731
6,046
0
2,359
19,197
19,412
611
3,676
15,521
0
62,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,666
Gold Earned
34,186
211
Minions Killed
189
0
Camps Cleared
0
1,090,136
Distance Traveled
800,969
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,245
592
96
5
0
273,374
2
L
Cernunnos
11,446
602
58
3
0
296,217
5
W
Fenrir
12,975
683
42
2
0
360,172
0
W
Medusa
13,457
708
95
5
0
363,440
1
L
Neith
11,495
605
35
2
0
231,378
0
W
Bellona
14,234
749
74
4
0
366,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role