Player Matchup

Cernunnos
Cernunnos
GoMeE_PiLe29
Cernunnos
Level 17
God Stats
6W - 11L
1,377 SR
Queue Stats
72W - 85L
1,332 Elo+
Party 1
Ra
Ra
Silky-Johnson-H8
Ra
Level 92
God Stats
27W - 30L
1,524 SR
Queue Stats
176W - 152L
1,482 Elo+
Party 1
Chaac
Chaac
Silky_Sosa69
Chaac
Level 9
God Stats
5W - 1L
1,500 SR
Queue Stats
23W - 20L
1,477 Elo+
Party 1
Team Averages
Level 39
1,467 SR
1,431 Elo+

VS

Team Averages
Level 48
1,538 SR
1,513 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Agogmented
Chang'e
Level 94
God Stats
3W - 1L
1,502 SR
Queue Stats
12W - 18L
1,485 Elo+
Party 2
Hachiman
Hachiman
Calibur91
Hachiman
Level 20
God Stats
5W - 6L
1,612 SR
Queue Stats
69W - 71L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GoMeE_PiLe29
Cernunnos
12
2 / 5 / 7
8,612
662
4,782
10,774
4,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 2 / 12
9,843
757
10,106
8,365
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
12 / 2 / 4
11,000
846
15,895
12,409
9,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 7 / 2
7,963
613
4,920
16,864
10,506
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Agogmented
Chang'e
11
0 / 4 / 5
7,814
601
4,793
9,404
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Calibur91
Hachiman
14
6 / 6 / 2
9,698
746
10,023
11,832
3,907
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
8
9
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
2
0.43
L
Chang'e
Agogmented
Chang'e
0
4
5
0.63
L
Hachiman
Calibur91
Hachiman
6
6
2
1.17
W
Cernunnos
GoMeE_PiLe29
Cernunnos
2
5
7
1.1
W
3
2
12
4.5
W
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,783
Damage
19,736
31,548
Taken
38,100
16,713
Mitigated
17,648
9,607
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,920
234
301
543
16,864
10,506
0
4,030
12,834
14,587
0
L
Chang'e
Agogmented
Chang'e
4,793
516
804
2,299
9,404
3,235
0
2,339
7,065
28,001
0
L
Hachiman
Calibur91
Hachiman
10,023
5,700
0
1,279
11,832
3,907
0
3,737
8,095
0
36,543
W
Cernunnos
GoMeE_PiLe29
Cernunnos
4,782
2,218
0
1,808
10,774
4,011
1,073
3,243
7,531
0
15,583
W
10,106
398
1,216
3,097
8,365
3,496
764
1,897
6,468
46,705
0
W
15,895
4,343
0
3,486
12,409
9,206
720
4,573
7,836
0
45,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
25,475
161
Minions Killed
113
0
Camps Cleared
0
708,528
Distance Traveled
552,067
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,963
613
24
2
0
204,863
0
L
Chang'e
7,814
601
40
3
0
158,005
0
L
Hachiman
9,698
746
49
4
0
189,199
2
W
Cernunnos
8,612
662
24
2
0
217,029
2
W
Ra
9,843
757
87
7
0
250,833
0
W
Chaac
11,000
846
50
4
0
240,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role