Player Matchup

Izanami
Izanami
WJMcbuckets23
Izanami
Level 97
God Stats
17W - 19L
1,484 SR
Queue Stats
145W - 217L
1,383 Elo+
Party 1
Mercury
Mercury
coleslawXcarter
Mercury
Level 123
God Stats
3W - 12L
1,500 SR
Queue Stats
295W - 362L
1,442 Elo+
Party 1
Discordia
Discordia
honeyxb
Discordia
Level 83
God Stats
5W - 5L
1,594 SR
Queue Stats
201W - 252L
1,445 Elo+
Party 1
Cabrakan
Cabrakan
mungooose
Cabrakan
Level 63
God Stats
2W - 4L
1,625 SR
Queue Stats
103W - 144L
1,399 Elo+
Party 1
Tyr
Tyr
tie owns
Tyr
Level 96
God Stats
5W - 15L
1,431 SR
Queue Stats
156W - 214L
1,386 Elo+
Party 1
Team Averages
Level 92
1,527 SR
1,411 Elo+

VS

Team Averages
Level 120
1,563 SR
1,515 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Heetrs
Bakasura
Level 123
God Stats
11W - 17L
1,359 SR
Queue Stats
257W - 239L
1,467 Elo+
Solo
Danzaburou
Danzaburou
KWC Storm
Danzaburou
Level 124
God Stats
26W - 24L
1,589 SR
Queue Stats
861W - 762L
1,568 Elo+
Solo
Hades
Hades
XxChuckstyl3xX
Hades
Level 159
God Stats
49W - 44L
1,575 SR
Queue Stats
253W - 245L
1,541 Elo+
Solo
Neith
Neith
waffaddict
Neith
Level 65
God Stats
0W - 1L
1,793 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
6 / 1 / 4
9,491
593
8,721
8,348
3,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 5
8,664
542
7,593
10,846
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
honeyxb
Discordia
14
2 / 2 / 4
8,479
530
8,465
7,675
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
mungooose
Cabrakan
12
2 / 2 / 6
8,611
538
6,251
12,798
14,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 4 / 3
9,168
573
9,955
14,395
10,370
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 4
6,962
435
6,854
10,668
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Heetrs
Bakasura
15
5 / 4 / 1
8,984
562
7,648
14,566
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
KWC Storm
Danzaburou
14
3 / 1 / 0
8,833
552
5,604
8,151
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 5 / 6
8,625
539
10,523
14,711
10,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
12
1 / 7 / 1
7,253
453
4,049
8,744
2,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
19
Kills
12
12
Deaths
19
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
4
1
L
Bakasura
Heetrs
Bakasura
5
4
1
1.38
L
Danzaburou
KWC Storm
Danzaburou
3
1
0
3
W
Izanami
6
1
4
8
L
3
5
6
1.2
W
2
3
5
1.5
W
Discordia
honeyxb
Discordia
2
2
4
2
W
Cabrakan
mungooose
Cabrakan
2
2
6
2.5
W
7
4
3
2.13
L
Neith
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,985
Damage
34,678
54,062
Taken
56,840
34,947
Mitigated
25,521
9,168
Healing
14,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,854
2,055
0
4,412
10,668
2,984
0
3,283
7,243
39,267
0
L
Bakasura
Heetrs
Bakasura
7,648
4,122
0
2,084
14,566
6,137
0
1,770
12,728
0
60,934
L
Danzaburou
KWC Storm
Danzaburou
5,604
2,352
0
3,630
8,151
3,089
520
4,061
3,684
0
56,044
W
Izanami
8,721
4,103
0
1,735
8,348
3,232
539
2,165
6,183
0
76,580
L
10,523
1,347
129
4,465
14,711
10,744
148
1,815
12,854
47,844
0
W
7,593
3,856
144
1,212
10,846
3,974
75
3,646
6,815
0
59,542
W
Discordia
honeyxb
Discordia
8,465
356
95
2,467
7,675
2,740
763
1,499
6,036
54,728
0
W
Cabrakan
mungooose
Cabrakan
6,251
893
0
0
12,798
14,631
463
3,599
9,147
26,192
0
W
9,955
945
460
3,055
14,395
10,370
786
6,535
6,809
0
37,717
L
Neith
4,049
1,478
0
266
8,744
2,567
112
3,069
5,615
0
24,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,413
Gold Earned
40,657
451
Minions Killed
439
0
Camps Cleared
0
1,641,312
Distance Traveled
1,460,763
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,962
435
60
4
0
258,149
3
L
Bakasura
8,984
562
132
8
0
357,145
2
L
Danzaburou
8,833
552
112
7
0
296,342
1
W
Izanami
9,491
593
127
8
0
309,751
5
L
Hades
8,625
539
86
5
0
285,292
3
W
Mercury
8,664
542
108
7
0
387,678
3
W
Discordia
8,479
530
122
8
0
312,676
4
W
Cabrakan
8,611
538
30
2
0
319,148
4
W
Tyr
9,168
573
64
4
0
312,059
0
L
Neith
7,253
453
49
3
0
263,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role