Player Matchup

Nu Wa
Nu Wa
DarkNeoxis
Nu Wa
Level 67
God Stats
0W - 2L
1,269 SR
Queue Stats
45W - 54L
1,393 Elo+
Party 1
Apollo
Apollo
GalinhaAranha
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,509 Elo+
Party 3
Geb
Geb
IlPerseflI
Geb
Level 37
God Stats
2W - 2L
1,585 SR
Queue Stats
46W - 52L
1,561 Elo+
Party 3
Bellona
Bellona
SafrixD
Bellona
Level 41
God Stats
1W - 4L
1,279 SR
Queue Stats
16W - 22L
1,322 Elo+
Party 1
Da Ji
Da Ji
SdAbner
Da Ji
Level 119
God Stats
122W - 103L
1,524 SR
Queue Stats
256W - 240L
1,518 Elo+
Party 3
Team Averages
Level 59
1,431 SR
1,461 Elo+

VS

Team Averages
Level 119
1,470 SR
1,746 Elo+
Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ISakkl
Erlang Shen
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
266W - 78L
1,841 Elo+
Party 2
Chaac
Chaac
JonesBrother
Chaac
Level 28
God Stats
15W - 3L
1,290 SR
Queue Stats
126W - 25L
1,842 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Yokomizo
Morgan Le Fay
Level 160
God Stats
8W - 2L
1,563 SR
Queue Stats
283W - 93L
1,838 Elo+
Party 2
Da Ji
Da Ji
ZirenKun
Da Ji
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 200L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 7 / 2
6,838
427
2,939
11,495
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 8 / 2
7,527
470
5,953
10,972
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 7 / 5
6,249
391
4,299
17,160
13,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
SafrixD
Bellona
13
1 / 3 / 3
8,139
509
4,364
9,268
8,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
SdAbner
Da Ji
13
4 / 10 / 2
8,142
509
6,447
13,999
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
10 / 1 / 12
10,427
652
9,247
7,054
2,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
ISakkl
Erlang Shen
13
5 / 1 / 13
9,536
596
9,141
16,098
14,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 7
8,734
546
6,161
9,726
7,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Yokomizo
Morgan Le Fay
18
8 / 1 / 7
10,936
684
11,167
9,087
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
ZirenKun
Da Ji
16
10 / 3 / 12
9,821
614
13,561
13,779
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
7
Kills
35
35
Deaths
7
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
10
1
12
16
L
Nu Wa
0
7
2
0.14
L
2
8
2
0.38
W
Erlang Shen
ISakkl
Erlang Shen
5
1
13
11.5
L
0
7
5
0.36
W
2
1
7
5.5
L
Bellona
SafrixD
Bellona
1
3
3
0.83
L
Da Ji
SdAbner
Da Ji
4
10
2
0.5
W
Morgan Le Fay
Yokomizo
Morgan Le Fay
8
1
7
11.5
W
Da Ji
ZirenKun
Da Ji
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,002
Damage
49,277
62,894
Taken
55,744
33,640
Mitigated
36,270
3,657
Healing
17,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,247
6,173
0
2,559
7,054
2,948
933
1,115
5,871
0
71,669
L
Nu Wa
2,939
981
0
1,144
11,495
3,580
0
2,234
9,261
43,437
0
L
5,953
3,473
0
1,699
10,972
3,365
705
1,967
8,626
0
26,836
W
Erlang Shen
ISakkl
Erlang Shen
9,141
3,797
0
4,892
16,098
14,553
0
2,795
13,193
0
44,860
L
4,299
996
135
528
17,160
13,605
0
3,089
13,914
13,561
0
W
6,161
659
0
3,760
9,726
7,823
126
1,176
8,480
0
39,045
L
Bellona
SafrixD
Bellona
4,364
809
0
151
9,268
8,011
306
518
8,750
5,751
23,216
L
Da Ji
SdAbner
Da Ji
6,447
2,171
0
0
13,999
5,079
0
3,359
10,546
0
42,024
W
Morgan Le Fay
Yokomizo
Morgan Le Fay
11,167
2,015
0
1,789
9,087
4,181
532
1,269
7,744
90,713
0
W
Da Ji
ZirenKun
Da Ji
13,561
4,108
0
4,326
13,779
6,765
0
1,639
12,058
0
64,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,895
Gold Earned
49,454
270
Minions Killed
564
0
Camps Cleared
0
1,413,642
Distance Traveled
1,569,050
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,427
652
147
9
0
333,629
6
L
Nu Wa
6,838
427
83
5
0
277,949
7
L
Apollo
7,527
470
48
3
0
270,928
4
W
Erlang Shen
9,536
596
56
4
0
307,096
2
L
Geb
6,249
391
20
1
0
306,293
3
W
Chaac
8,734
546
88
6
0
284,353
3
L
Bellona
8,139
509
48
3
0
298,764
1
L
Da Ji
8,142
509
71
4
0
259,708
1
W
Morgan Le Fay
10,936
684
172
11
0
341,331
4
W
Da Ji
9,821
614
101
6
0
302,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role