Player Matchup

Merlin
Merlin
BloodButcher1
Merlin
Level 9
God Stats
2W - 1L
1,744 SR
Queue Stats
6W - 8L
1,887 Elo+
Solo
Chaac
Chaac
DrinkCheese9177
Chaac
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
64W - 40L
1,571 Elo+
Party 1
Medusa
Medusa
UrFluffyPikachu
Medusa
Level 29
God Stats
1W - 0L
1,359 SR
Queue Stats
19W - 6L
1,718 Elo+
Party 1
Raijin
Raijin
ohczarcasm
Raijin
Level 17
God Stats
10W - 5L
1,427 SR
Queue Stats
74W - 54L
1,539 Elo+
Party 2
Jormungandr
Jormungandr
unknownvirus113
Jormungandr
Level 28
God Stats
45W - 31L
1,654 SR
Queue Stats
273W - 217L
1,579 Elo+
Party 2
Team Averages
Level 22
1,537 SR
1,659 Elo+

VS

Team Averages
Level 14
1,489 SR
1,585 Elo+
Bellona
Bellona
COBRA SSSSSSSSS
Bellona
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 30L
1,720 Elo+
Solo
Ra
Ra
HaniJeddah
Ra
Level 25
God Stats
59W - 51L
1,484 SR
Queue Stats
543W - 543L
1,500 Elo+
Solo
Scylla
Scylla
Noldar82
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,535 Elo+
Solo
Neith
Neith
NotSmurfing2805
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,649 Elo+
Solo
Serqet
Serqet
jacobrunz1
Serqet
Level 23
God Stats
2W - 4L
1,463 SR
Queue Stats
114W - 99L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 11
10,073
916
6,787
5,515
1,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 1 / 10
11,436
1,040
19,535
10,338
8,897
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
7 / 0 / 10
11,692
1,063
13,403
3,600
1,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Raijin
ohczarcasm
Raijin
18
5 / 0 / 8
11,409
1,037
15,339
6,014
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
unknownvirus113
Jormungandr
18
4 / 2 / 11
10,943
995
10,751
10,278
14,410
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

245

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 1
9,532
867
5,078
20,685
13,029
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 2 / 3
10,016
911
6,909
16,406
11,211
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
Noldar82
Scylla
16
0 / 6 / 3
9,702
882
4,439
10,830
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 2
10,014
910
7,882
9,811
3,524
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
jacobrunz1
Serqet
16
2 / 2 / 2
10,125
920
7,669
15,173
5,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
21
Kills
5
5
Deaths
21
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
0
9
1
0.06
W
4
1
10
9
L
1
2
3
1.25
L
Scylla
Noldar82
Scylla
0
6
3
0.25
L
2
2
2
1.5
W
7
0
10
12
L
Serqet
jacobrunz1
Serqet
2
2
2
1.5
W
Raijin
ohczarcasm
Raijin
5
0
8
9
W
Jormungandr
unknownvirus113
Jormungandr
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,815
Damage
31,977
35,745
Taken
72,905
29,006
Mitigated
36,516
7,135
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,787
141
0
628
5,515
1,938
0
1,409
4,106
14,086
0
L
5,078
527
0
124
20,685
13,029
0
10,966
9,719
0
24,833
W
19,535
472
0
3,771
10,338
8,897
0
2,760
6,827
0
48,502
L
6,909
59
1,456
2,142
16,406
11,211
0
8,732
7,674
35,252
0
L
Scylla
Noldar82
Scylla
4,439
747
0
0
10,830
3,527
0
3,603
7,227
15,956
0
L
7,882
3,513
0
1,784
9,811
3,524
0
4,047
5,764
0
32,700
W
13,403
6,608
0
953
3,600
1,416
0
1,071
1,935
0
44,597
L
Serqet
jacobrunz1
Serqet
7,669
2,333
0
0
15,173
5,225
0
5,529
9,644
0
17,304
W
Raijin
ohczarcasm
Raijin
15,339
1,521
183
964
6,014
2,345
0
2,771
3,243
32,278
0
W
Jormungandr
unknownvirus113
Jormungandr
10,751
2,350
17
619
10,278
14,410
0
3,337
6,443
28,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,553
Gold Earned
49,389
247
Minions Killed
216
13
Camps Cleared
3
1,071,168
Distance Traveled
983,933
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,073
916
16
1
1
210,383
0
L
Bellona
9,532
867
45
4
0
214,157
0
W
Chaac
11,436
1,040
68
6
7
217,522
3
L
Ra
10,016
911
59
5
0
208,426
2
L
Scylla
9,702
882
30
3
0
177,397
0
L
Neith
10,014
910
63
6
0
145,227
0
W
Medusa
11,692
1,063
83
8
5
239,882
1
L
Serqet
10,125
920
19
2
3
238,726
2
W
Raijin
11,409
1,037
44
4
0
203,308
1
W
Jormungandr
10,943
995
36
3
0
200,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role