Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
 
Gilgamesh
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
Archon_Pharaoh
Apollo
Gold II
Level 124
God Stats
10W - 16L
1,452 SR
Queue Stats
916W - 914L
1,484 MMR
Party 1
Hades
Hades
Bronze III
JohnWick2Bad
Hades
Bronze III
Level 68
God Stats
1W - 0L
1,765 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Janus
Janus
Platinum III
PrettyKitten841
Janus
Platinum III
Level 45
God Stats
5W - 2L
1,575 SR
Queue Stats
234W - 225L
1,775 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,558 SR
1,552 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,578 SR
1,613 MMR
Geb
Geb
Gold V
 
Geb
Gold V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
Dio-SockSniffer
Merlin
Gold I
Level 82
God Stats
4W - 5L
1,488 SR
Queue Stats
175W - 168L
1,668 MMR
Solo
Odin
Odin
Platinum I
RNSGengo
Odin
Platinum I
Level 159
God Stats
8W - 16L
1,601 SR
Queue Stats
473W - 449L
1,930 MMR
Solo
Chernobog
Chernobog
Gold III
ixoSso
Chernobog
Gold III
Level 125
God Stats
4W - 4L
1,643 SR
Queue Stats
273W - 273L
1,594 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
tallfreddy
Erlang Shen
Gold III
Level 127
God Stats
3W - 7L
1,659 SR
Queue Stats
470W - 469L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 2 / 1
6,885
574
4,721
7,643
3,819
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
 
Cthulhu
10
3 / 1 / 6
6,460
538
5,400
7,248
5,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 0 / 2
6,864
572
5,062
6,301
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 4 / 2
5,583
465
4,412
9,121
4,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 7
7,074
590
8,966
7,377
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetMorgan Le FayTiamatSolSobek

VS

Bans
AthenaKaliLokiAnhurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 5 / 1
5,478
457
1,973
11,211
5,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 3 / 0
6,154
513
3,830
5,703
1,709
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
11
6 / 0 / 2
7,173
598
10,259
8,643
4,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
ixoSso
Chernobog
13
1 / 2 / 0
7,365
614
3,338
6,749
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
tallfreddy
Erlang Shen
11
3 / 4 / 4
6,848
571
5,796
11,636
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
10
10
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
1
2.25
W
Cthulhu
 
Cthulhu
3
1
6
6
L
Geb
 
Geb
0
5
1
0.1
W
4
0
2
5
L
0
3
0
0
W
0
4
2
0.25
W
3
3
7
2.17
L
Odin
6
0
2
7
L
Chernobog
ixoSso
Chernobog
1
2
0
0.5
L
Erlang Shen
tallfreddy
Erlang Shen
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,561
Damage
25,196
37,690
Taken
43,942
17,609
Mitigated
19,659
10,545
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,721
1,251
0
1,476
7,643
3,819
273
512
7,131
3,566
29,362
W
Cthulhu
 
Cthulhu
5,400
1,123
439
1,426
7,248
5,207
0
2,157
5,091
22,905
0
L
Geb
 
Geb
1,973
359
0
1,480
11,211
5,048
0
5,786
5,195
7,075
0
W
5,062
3,011
0
2,010
6,301
1,766
364
898
5,403
0
42,932
L
3,830
133
0
1,165
5,703
1,709
922
2,459
3,124
41,971
0
W
4,412
512
384
3,724
9,121
4,787
0
1,607
7,514
24,825
0
W
8,966
847
0
1,086
7,377
2,030
0
2,946
4,431
37,262
0
L
Odin
10,259
2,680
0
3,200
8,643
4,771
0
4,710
3,853
5,951
27,207
L
Chernobog
ixoSso
Chernobog
3,338
2,143
0
3,324
6,749
1,719
242
1,376
5,373
0
58,866
L
Erlang Shen
tallfreddy
Erlang Shen
5,796
2,723
0
4,019
11,636
6,412
0
4,436
7,000
0
37,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,866
Gold Earned
33,018
312
Minions Killed
326
0
Camps Cleared
0
1,226,210
Distance Traveled
1,194,997
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,885
574
67
6
0
261,998
0
W
Cthulhu
6,460
538
45
4
0
245,480
2
L
Geb
5,478
457
5
0
0
246,470
1
W
Apollo
6,864
572
87
7
0
259,325
2
L
Merlin
6,154
513
74
6
0
198,769
4
W
Hades
5,583
465
44
4
0
213,502
0
W
Janus
7,074
590
69
6
0
245,905
6
L
Odin
7,173
598
61
5
0
245,806
0
L
Chernobog
7,365
614
114
10
0
235,897
1
L
Erlang Shen
6,848
571
72
6
0
268,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role