Player Matchup

Scylla
Scylla
AyeYoEj
Scylla
Level 107
God Stats
12W - 13L
1,581 SR
Queue Stats
88W - 71L
1,650 Elo+
Solo
Sylvanus
Sylvanus
BATGIRLROSE
Sylvanus
Level 82
God Stats
1W - 3L
1,283 SR
Queue Stats
61W - 65L
1,456 Elo+
Party 2
Chaac
Chaac
Moricu
Chaac
Level 128
God Stats
2W - 0L
1,863 SR
Queue Stats
32W - 34L
1,492 Elo+
Party 2
Neith
Neith
aphrotidee
Neith
Level 65
God Stats
25W - 16L
1,580 SR
Queue Stats
185W - 191L
1,460 Elo+
Party 3
Discordia
Discordia
buubwa
Discordia
Level 68
God Stats
19W - 11L
1,423 SR
Queue Stats
250W - 254L
1,474 Elo+
Party 3
Team Averages
Level 90
1,546 SR
1,507 Elo+

VS

Team Averages
Level 97
1,469 SR
1,482 Elo+
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kinetic Trap
Sylvanus
Level 108
God Stats
16W - 14L
1,520 SR
Queue Stats
185W - 200L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
P9 Voltage
Nu Wa
Level 79
God Stats
3W - 8L
1,494 SR
Queue Stats
129W - 125L
1,454 Elo+
Party 1
Kali
Kali
Xhalze
Kali
Level 121
God Stats
12W - 11L
1,503 SR
Queue Stats
164W - 164L
1,479 Elo+
Party 1
Neith
Neith
goodfinisher
Neith
Level 89
God Stats
2W - 1L
1,326 SR
Queue Stats
71W - 75L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AyeYoEj
Scylla
17
2 / 2 / 12
10,411
946
18,092
8,332
4,190
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
BATGIRLROSE
Sylvanus
17
1 / 0 / 12
9,797
891
6,448
13,610
16,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Moricu
Chaac
17
3 / 1 / 14
10,781
980
14,717
15,070
14,816
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
17
7 / 0 / 9
10,554
959
20,830
12,212
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
buubwa
Discordia
17
6 / 0 / 3
10,348
941
14,655
4,476
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

271

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
0 / 7 / 3
9,664
879
5,156
27,960
33,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Kinetic Trap
Sylvanus
15
0 / 2 / 1
8,814
801
11,024
15,372
9,517
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
15
0 / 5 / 2
9,174
834
14,885
11,831
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Xhalze
Kali
15
0 / 5 / 1
8,777
798
4,437
16,940
5,730
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 0 / 0
10,302
937
14,699
8,633
2,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
19
Kills
3
3
Deaths
19
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
7
3
0.21
W
Scylla
AyeYoEj
Scylla
2
2
12
4
W
Sylvanus
BATGIRLROSE
Sylvanus
1
0
12
7
L
Sylvanus
Kinetic Trap
Sylvanus
0
2
1
0.25
W
Chaac
Moricu
Chaac
3
1
14
10
L
Nu Wa
0
5
2
0.2
L
Kali
Xhalze
Kali
0
5
1
0.1
W
Neith
7
0
9
11.5
W
Discordia
buubwa
Discordia
6
0
3
7.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,742
Damage
50,201
53,700
Taken
80,736
42,975
Mitigated
55,152
17,120
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,156
1,192
257
2,153
27,960
33,190
0
14,176
13,784
0
22,421
W
Scylla
AyeYoEj
Scylla
18,092
1,795
0
190
8,332
4,190
0
4,905
3,427
47,263
0
W
Sylvanus
BATGIRLROSE
Sylvanus
6,448
2,360
2,435
3,812
13,610
16,613
0
7,250
6,360
13,868
0
L
Sylvanus
Kinetic Trap
Sylvanus
11,024
1,516
1,302
2,783
15,372
9,517
0
10,792
4,580
20,296
0
W
Chaac
Moricu
Chaac
14,717
1,994
0
5,349
15,070
14,816
0
4,927
10,143
12,214
39,463
L
Nu Wa
14,885
3,348
0
1,287
11,831
4,254
0
5,804
6,027
37,128
0
L
Kali
Xhalze
Kali
4,437
1,827
0
162
16,940
5,730
0
7,942
8,998
0
10,667
W
Neith
20,830
9,999
383
3,728
12,212
5,593
0
5,267
6,945
0
37,007
W
Discordia
buubwa
Discordia
14,655
1,492
387
836
4,476
1,763
0
3,560
916
32,658
0
L
14,699
8,181
0
2,446
8,633
2,461
0
4,072
4,561
0
48,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,891
Gold Earned
46,731
251
Minions Killed
201
7
Camps Cleared
5
942,945
Distance Traveled
931,108
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,664
879
27
2
2
197,409
1
W
Scylla
10,411
946
87
8
1
193,390
0
W
Sylvanus
9,797
891
27
2
1
172,297
0
L
Sylvanus
8,814
801
19
2
1
175,287
0
W
Chaac
10,781
980
60
5
4
198,576
0
L
Nu Wa
9,174
834
38
3
2
203,927
0
L
Kali
8,777
798
20
2
0
169,332
0
W
Neith
10,554
959
38
3
0
179,599
0
W
Discordia
10,348
941
39
4
1
199,083
0
L
Neith
10,302
937
97
9
0
185,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role