Player Matchup

Ymir
Ymir
Kaosisntnice
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Party 3
Yemoja
Yemoja
Sovietshaker
Yemoja
Level 8
God Stats
1W - 3L
1,395 SR
Queue Stats
2W - 9L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
WetSackOfNuts
Sun Wukong
Level 4
God Stats
0W - 4L
1,107 SR
Queue Stats
0W - 4L
984 Elo+
Party 3
Nemesis
Nemesis
globularjet
Nemesis
Level 4
God Stats
0W - 4L
1,107 SR
Queue Stats
0W - 4L
984 Elo+
Party 3
Skadi
Skadi
teknosbadussy
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,023 Elo+
Party 3
Team Averages
Level 4
1,322 SR
1,108 Elo+

VS

Team Averages
Level 21
1,536 SR
1,396 Elo+
Ymir
Ymir
Dopafiend
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Irscu
Sun Wukong
Level 25
God Stats
4W - 3L
1,700 SR
Queue Stats
6W - 11L
1,420 Elo+
Party 2
Anubis
Anubis
cristiancasimiro
Anubis
Level 26
God Stats
29W - 24L
1,550 SR
Queue Stats
86W - 96L
1,347 Elo+
Party 1
Apollo
Apollo
marcosgero
Apollo
Level 21
God Stats
11W - 12L
1,421 SR
Queue Stats
45W - 58L
1,220 Elo+
Party 1
Tiamat
Tiamat
puluso90
Tiamat
Level 28
God Stats
4W - 2L
1,508 SR
Queue Stats
13W - 19L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
9,108
396
8,579
21,900
25,796
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
13
1 / 10 / 1
9,695
422
5,897
19,055
9,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
WetSackOfNuts
Sun Wukong
17
1 / 5 / 1
10,776
469
8,043
14,707
9,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
globularjet
Nemesis
13
1 / 14 / 2
9,069
394
6,377
18,470
7,670
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 16 / 0
7,534
328
6,538
17,705
5,608
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
7 / 2 / 21
14,231
619
11,809
20,890
26,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Irscu
Sun Wukong
19
9 / 2 / 5
13,317
579
8,671
19,368
21,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
17 / 1 / 6
15,053
654
16,328
17,398
10,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
marcosgero
Apollo
19
7 / 1 / 10
12,998
565
10,717
15,330
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
puluso90
Tiamat
20
10 / 1 / 19
13,548
589
25,071
15,181
10,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
111
6
Kills
50
52
Deaths
7
5
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
2
21
8.75
W
Sun Wukong
Irscu
Sun Wukong
9
2
5
5.75
L
2
7
1
0.36
L
Yemoja
1
10
1
0.15
L
Sun Wukong
WetSackOfNuts
Sun Wukong
1
5
1
0.3
W
17
1
6
20
L
Nemesis
globularjet
Nemesis
1
14
2
0.14
W
Apollo
marcosgero
Apollo
7
1
10
12
W
Tiamat
puluso90
Tiamat
10
1
19
19.5
L
1
16
0
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,434
Damage
72,596
91,837
Taken
88,167
58,253
Mitigated
75,649
7,040
Healing
41,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,809
2,712
0
6,001
20,890
26,264
566
5,923
14,967
46,844
0
W
Sun Wukong
Irscu
Sun Wukong
8,671
1,679
0
8,759
19,368
21,620
2,122
1,975
17,393
0
73,936
L
8,579
2,277
0
0
21,900
25,796
0
16,116
5,784
30,446
0
L
Yemoja
5,897
1,050
1,541
2,234
19,055
9,835
0
15,212
3,843
26,368
0
L
Sun Wukong
WetSackOfNuts
Sun Wukong
8,043
1,826
0
2,549
14,707
9,344
462
3,424
11,283
0
73,335
W
16,328
896
0
13,310
17,398
10,987
3,914
3,481
13,917
128,644
0
L
Nemesis
globularjet
Nemesis
6,377
2,883
0
632
18,470
7,670
209
7,537
10,933
0
40,729
W
Apollo
marcosgero
Apollo
10,717
7,740
0
5,180
15,330
5,924
3,109
1,088
14,242
0
112,941
W
Tiamat
puluso90
Tiamat
25,071
2,467
687
7,692
15,181
10,854
1,834
6,132
9,049
90,565
0
L
6,538
4,050
0
84
17,705
5,608
307
11,097
6,608
0
32,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,182
Gold Earned
69,147
347
Minions Killed
618
0
Camps Cleared
0
1,779,298
Distance Traveled
1,965,038
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,231
619
56
2
0
378,153
2
W
Sun Wukong
13,317
579
131
6
0
419,116
0
L
Ymir
9,108
396
55
2
0
326,648
6
L
Yemoja
9,695
422
47
2
0
352,231
2
L
Sun Wukong
10,776
469
136
6
0
410,950
3
W
Anubis
15,053
654
178
8
0
340,569
0
L
Nemesis
9,069
394
71
3
0
346,105
3
W
Apollo
12,998
565
135
6
0
425,208
0
W
Tiamat
13,548
589
118
5
0
401,992
0
L
Skadi
7,534
328
38
2
0
343,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role