Player Matchup

Skadi
Skadi
Donovan_kills101
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
Heyhowstgoin
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Ladalru
Amaterasu
Level 28
God Stats
8W - 3L
1,659 SR
Queue Stats
107W - 95L
1,364 Elo+
Solo
Kukulkan
Kukulkan
Patrisbadger
Kukulkan
Level 18
God Stats
21W - 32L
1,271 SR
Queue Stats
41W - 51L
1,255 Elo+
Solo
Thor
Thor
Yavieberry
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,486 SR
1,424 Elo+

VS

Team Averages
Level 35
1,426 SR
1,335 Elo+
Kali
Kali
Beckham_mejia2
Kali
Level 28
God Stats
14W - 16L
1,461 SR
Queue Stats
67W - 85L
1,334 Elo+
Solo
Zhong Kui
Zhong Kui
ChaacMid
Zhong Kui
Level 102
God Stats
15W - 17L
1,497 SR
Queue Stats
286W - 266L
1,406 Elo+
Party 1
Chang'e
Chang'e
FANTASIA420
Chang'e
Level 25
God Stats
23W - 36L
1,319 SR
Queue Stats
56W - 77L
1,200 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
QuietPuppy83669
Morgan Le Fay
Level 18
God Stats
12W - 11L
1,356 SR
Queue Stats
35W - 47L
1,237 Elo+
Solo
Danzaburou
Danzaburou
TurtleMan912
Danzaburou
Level 3
God Stats
9W - 12L
1,500 SR
Queue Stats
106W - 113L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 14 / 1
6,136
307
1,058
15,105
4,331
9
0 / 9 / 3
8,043
402
4,602
19,521
15,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Ladalru
Amaterasu
10
2 / 4 / 0
7,202
360
5,195
12,654
6,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Patrisbadger
Kukulkan
13
3 / 12 / 1
8,867
443
7,601
13,902
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 22 / 3
6,527
326
4,598
20,600
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 2 / 3
12,381
619
16,365
14,368
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
ChaacMid
Zhong Kui
16
18 / 0 / 11
11,685
584
21,184
16,870
11,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
FANTASIA420
Chang'e
14
8 / 4 / 9
10,587
529
7,094
12,768
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
QuietPuppy83669
Morgan Le Fay
15
8 / 5 / 13
10,456
523
8,609
10,314
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
TurtleMan912
Danzaburou
13
7 / 3 / 8
10,170
509
8,633
6,681
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
105
6
Kills
61
61
Deaths
14
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
20
2
3
10.75
W
Zhong Kui
ChaacMid
Zhong Kui
18
0
11
23.5
L
0
14
1
0.04
W
Chang'e
FANTASIA420
Chang'e
8
4
9
3.13
L
0
9
3
0.17
L
Amaterasu
Ladalru
Amaterasu
2
4
0
0.5
L
Kukulkan
Patrisbadger
Kukulkan
3
12
1
0.29
W
Morgan Le Fay
QuietPuppy83669
Morgan Le Fay
8
5
13
2.9
W
Danzaburou
TurtleMan912
Danzaburou
7
3
8
3.67
L
1
22
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
61,885
81,782
Taken
61,001
37,741
Mitigated
30,294
4,951
Healing
22,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,365
11,249
97
8,324
14,368
7,030
1,964
2,521
11,791
0
72,899
W
Zhong Kui
ChaacMid
Zhong Kui
21,184
2,248
29
7,549
16,870
11,861
1,670
4,674
11,906
65,475
0
L
1,058
568
0
0
15,105
4,331
0
7,204
7,595
0
8,937
W
Chang'e
FANTASIA420
Chang'e
7,094
1,859
769
5,416
12,768
5,152
2,041
3,251
9,333
39,991
4,167
L
4,602
683
0
1,450
19,521
15,303
24
8,526
10,543
12,914
0
L
Amaterasu
Ladalru
Amaterasu
5,195
1,775
0
3,501
12,654
6,550
387
2,911
9,699
0
26,092
L
Kukulkan
Patrisbadger
Kukulkan
7,601
1,132
0
0
13,902
4,944
0
5,945
7,664
50,866
0
W
Morgan Le Fay
QuietPuppy83669
Morgan Le Fay
8,609
1,123
0
138
10,314
3,880
2,594
2,744
7,534
56,827
0
W
Danzaburou
TurtleMan912
Danzaburou
8,633
5,852
0
291
6,681
2,371
860
1,735
4,916
0
25,443
L
4,598
1,449
0
0
20,600
6,613
0
10,074
10,194
0
12,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,775
Gold Earned
55,279
179
Minions Killed
370
0
Camps Cleared
0
1,432,929
Distance Traveled
1,778,538
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,381
619
94
5
0
417,658
1
W
Zhong Kui
11,685
584
78
4
0
368,740
2
L
Skadi
6,136
307
17
1
0
302,800
1
W
Chang'e
10,587
529
69
3
0
312,523
2
L
Ares
8,043
402
20
1
0
301,195
1
L
Amaterasu
7,202
360
44
2
0
267,977
3
L
Kukulkan
8,867
443
88
4
0
273,516
0
W
Morgan Le Fay
10,456
523
84
4
0
364,830
0
W
Danzaburou
10,170
509
45
2
0
314,787
0
L
Thor
6,527
326
10
1
0
287,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role