Player Matchup

Medusa
Medusa
Cheesepeepz
Medusa
Level 40
God Stats
49W - 43L
1,466 SR
Queue Stats
273W - 355L
1,291 Elo+
Party 2
Cthulhu
Cthulhu
Jorem31
Cthulhu
Level 85
God Stats
13W - 5L
1,501 SR
Queue Stats
148W - 183L
1,281 Elo+
Party 2
Nu Wa
Nu Wa
Max580j
Nu Wa
Level 147
God Stats
2W - 3L
1,655 SR
Queue Stats
282W - 292L
1,350 Elo+
Party 2
Loki
Loki
xX JEWBUR305 Xx
Loki
Level 39
God Stats
8W - 10L
1,508 SR
Queue Stats
441W - 494L
1,339 Elo+
Party 1
Mulan
Mulan
xXJonWangstaXx
Mulan
Level 29
God Stats
101W - 88L
1,506 SR
Queue Stats
417W - 471L
1,354 Elo+
Party 1
Team Averages
Level 68
1,527 SR
1,323 Elo+

VS

Team Averages
Level 40
1,381 SR
1,312 Elo+
Sobek
Sobek
DankScorpion267
Sobek
Level 48
God Stats
0W - 4L
1,214 SR
Queue Stats
86W - 108L
1,293 Elo+
Party 3
Bellona
Bellona
Entro24
Bellona
Level 21
God Stats
0W - 3L
1,387 SR
Queue Stats
23W - 36L
1,290 Elo+
Party 3
Poseidon
Poseidon
NoNeck J
Poseidon
Level 43
God Stats
2W - 5L
1,675 SR
Queue Stats
159W - 206L
1,360 Elo+
Solo
Sol
Sol
NoobAssassin5
Sol
Level 27
God Stats
6W - 17L
1,198 SR
Queue Stats
56W - 68L
1,301 Elo+
Party 3
Jing Wei
Jing Wei
RemovedRain
Jing Wei
Level 63
God Stats
17W - 18L
1,430 SR
Queue Stats
295W - 321L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 0 / 3
5,350
535
5,361
4,229
1,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Jorem31
Cthulhu
9
1 / 1 / 3
5,833
583
3,586
5,211
2,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Max580j
Nu Wa
11
6 / 0 / 2
7,259
726
6,339
5,052
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 0 / 3
5,899
590
1,840
5,115
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 0 / 0
6,814
681
4,558
4,828
2,205
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,814
481
1,296
7,972
5,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Entro24
Bellona
8
0 / 3 / 0
4,629
463
1,936
6,221
4,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
NoNeck J
Poseidon
7
0 / 6 / 1
4,716
472
1,763
7,429
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 0
5,004
500
2,028
5,735
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
RemovedRain
Jing Wei
8
0 / 1 / 0
4,421
442
2,722
5,755
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
16
Kills
1
1
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
0
3
2.5
L
1
2
0
0.5
L
Bellona
Entro24
Bellona
0
3
0
0
W
Cthulhu
Jorem31
Cthulhu
1
1
3
2.5
W
Nu Wa
Max580j
Nu Wa
6
0
2
7
L
Poseidon
NoNeck J
Poseidon
0
6
1
0.08
L
0
4
0
0
L
Jing Wei
RemovedRain
Jing Wei
0
1
0
0
W
3
0
3
4.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,684
Damage
9,745
24,435
Taken
33,112
9,252
Mitigated
14,372
8,351
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,361
2,332
0
1,303
4,229
1,370
208
424
3,805
0
28,852
L
1,296
124
119
1,027
7,972
5,860
0
2,535
5,387
8,342
0
L
Bellona
Entro24
Bellona
1,936
872
0
486
6,221
4,128
0
407
5,774
0
14,320
W
Cthulhu
Jorem31
Cthulhu
3,586
169
0
1,646
5,211
2,648
203
1,291
3,920
17,692
0
W
Nu Wa
Max580j
Nu Wa
6,339
1,676
0
1,561
5,052
1,696
1,011
2,067
2,791
38,190
0
L
Poseidon
NoNeck J
Poseidon
1,763
286
0
500
7,429
1,568
0
635
6,692
23,421
0
L
2,028
506
0
1,517
5,735
1,309
228
3,166
2,323
26,145
0
L
Jing Wei
RemovedRain
Jing Wei
2,722
2,157
0
2,478
5,755
1,507
0
2,670
3,011
0
18,337
W
1,840
558
0
2,378
5,115
1,333
0
613
4,500
0
26,021
W
4,558
1,305
0
1,463
4,828
2,205
365
496
4,053
0
33,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
23,584
296
Minions Killed
193
0
Camps Cleared
0
975,671
Distance Traveled
902,550
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,350
535
53
5
0
174,647
3
L
Sobek
4,814
481
14
1
0
199,441
0
L
Bellona
4,629
463
36
4
0
178,878
2
W
Cthulhu
5,833
583
24
2
0
209,998
2
W
Nu Wa
7,259
726
86
9
0
189,374
1
L
Poseidon
4,716
472
48
5
0
156,224
1
L
Sol
5,004
500
55
6
0
188,000
1
L
Jing Wei
4,421
442
40
4
0
180,007
0
W
Loki
5,899
590
50
5
0
223,044
0
W
Mulan
6,814
681
83
8
0
178,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role