Player Matchup

Sol
Sol
B O T C O J
Sol
Level 76
God Stats
1W - 2L
1,166 SR
Queue Stats
126W - 118L
1,539 Elo+
Party 1
Horus
Horus
UnvoicingWand
Horus
Level 28
God Stats
13W - 9L
1,825 SR
Queue Stats
56W - 40L
1,587 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nikkiithestoner
Tsukuyomi
Level 16
God Stats
10W - 3L
1,536 SR
Queue Stats
17W - 14L
1,304 Elo+
Solo
Team Averages
Level 40
1,509 SR
1,477 Elo+

VS

Team Averages
Level 44
1,502 SR
1,407 Elo+
Poseidon
Poseidon
 
Poseidon
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BigBackWoodBoyy
Gilgamesh
Level 19
God Stats
24W - 23L
1,478 SR
Queue Stats
41W - 51L
1,357 Elo+
Party 2
Hercules
Hercules
Han5010
Hercules
Level 11
God Stats
1W - 1L
1,528 SR
Queue Stats
2W - 7L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 2 / 4
13,517
901
28,407
12,791
5,731
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
3 / 4 / 11
10,456
697
7,992
11,644
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
nikkiithestoner
Tsukuyomi
14
4 / 8 / 13
11,504
767
9,941
16,215
12,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
8 / 6 / 3
10,618
708
17,468
16,291
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
BigBackWoodBoyy
Gilgamesh
12
3 / 10 / 6
9,891
659
8,641
20,621
11,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Han5010
Hercules
14
3 / 7 / 10
10,256
684
3,419
18,994
9,123
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
23
Kills
14
14
Deaths
23
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
8
6
3
1.58
W
16
2
4
9
L
Gilgamesh
BigBackWoodBoyy
Gilgamesh
3
10
6
0.6
L
Hercules
Han5010
Hercules
3
7
10
1.14
W
3
4
11
2.13
W
Tsukuyomi
nikkiithestoner
Tsukuyomi
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,340
Damage
29,528
40,650
Taken
55,906
23,706
Mitigated
25,282
12,339
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
17,468
2,401
366
3,352
16,291
4,627
996
7,813
8,478
42,225
0
W
28,407
10,653
0
5,796
12,791
5,731
2,212
3,435
9,127
80,236
0
L
Gilgamesh
BigBackWoodBoyy
Gilgamesh
8,641
1,748
128
1,114
20,621
11,532
0
11,642
8,979
0
30,410
L
Hercules
Han5010
Hercules
3,419
512
0
4,090
18,994
9,123
346
8,952
10,042
0
19,693
W
7,992
3,616
967
2,358
11,644
5,636
276
4,222
7,046
0
21,098
W
Tsukuyomi
nikkiithestoner
Tsukuyomi
9,941
1,910
0
3,218
16,215
12,339
386
8,583
7,009
0
25,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
30,765
150
Minions Killed
131
0
Camps Cleared
0
770,414
Distance Traveled
705,427
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,618
708
68
5
0
237,193
0
W
Sol
13,517
901
84
6
0
256,953
0
L
Gilgamesh
9,891
659
43
3
0
232,195
2
L
Hercules
10,256
684
20
1
0
236,039
5
W
Horus
10,456
697
39
3
0
242,174
0
W
Tsukuyomi
11,504
767
27
2
0
271,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role