Player Matchup

Medusa
Medusa
 
Medusa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
BUTTERYNUMBER2
Ares
Level 5
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 2L
1,679 Elo+
Solo
Gilgamesh
Gilgamesh
dcollosus
Gilgamesh
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 6L
1,748 Elo+
Party 3
Kali
Kali
jswifty23
Kali
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 182L
1,556 Elo+
Solo
Chronos
Chronos
xImmanuelKant
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,586 Elo+
Solo
Team Averages
Level 13
1,539 SR
1,614 Elo+

VS

Team Averages
Level 37
1,541 SR
1,589 Elo+
Ah Puch
Ah Puch
DismayWrath
Ah Puch
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,431 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MichaelKingtana2
Ah Muzen Cab
Level 18
God Stats
19W - 13L
1,839 SR
Queue Stats
39W - 27L
1,817 Elo+
Party 1
Awilix
Awilix
Papagino10
Awilix
Level 126
God Stats
61W - 74L
1,553 SR
Queue Stats
996W - 976L
1,625 Elo+
Party 2
Sol
Sol
TheHeavenz
Sol
Level 24
God Stats
6W - 8L
1,313 SR
Queue Stats
166W - 154L
1,639 Elo+
Solo
Cerberus
Cerberus
manthingperson
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
7 / 0 / 0
6,207
690
6,213
4,936
1,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 4 / 5
5,009
557
1,882
6,451
2,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
dcollosus
Gilgamesh
9
1 / 6 / 0
5,404
600
2,030
7,344
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
7
2 / 4 / 0
5,007
556
3,616
7,198
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
7
0 / 4 / 1
4,133
459
1,476
5,612
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DismayWrath
Ah Puch
11
7 / 1 / 2
6,620
736
6,179
5,419
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
MichaelKingtana2
Ah Muzen Cab
9
0 / 3 / 2
5,279
587
2,967
6,460
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Papagino10
Awilix
10
6 / 1 / 1
6,141
682
4,904
4,899
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 5
6,407
712
5,147
4,829
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
7
1 / 5 / 3
4,760
529
1,098
5,896
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
10
Kills
18
18
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
0
0
7
L
0
4
5
0.63
W
Ah Puch
DismayWrath
Ah Puch
7
1
2
8
W
Ah Muzen Cab
MichaelKingtana2
Ah Muzen Cab
0
3
2
0.33
W
Awilix
Papagino10
Awilix
6
1
1
6.5
W
4
0
5
6.5
L
Gilgamesh
dcollosus
Gilgamesh
1
6
0
0.17
L
Kali
2
4
0
0.5
W
Cerberus
1
5
3
0.5
L
Chronos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,217
Damage
20,295
31,541
Taken
27,503
11,143
Mitigated
11,143
7,223
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,213
2,413
0
1,883
4,936
1,053
812
586
4,350
0
37,361
L
1,882
104
0
508
6,451
2,999
248
1,630
4,745
6,277
0
W
Ah Puch
DismayWrath
Ah Puch
6,179
848
0
2,850
5,419
2,796
368
1,124
4,295
32,840
0
W
Ah Muzen Cab
MichaelKingtana2
Ah Muzen Cab
2,967
878
0
2,487
6,460
1,444
0
147
6,313
0
30,668
W
Awilix
Papagino10
Awilix
4,904
2,056
0
1,765
4,899
1,451
30
349
4,550
0
26,502
W
5,147
2,058
0
3,228
4,829
1,367
1,520
795
4,034
38,776
0
L
Gilgamesh
dcollosus
Gilgamesh
2,030
736
0
884
7,344
2,243
430
3,102
3,918
0
21,700
L
Kali
3,616
1,183
0
2,436
7,198
3,279
0
2,912
4,256
0
20,575
W
Cerberus
1,098
103
0
582
5,896
4,085
30
943
4,953
4,538
0
L
Chronos
1,476
793
0
1,512
5,612
1,569
0
3,660
1,848
11,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,760
Gold Earned
29,207
190
Minions Killed
254
0
Camps Cleared
0
812,438
Distance Traveled
908,999
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,207
690
71
8
0
166,814
3
L
Ares
5,009
557
11
1
0
171,215
3
W
Ah Puch
6,620
736
62
7
0
155,799
0
W
Ah Muzen Cab
5,279
587
56
6
0
178,431
0
W
Awilix
6,141
682
54
6
0
224,163
1
W
Sol
6,407
712
71
8
0
181,077
2
L
Gilgamesh
5,404
600
49
5
0
153,468
3
L
Kali
5,007
556
42
5
0
185,754
1
W
Cerberus
4,760
529
11
1
0
169,529
0
L
Chronos
4,133
459
17
2
0
135,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role