Player Matchup

Hercules
Hercules
BEEFIEBILL
Hercules
Level 14
God Stats
3W - 7L
1,326 SR
Queue Stats
56W - 74L
1,439 Elo+
Solo
Izanami
Izanami
XzLavs
Izanami
Level 29
God Stats
53W - 34L
1,669 SR
Queue Stats
244W - 184L
1,570 Elo+
Party 1
Agni
Agni
moman3700
Agni
Level 88
God Stats
1W - 2L
1,442 SR
Queue Stats
207W - 160L
1,554 Elo+
Party 1
Team Averages
Level 44
1,479 SR
1,521 Elo+

VS

Team Averages
Level 59
1,458 SR
1,521 Elo+
Merlin
Merlin
Rockangel971
Merlin
Level 123
God Stats
1W - 2L
1,266 SR
Queue Stats
354W - 343L
1,496 Elo+
Party 2
Odin
Odin
SkyCatŽ
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,538 Elo+
Party 2
Chiron
Chiron
yeldrr
Chiron
Level 26
God Stats
10W - 6L
1,606 SR
Queue Stats
50W - 34L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BEEFIEBILL
Hercules
11
2 / 3 / 1
8,236
634
9,841
13,450
7,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
XzLavs
Izanami
11
1 / 4 / 2
8,031
618
5,306
9,615
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
10
0 / 6 / 3
7,576
583
7,317
10,474
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 2 / 5
9,068
698
9,288
7,921
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
11
0 / 1 / 10
8,245
634
4,224
11,624
8,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
yeldrr
Chiron
16
8 / 0 / 3
10,254
789
13,147
7,521
2,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
13
13
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
BEEFIEBILL
Hercules
2
3
1
0.83
W
Merlin
5
2
5
3.75
W
Odin
0
1
10
5
L
Izanami
XzLavs
Izanami
1
4
2
0.5
L
Agni
0
6
3
0.25
W
Chiron
yeldrr
Chiron
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,464
Damage
26,659
33,539
Taken
27,066
13,859
Mitigated
14,146
6,491
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BEEFIEBILL
Hercules
9,841
3,770
0
4,330
13,450
7,968
0
3,612
9,838
0
19,341
W
Merlin
9,288
525
0
615
7,921
2,855
832
2,261
5,449
26,474
0
W
Odin
4,224
1,449
0
625
11,624
8,646
331
2,994
8,069
0
12,554
L
Izanami
XzLavs
Izanami
5,306
3,245
0
500
9,615
3,064
145
2,624
6,991
0
32,989
L
Agni
7,317
408
0
1,661
10,474
2,827
196
3,052
7,422
30,573
0
W
Chiron
yeldrr
Chiron
13,147
4,652
1,359
2,916
7,521
2,645
1,849
2,062
5,288
0
58,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,843
Gold Earned
27,567
130
Minions Killed
155
0
Camps Cleared
0
701,860
Distance Traveled
734,143
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,236
634
24
2
0
252,453
1
W
Merlin
9,068
698
39
3
0
233,176
1
W
Odin
8,245
634
22
2
0
240,016
3
L
Izanami
8,031
618
67
5
0
227,387
1
L
Agni
7,576
583
39
3
0
222,020
2
W
Chiron
10,254
789
94
7
0
260,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role