Player Matchup

Arachne
Arachne
 
Arachne
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ColetrainOp
Ares
Level 17
God Stats
2W - 1L
1,718 SR
Queue Stats
39W - 28L
1,514 Elo+
Solo
Poseidon
Poseidon
Drayrac
Poseidon
Level 17
God Stats
0W - 1L
1,916 SR
Queue Stats
14W - 9L
1,680 Elo+
Party 2
Guan Yu
Guan Yu
JamesFord108
Guan Yu
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 13L
1,636 Elo+
Solo
Ullr
Ullr
YuriPeixinho
Ullr
Level 18
God Stats
0W - 1L
1,199 SR
Queue Stats
15W - 12L
1,602 Elo+
Party 2
Team Averages
Level 37
1,567 SR
1,586 Elo+

VS

Team Averages
Level 37
1,444 SR
1,655 Elo+
Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BeliGamer14
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,642 Elo+
Party 1
Apollo
Apollo
Malayaql5847
Apollo
Level 27
God Stats
2W - 2L
1,222 SR
Queue Stats
191W - 160L
1,608 Elo+
Solo
Bakasura
Bakasura
SanMor06
Bakasura
Level 3
God Stats
6W - 2L
1,500 SR
Queue Stats
25W - 22L
1,687 Elo+
Solo
Agni
Agni
SonicHero2012
Agni
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
281W - 192L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 6 / 4
10,529
585
11,450
17,864
7,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 6 / 6
7,774
432
8,014
15,031
17,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Drayrac
Poseidon
14
4 / 10 / 3
9,293
516
12,397
11,903
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
JamesFord108
Guan Yu
16
4 / 2 / 1
9,603
534
8,651
17,223
21,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 6 / 2
8,336
463
3,978
11,100
4,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
11 / 3 / 6
10,999
611
9,837
12,605
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 7
11,110
617
8,680
15,985
7,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
18
5 / 2 / 1
11,122
618
10,716
13,766
5,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
SanMor06
Bakasura
15
2 / 3 / 4
8,880
493
3,883
11,410
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
9 / 6 / 11
11,264
626
20,336
13,495
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
16
Kills
30
30
Deaths
17
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
6
4
1.33
W
Thanatos
 
Thanatos
11
3
6
4.67
W
3
3
7
2.17
L
2
6
6
0.83
L
Poseidon
Drayrac
Poseidon
4
10
3
0.55
L
Guan Yu
JamesFord108
Guan Yu
4
2
1
2.25
W
Apollo
5
2
1
2.75
W
Bakasura
SanMor06
Bakasura
2
3
4
1.33
W
9
6
11
2.42
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,490
Damage
53,452
73,121
Taken
67,261
55,863
Mitigated
26,514
15,900
Healing
21,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,450
8,254
0
5,447
17,864
7,827
0
8,295
8,851
0
74,512
W
Thanatos
 
Thanatos
9,837
4,213
0
8,701
12,605
4,521
0
4,023
8,366
0
60,938
W
8,680
1,602
0
1,667
15,985
7,200
0
3,904
11,992
59,191
0
L
8,014
500
0
1,202
15,031
17,846
28
6,477
8,203
17,249
0
L
Poseidon
Drayrac
Poseidon
12,397
1,551
0
435
11,903
3,998
0
6,573
4,977
46,968
0
L
Guan Yu
JamesFord108
Guan Yu
8,651
1,540
849
7,220
17,223
21,766
0
2,278
14,705
733
60,942
W
Apollo
10,716
7,873
0
4,733
13,766
5,437
2,237
4,411
9,335
0
83,099
W
Bakasura
SanMor06
Bakasura
3,883
2,571
0
2,096
11,410
4,561
0
2,140
9,240
0
52,717
W
20,336
999
364
4,083
13,495
4,795
473
6,928
6,177
81,636
0
L
3,978
1,842
0
747
11,100
4,426
962
4,291
6,626
0
48,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,535
Gold Earned
53,375
417
Minions Killed
597
0
Camps Cleared
0
1,681,673
Distance Traveled
1,629,112
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,529
585
109
6
0
372,012
7
W
Thanatos
10,999
611
98
5
0
368,444
1
W
Ymir
11,110
617
117
7
0
342,301
5
L
Ares
7,774
432
18
1
0
337,577
3
L
Poseidon
9,293
516
88
5
0
304,672
7
L
Guan Yu
9,603
534
118
7
0
337,331
3
W
Apollo
11,122
618
156
9
0
331,608
2
W
Bakasura
8,880
493
82
5
0
267,867
0
W
Agni
11,264
626
144
8
0
318,892
8
L
Ullr
8,336
463
84
5
0
330,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role