Player Matchup

Ah Puch
Ah Puch
DemiGodSpak
Ah Puch
Level 24
God Stats
23W - 14L
1,429 SR
Queue Stats
203W - 269L
1,320 Elo+
Party 1
Ullr
Ullr
GroomingGems
Ullr
Level 39
God Stats
33W - 40L
1,432 SR
Queue Stats
251W - 321L
1,332 Elo+
Party 1
Bellona
Bellona
OHAlexAndrew
Bellona
Level 21
God Stats
17W - 18L
1,529 SR
Queue Stats
60W - 96L
1,444 Elo+
Party 1
Fenrir
Fenrir
Playboii Harti
Fenrir
Level 36
God Stats
4W - 4L
1,500 SR
Queue Stats
267W - 333L
1,338 Elo+
Party 1
Ymir
Ymir
SKbrookss
Ymir
Level 27
God Stats
8W - 6L
1,506 SR
Queue Stats
61W - 82L
1,405 Elo+
Party 1
Team Averages
Level 29
1,479 SR
1,368 Elo+

VS

Team Averages
Level 20
1,401 SR
1,363 Elo+
Scylla
Scylla
Far_Planet1_12
Scylla
Level 8
God Stats
0W - 2L
1,338 SR
Queue Stats
43W - 55L
1,377 Elo+
Party 3
Baron Samedi
Baron Samedi
Sgt kurumi
Baron Samedi
Level 15
God Stats
0W - 3L
1,230 SR
Queue Stats
10W - 15L
1,516 Elo+
Party 2
Khepri
Khepri
TMV DRIP GBZ
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,314 Elo+
Party 2
Da Ji
Da Ji
WoN1-retro_YT
Da Ji
Level 25
God Stats
7W - 12L
1,439 SR
Queue Stats
391W - 467L
1,333 Elo+
Party 3
Susano
Susano
yungslime_100
Susano
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
103W - 146L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DemiGodSpak
Ah Puch
11
4 / 0 / 1
6,114
611
4,115
3,196
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 1
5,185
519
2,867
3,895
1,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
OHAlexAndrew
Bellona
11
7 / 0 / 0
6,759
676
3,931
4,034
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
4 / 0 / 2
5,840
584
3,667
4,361
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
1 / 2 / 5
5,775
578
4,009
5,610
3,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
3,916
392
608
4,541
867
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
Sgt kurumi
Baron Samedi
9
1 / 4 / 1
5,206
521
2,540
6,616
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
7
1 / 4 / 1
4,527
453
2,067
8,497
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 2 / 0
4,794
479
670
4,620
1,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 1
5,500
550
2,014
4,945
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
18
Kills
3
3
Deaths
18
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DemiGodSpak
Ah Puch
4
0
1
4.5
L
0
7
0
0
W
2
1
1
2.5
W
Bellona
OHAlexAndrew
Bellona
7
0
0
7
W
4
0
2
5
W
Ymir
1
2
5
1.75
L
Baron Samedi
Sgt kurumi
Baron Samedi
1
4
1
0.38
L
Khepri
1
4
1
0.38
L
0
2
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,589
Damage
7,899
21,096
Taken
29,219
9,805
Mitigated
11,899
6,475
Healing
1,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DemiGodSpak
Ah Puch
4,115
305
0
1,668
3,196
980
646
354
2,842
26,490
0
L
608
371
0
0
4,541
867
0
432
4,077
5,624
0
W
2,867
1,434
0
13
3,895
1,273
450
1,791
2,104
0
21,559
W
Bellona
OHAlexAndrew
Bellona
3,931
784
0
2,049
4,034
2,749
659
348
3,686
0
28,084
W
3,667
1,067
0
1,965
4,361
1,351
0
633
3,728
0
25,371
W
Ymir
4,009
1,297
0
780
5,610
3,452
182
2,089
3,521
17,217
0
L
Baron Samedi
Sgt kurumi
Baron Samedi
2,540
325
513
448
6,616
2,294
58
3,157
3,218
24,939
0
L
Khepri
2,067
234
0
454
8,497
6,080
0
4,141
4,312
9,199
0
L
670
218
0
0
4,620
1,318
296
0
4,620
0
19,383
L
2,014
518
0
0
4,945
1,340
0
51
4,868
0
30,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,673
Gold Earned
23,943
256
Minions Killed
184
0
Camps Cleared
0
932,697
Distance Traveled
823,055
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,114
611
55
6
0
188,328
2
L
Scylla
3,916
392
9
1
0
115,032
0
W
Ullr
5,185
519
46
5
0
171,204
2
W
Bellona
6,759
676
72
7
0
195,673
2
W
Fenrir
5,840
584
56
6
0
208,540
1
W
Ymir
5,775
578
27
3
0
168,952
3
L
Baron Samedi
5,206
521
55
6
0
168,025
0
L
Khepri
4,527
453
9
1
0
145,687
0
L
Da Ji
4,794
479
48
5
0
176,484
0
L
Susano
5,500
550
63
6
0
217,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role