Player Matchup

Hercules
Hercules
ClideTheGlyde22
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,568 Elo+
Party 2
Scylla
Scylla
TimboSlyce6
Scylla
Level 114
God Stats
2W - 1L
1,586 SR
Queue Stats
30W - 20L
1,610 Elo+
Party 2
Neith
Neith
thedeadwhite8
Neith
Level 5
God Stats
0W - 3L
1,791 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 49
1,625 SR
1,559 Elo+

VS

Team Averages
Level 52
1,723 SR
1,518 Elo+
Cernunnos
Cernunnos
Nuncio
Cernunnos
Level 104
God Stats
6W - 2L
1,634 SR
Queue Stats
74W - 42L
1,564 Elo+
Party 1
Ah Puch
Ah Puch
SleazyDior
Ah Puch
Level 25
God Stats
18W - 8L
1,884 SR
Queue Stats
129W - 109L
1,568 Elo+
Party 1
Chaac
Chaac
omnipl
Chaac
Level 27
God Stats
48W - 25L
1,651 SR
Queue Stats
146W - 143L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 6 / 4
7,131
648
2,876
13,575
11,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
13
4 / 4 / 0
9,085
826
8,693
8,647
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 9 / 3
6,749
614
3,198
10,166
3,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Nuncio
Cernunnos
13
6 / 2 / 11
9,063
824
11,324
6,598
2,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
SleazyDior
Ah Puch
13
4 / 1 / 12
8,715
792
10,016
6,365
2,625
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
omnipl
Chaac
13
9 / 1 / 7
9,388
853
5,629
11,828
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
19
19
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
6
4
0.33
W
Cernunnos
Nuncio
Cernunnos
6
2
11
5.75
W
Ah Puch
SleazyDior
Ah Puch
4
1
12
10
L
Scylla
4
4
0
1
W
Chaac
omnipl
Chaac
9
1
7
12.5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,767
Damage
26,969
32,388
Taken
24,791
17,910
Mitigated
13,440
3,419
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,876
478
0
1,267
13,575
11,908
0
4,363
8,997
0
7,371
W
Cernunnos
Nuncio
Cernunnos
11,324
5,885
0
1,348
6,598
2,379
1,544
3,162
3,308
0
38,729
W
Ah Puch
SleazyDior
Ah Puch
10,016
156
0
1,297
6,365
2,625
453
2,208
4,024
32,768
0
L
Scylla
8,693
839
0
1,380
8,647
2,352
0
971
7,544
37,442
0
W
Chaac
omnipl
Chaac
5,629
1,310
0
4,112
11,828
8,436
272
3,323
8,210
0
19,736
L
3,198
1,127
0
772
10,166
3,650
0
4,682
5,224
0
11,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,965
Gold Earned
27,166
100
Minions Killed
117
0
Camps Cleared
0
482,877
Distance Traveled
634,575
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,131
648
14
1
0
178,604
0
W
Cernunnos
9,063
824
45
4
0
211,090
2
W
Ah Puch
8,715
792
49
4
0
206,909
2
L
Scylla
9,085
826
61
6
0
186,573
0
W
Chaac
9,388
853
23
2
0
216,576
1
L
Neith
6,749
614
25
2
0
117,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role